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 How can I lower the XP cost for disciplines ?

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Fusei
Fledgling
Fledgling


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Join date : 2011-09-07

PostSubject: How can I lower the XP cost for disciplines ?   Wed Sep 07, 2011 11:45 am

Hi everyone, I discovered VTM not long ago. I heard a thing or two about the PnP games but that's about it.
Well I enjoyed the vanila game and was looking for spicing things up with this mod.

However, as title says I have an issue with the mod. I'd like to know if there's some "easy" way to change the XP cost of abilities and disciplines. I spent some time in the .txt files but I didn't manage to find anything.

I hope it's not too hard to change, anyway thanks for your time and bye.

P.S : I didn't find a similar topic, my apologies if there's already one.

[EDIT : Errrr.... managed to find it wasn't that hard... Well if it can help others here's what you have to do :
-go to your instal directory
-then \Vampire\vdata\system
-look for stats.txt (make a backup of the file)
-open it, you're looking for "Abilities" a few line below you should see : "New" "2" set it to 3
- then look for "Disciplines" a few line below you should see : ""Raise" "Current_Rating * 6" set it to 5]


Last edited by Fusei on Wed Sep 07, 2011 12:16 pm; edited 1 time in total
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Claudia
Caine
Caine


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Age : 28
Location : France

PostSubject: Re: How can I lower the XP cost for disciplines ?   Wed Sep 07, 2011 12:16 pm


I know there is way to change the cost, but this is a way around it :

Console command can give you xp Wink "giftxp X"
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Tuishimi
Elder
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Posts : 113
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Location : South West USA

PostSubject: Re: How can I lower the XP cost for disciplines ?   Thu Sep 08, 2011 3:56 pm

Claudia wrote:

I know there is way to change the cost, but this is a way around it :

Console command can give you xp Wink "giftxp X"

Of course we know YOU would never do that. Razz Smile
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Childe of Malkav
Beyond Caine
Beyond Caine


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Location : Bochum, Germany

PostSubject: Re: How can I lower the XP cost for disciplines ?   Thu Sep 08, 2011 7:08 pm

Well I use give item_... and giftxp all the time -for testing. Laughing

- geek

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PGM1961
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Location : Texas, USA

PostSubject: Re: How can I lower the XP cost for disciplines ?   Thu Sep 08, 2011 10:35 pm

I use "give item_" all the time. I don't like how the game won't let you pick up multiple weapons, and I refuse to keep going back into places like the Parking Garage in Downtown L.A. to get one stinking gun at a time, so I can sell them to Fat Larry.... I can get the ammo from each gun after the first one I pick up, but the gun disappears. I consider that a game design flaw. So I count the guns in the garage after the slaughter (hehe) and create them out by Fat Larry's van. I don't consider this a cheat -- just a time saver, so I don't have to make a separate trip into the garage for each gun. Hey, at the beginning you are short on cash.

Places like the Sabbat Warehouse in Santa Monica, or the Society of Leopold in Malibu, also piss me off because they drop plenty of weapons but you can only pick up one of each type, and you can't go back for them. I don't use the console in these cases, because they blow up and you can't go back for the weapons. But I still feel cheated. Whatever happened to the adage, "To the victors go the spoils"? Dammit.

However, I don't use the XP cheat. That ain't right.
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Zer0Morph
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PostSubject: Re: How can I lower the XP cost for disciplines ?   Thu Sep 15, 2011 10:06 am

PGM1961 wrote:
I use "give item_" all the time. I don't like how the game won't let you pick up multiple weapons, and I refuse to keep going back into places like the Parking Garage in Downtown L.A. to get one stinking gun at a time, so I can sell them to Fat Larry.... I can get the ammo from each gun after the first one I pick up, but the gun disappears. I consider that a game design flaw. So I count the guns in the garage after the slaughter (hehe) and create them out by Fat Larry's van. I don't consider this a cheat -- just a time saver, so I don't have to make a separate trip into the garage for each gun. Hey, at the beginning you are short on cash.

