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 Blood Heal

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TheInvoker
Elder
Elder


Posts : 121
Join date : 2012-01-02
Age : 38
Location : Italy

PostSubject: Blood Heal   Tue Jan 03, 2012 9:40 am

i can't see the duration bar of Blood Heal......
is it a known bug?
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Claudia
Caine
Caine


Posts : 4887
Join date : 2010-01-30
Age : 28
Location : France

PostSubject: Re: Blood Heal   Tue Jan 03, 2012 9:56 am

It's not a bug, you have to read up whenever it says "effect gained" and "effect lost".

Was there ever a blood heal duration to begin with ? Smile
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TheInvoker
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Posts : 121
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Age : 38
Location : Italy

PostSubject: Re: Blood Heal   Tue Jan 03, 2012 11:37 am

Claudia wrote:
It's not a bug, you have to read up whenever it says "effect gained" and "effect lost".

Was there ever a blood heal duration to begin with ? Smile

i use "auto renew disciplines" also because after installing CE i can't change this,so i never see when it stops,It's useful to see it's still active or not and time remaing to the end so i can decide to keep it or stop it.
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Zer0Morph
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Age : 37
Location : United States

PostSubject: Re: Blood Heal   Tue Jan 03, 2012 11:53 am

Invoker,

The best we could do for Bloodheal was to make a graphic aura so you could see when it's working, along with some sound FXs. Unfortunately we couldn't make the timer appear and we tried everything. I know it's frustrating at times because you don't know how much time you have left. Sorry... Sad
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TheInvoker
Elder
Elder


Posts : 121
Join date : 2012-01-02
Age : 38
Location : Italy

PostSubject: Re: Blood Heal   Tue Jan 03, 2012 12:41 pm

Zer0Morph wrote:
Invoker,

The best we could do for Bloodheal was to make a graphic aura so you could see when it's working, along with some sound FXs. Unfortunately we couldn't make the timer appear and we tried everything. I know it's frustrating at times because you don't know how much time you have left. Sorry... Sad

even an ugly numeric timer quold be enough
Yes i can see if it's still active but not the time left so i don't know if it's worthwhile to keep it active or not.
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ArchonJonus
Neonate
Neonate


Posts : 32
Join date : 2010-04-21
Location : Texas

PostSubject: Re: Blood Heal   Fri Jun 07, 2013 9:59 pm

Zer0Morph wrote:
Invoker,

The best we could do for Bloodheal was to make a graphic aura so you could see when it's working, along with some sound FXs. Unfortunately we couldn't make the timer appear and we tried everything. I know it's frustrating at times because you don't know how much time you have left. Sorry... Sad

I have noticed this effect too, and I also see it happening for Auspex as well.
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PostSubject: Re: Blood Heal   Today at 3:47 pm

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