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 grabbing items in 3rd person view

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physics hand in 1st or 3rd person view?
leave it as it is (1st person only)
0%
 0% [ 0 ]
optional, 1st person as default
33%
 33% [ 3 ]
optional, 3rd person as default
56%
 56% [ 5 ]
3rd person only
11%
 11% [ 1 ]
Total Votes : 9
 

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Childe of Malkav
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PostSubject: grabbing items in 3rd person view   Fri Sep 16, 2011 5:59 pm

Hi,
since I don't like playing in 1st person view, I have tried to get the physics hand (the hand icon used for grabbing and throwing junk) in 3rd person view. It is possible to do it, and my first tests show it's working.
If further tests don't show any trouble, I think I can make it optional, but I have to know which version you prefer as the usual one.
Obviouly, at least if no trouble shows up in the tests, my choice will be "optional, 3rd person default"

- geek

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Last edited by Childe of Malkav on Sun Dec 18, 2011 5:57 am; edited 1 time in total
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Feral
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PostSubject: Re: grabbing items in 3rd person view   Fri Sep 16, 2011 6:46 pm

3rd default, 1st optional. Exactly as you say.


Last edited by Feral on Sat Sep 17, 2011 9:09 am; edited 1 time in total (Reason for editing : typoo)
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Claudia
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PostSubject: Re: grabbing items in 3rd person view   Fri Sep 16, 2011 7:13 pm

Like with all melee weapons I use only 3rd person to be able to evaluate distances better. And to see behind me. I only use the change of view to hide the weapon while walking and running around (since I consider walking around bearing my hook is kind of a don't !), or to use certain firearms.
I votes 3rd only because that's how I use it but I don't mind it to become an option to those who use their fists in first person.. I just don't understand it ;-)
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Childe of Malkav
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PostSubject: Re: grabbing items in 3rd person view   Sat Sep 17, 2011 5:26 am

I have made some more tests. It seems, if I introduce this change, the view doesn't automatically switch to 1st person when you use ranged weapons.
So it's probably better to make it optional, with the original version as default.

- geek

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PostSubject: Re: grabbing items in 3rd person view   Fri Sep 23, 2011 11:33 am

Hmm this is an interesting idea. I guess for me personally, I rarely pick up items with the grabber so for me it doesn't matter. I'm interested to see how this works out.
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Childe of Malkav
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PostSubject: Re: grabbing items in 3rd person view   Sat Oct 08, 2011 9:15 pm

I've made some more tests. The way I have set it up now, doesn't interfere with the proper 1st/3rd person view switches. You still go to first with ranged weapons, and to 3rd with melee. And I think, if you can see your character while holding and throwing items makes it easier, because juging distances in first person view is quite hard.

As for making this optional, the only idea I have right now is to to ask about it (and possilbly some other things) in Jack's tutorial dialog, before things really get started.

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PostSubject: Re: grabbing items in 3rd person view   Sun Dec 18, 2011 5:55 am

In the mean time I have found, that you can simply use the same camera commands as for the "free view weapons" from the extras folder in Wesps patch. So it's not necessary to make any default choices. You can even switch camera views while carrying items to throw.

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