Places like the Sabbat Warehouse in Santa Monica, or the Society of Leopold in Malibu, also piss me off because they drop plenty of weapons but you can only pick up one of each type, and you can't go back for them. I don't use the console in these cases, because they blow up and you can't go back for the weapons. But I still feel cheated. Whatever happened to the adage, "To the victors go the spoils"? Dammit.

However, I don't use the XP cheat. That ain't right.

Hey this is actually a really good idea, lol.
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Childe of Malkav
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PostSubject: Re: How can I lower the XP cost for disciplines ?   Thu Sep 15, 2011 11:04 am

If you could actually carry all the guns from the society, the boat would probably sink lol!

- geek

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Zer0Morph
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PostSubject: Re: How can I lower the XP cost for disciplines ?   Thu Sep 15, 2011 11:51 am

Childe of Malkav wrote:
If you could actually carry all the guns from the society, the boat would probably sink lol!

- geek

Razz NICE!
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Claudia
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PostSubject: Re: How can I lower the XP cost for disciplines ?   Thu Sep 15, 2011 12:14 pm

It's already no big deal when you carry around a severed arm, at plain sight, so we shouldn't talk about inherent logic of the size and weight of your backpack !
And that you can jump ion fire with the flamegun and the ammo doesn't explode...
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Childe of Malkav
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PostSubject: Re: How can I lower the XP cost for disciplines ?   Thu Sep 15, 2011 1:59 pm

Shut up. It's magic. Laughing

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Tuishimi
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PostSubject: Re: How can I lower the XP cost for disciplines ?   Thu Sep 15, 2011 2:07 pm

Ho, ho, ho
It's magic, you know
Never believe it's not so
It's magic, you know
Never believe, it's not so

Never been awake
Never seen evening break
Leaning on my pillow in the sunset
Lazy day in bed
Music in my head
Crazy music playing in the evening light

Ho, ho, ho
It's magic, you know
Never believe it's not so
It's magic, you know
Never believe, it's not so

I love my darkened day
Dream of far away
Dreaming on my pillow in the sunset
Never been awake
Never seen evening break
Leaning on my pillow in the sunset light

Ho, ho, ho
It's magic, you know
Never believe it's not so
It's magic, you know
Never believe, it's not so

Ho, ho, ho
It's magic, you know
Never believe it's not so
It's magic, you know
Never believe, it's not so


Last edited by Tuishimi on Thu Sep 15, 2011 2:11 pm; edited 2 times in total
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Zer0Morph
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PostSubject: Re: How can I lower the XP cost for disciplines ?   Thu Sep 15, 2011 2:09 pm

^^^ OMG, he posted the song. You guys are nuts you know that? I'm glad nothing has changed since I've been gone!! HAHA clown
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Tuishimi
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PostSubject: Re: How can I lower the XP cost for disciplines ?   Thu Sep 15, 2011 2:10 pm

Zer0Morph wrote:
^^^ OMG, he posted the song. You guys are nuts you know that? I'm glad nothing has changed since I've been gone!! HAHA clown

I changed the lyrics a bit to match the subject.
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mouser9169
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PostSubject: Re: How can I lower the XP cost for disciplines ?   Tue Sep 20, 2011 5:49 pm

look in, i think it's traiteffects.txt.

Follow the trail from the one of the histories that adjusts the costs for specific disciplines. That will show you how to do it. This way you can raise/lower the cost of disciplines, traits, or abilities individually, rather than a blanket adjustment.
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Zer0Morph
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PostSubject: Re: How can I lower the XP cost for disciplines ?   Wed Sep 21, 2011 11:29 am

Right you are Mouser. In TraitEffects.txt you can adjust just about anything. Smile
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PostSubject: Re: How can I lower the XP cost for disciplines ?   Today at 4:32 pm

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