Team Camarilla International Official Forum

This is the official forum for Team Camarilla International: The Bloodlines Developers
 
HomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 Sounds

View previous topic View next topic Go down 
AuthorMessage
kyoden
Methuselah
Methuselah


Posts : 300
Join date : 2011-10-27
Age : 36
Location : Germany

PostSubject: Sounds   Tue Jan 03, 2012 8:32 pm

Hi,

whats the quickest way to add the regular custom music back in? While I like the idea I do not have any "proper" music for this content. Do I need to copy all the regular sounds and rename them?
Back to top Go down
View user profile
Childe of Malkav
Beyond Caine
Beyond Caine


Posts : 5162
Join date : 2009-11-05
Location : Bochum, Germany

PostSubject: Re: Sounds   Wed Jan 04, 2012 4:37 pm

If you don't use any music files of your own, you will get the vanilla music.

- geek

_________________
- geek

Tuesday is Soylent Green day.
Back to top Go down
View user profile
kyoden
Methuselah
Methuselah


Posts : 300
Join date : 2011-10-27
Age : 36
Location : Germany

PostSubject: Re: Sounds   Wed Jan 04, 2012 6:19 pm

Don't have any music at santa monica club.
Back to top Go down
View user profile
Childe of Malkav
Beyond Caine
Beyond Caine


Posts : 5162
Join date : 2009-11-05
Location : Bochum, Germany

PostSubject: Re: Sounds   Wed Jan 04, 2012 6:24 pm

What about the other places? The hub, the diner, the thin blood's radio on the beach?

- geek

_________________
- geek

Tuesday is Soylent Green day.
Back to top Go down
View user profile
kyoden
Methuselah
Methuselah


Posts : 300
Join date : 2011-10-27
Age : 36
Location : Germany

PostSubject: Re: Sounds   Thu Jan 05, 2012 3:18 pm

I guess I have none. Background sounds like rain, doomsayer, police siren in the far distance, mist horns etc, but no "songs".

Reinstall it? Also, I don't happen to have any graphics until the "new game" "load game" "etc" screen shows up.
Back to top Go down
View user profile
Childe of Malkav
Beyond Caine
Beyond Caine


Posts : 5162
Join date : 2009-11-05
Location : Bochum, Germany

PostSubject: Re: Sounds   Fri Jan 06, 2012 12:33 pm

Sounds like your installation is messed up somehow.
Can you exactly describe how you installed the game, and set up your configuration?

- geek

_________________
- geek

Tuesday is Soylent Green day.
Back to top Go down
View user profile
kyoden
Methuselah
Methuselah


Posts : 300
Join date : 2011-10-27
Age : 36
Location : Germany

PostSubject: Re: Sounds   Fri Jan 06, 2012 1:18 pm

Installed it via isos/daemon (own the game twice) on harddrive. Copied the files into Vampire - Camarilla Edition aka Vampire - Bloodlines folder (each mod has its own folder with copied data from a clean copy). Dled CE 1.5 and installed it in that directory. Used resizer and started the game. Didn'T run it too often yet (maybe 5 times) and once I saw the whole WW logo and everything. Sounds are present during logo presentation and during menu screen.
Back to top Go down
View user profile
Childe of Malkav
Beyond Caine
Beyond Caine


Posts : 5162
Join date : 2009-11-05
Location : Bochum, Germany

PostSubject: Re: Sounds   Fri Jan 06, 2012 1:32 pm

That's really weird. It's exactly the way it should be set up and work properly.

Try removing activision.bik from the -bloodlines\vampire\media folder and start the game. What happens?

- geek

_________________
- geek

Tuesday is Soylent Green day.
Back to top Go down
View user profile
kyoden
Methuselah
Methuselah


Posts : 300
Join date : 2011-10-27
Age : 36
Location : Germany

PostSubject: Re: Sounds   Fri Jan 06, 2012 3:09 pm

Removed it. Same thing.

I hear a bunch of sounds which might be logo support sounds, but black screen.

I did run my FTN copy ans I hear a chorus at the menu (Dark City score?). So, I guess I have no music during the menu as well. I guess I've posted a wrong information there. Not really sure if I had menu music as well.
Back to top Go down
View user profile
Childe of Malkav
Beyond Caine
Beyond Caine


Posts : 5162
Join date : 2009-11-05
Location : Bochum, Germany

PostSubject: Re: Sounds   Fri Jan 06, 2012 5:16 pm

Hm, I'm running out of ideas.
You could delete the pyc files ceutil.pyc, dialogutil.pyc, fileutil.pyc, and vamputil.pyc from the \vampire\python\ subdirectory. That will force the game to recompile them, and we can see if there are errors or date flag inconsistencies in your version.

If all these files recompile without trouble, and you still don't have the music: Are you familiar with the console? Do you know what kind of message you can expect there when a new map is loaded?

And I need to know if you have music in the main menue and on the tutorial map.

- geek

_________________
- geek

Tuesday is Soylent Green day.
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Sounds   Today at 6:15 am

Back to top Go down
 
Sounds
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Quake Sounds for Wolf 3D available from me
» Roars, snarls and other sounds.
» Organisational Thread for Music and Sounds
» snes wolf 3d sprites
» Pawlette Coufur's Birthday Party!

Permissions in this forum:You cannot reply to topics in this forum
Team Camarilla International Official Forum :: Camarilla Edition Forum :: Ask a Question-
Jump to: