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 Question about the "Malkavian Insight"

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Plaguelord
Fledgling
Fledgling


Posts: 1
Join date: 2009-12-19

PostSubject: Question about the "Malkavian Insight"   Sat Dec 19, 2009 10:55 am

Can you still hear the voices by default?
I recently downloaded this, and "Malkavian Whispers" mod, and I can't hear any of the whispers without using the Malkavian "Insight" which should in fact be passive.., like, you shouldn't beable to turn in on, or off...
Because the Malkavian's are insane.., they can't really control they're insanity....
I find this very annoying, i wish to know is there anyway to fix this?
I like your mod, but the whole non-passive Malkavian "Insight" thing is really annoying.., cause I cannot hear any whispers without it, but with it I only hear the same whispers over.., and over. Stuff about maggots, the cemetery, beats with 2 faces that walk on four legs. Over.., and over again =/ Are you suppose to beable to hear whispers without using the "Insight"? Or what? Like.., if your suppose to use the "Insight" everytime you're done talking to someone, or entering a new room. Is there anyway to make the "Insight" passive? So, I dont have to worry about turning it on every few moments?

Thanks =)
Love the mod btw.., just the Malkavian thing that seems strange..
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Zer0Morph
Caine
Caine


Posts: 2836
Join date: 2009-09-10
Age: 35
Location: United States

PostSubject: Re: Question about the "Malkavian Insight"   Sun Dec 20, 2009 4:40 pm

Plaguelord wrote:
Can you still hear the voices by default?
I recently downloaded this, and "Malkavian Whispers" mod, and I can't hear any of the whispers without using the Malkavian "Insight" which should in fact be passive.., like, you shouldn't beable to turn in on, or off...
Because the Malkavian's are insane.., they can't really control they're insanity....
I find this very annoying, i wish to know is there anyway to fix this?
I like your mod, but the whole non-passive Malkavian "Insight" thing is really annoying.., cause I cannot hear any whispers without it, but with it I only hear the same whispers over.., and over. Stuff about maggots, the cemetery, beats with 2 faces that walk on four legs. Over.., and over again =/ Are you suppose to beable to hear whispers without using the "Insight"? Or what? Like.., if your suppose to use the "Insight" everytime you're done talking to someone, or entering a new room. Is there anyway to make the "Insight" passive? So, I dont have to worry about turning it on every few moments?

Thanks =)
Love the mod btw.., just the Malkavian thing that seems strange..

I will do my best to answer this question..

First off, what is "Malkavian Whispers" mod? I've never heard of that, but judging by the sound of it I would assume it is a mod that allows your Malkavian character to hear whispering throughout the whole game?

If thats true, then no CE 1.2 you will not hear whispers throughout the whole game, only randomly before or after dialogue, on occasion, I'm not really sure how Troika set that up.

Now when you say Insight, I want to make sure we are referring to the same thing. There are 2 different types of Insight, there is the Clan Benefit "Insight" that gives all Malkavians a +1 to Perception (Previously +2), and there is the NEW Discipline called "Insight".

The NEW Discipline "Insight" temporarily enhances your already running Clan Benefit by giving you an additional +3 to Perception and a +2 to Researc feats. The whispering you are hearing is caused by the Discipline, it's just an effect used to let you know you have it currently activated.

I don't know if the "Malkavian Whispers" mod works with CE 1.2, I've never heard of it or tried, if you do try it let me know in case someone else has this question.

Did this help at all?
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dlcooper
Fledgling
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Join date: 2009-12-21

PostSubject: Re: Question about the "Malkavian Insight"   Mon Dec 21, 2009 1:10 pm

Hi,
I think the mod he's talking about is the Malkavian whispering voices mod. I found it on a site called Vampire Heaven (http://vh.noirscape.org/files.php?cat=18). It adds a lot of txt files (I assume they're scripts; I'm new to VTMB) to the vampire\sound\schemes directory. You're correct in that it's supposed to let you hear voices a lot more throughout the game. Not sure if it works with version 1.2 but I'll try it out and post again. Love the Camarilla mod, keep up the good work. Thanks.

Doug
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Zer0Morph
Caine
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PostSubject: Re: Question about the "Malkavian Insight"   Mon Dec 21, 2009 3:31 pm

Ok thanks Doug...

He's the first person to mention "Malkavian Whispers" so now that you cleared that up I can help others with the same question.
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dlcooper
Fledgling
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PostSubject: Re: Question about the "Malkavian Insight"   Tue Dec 22, 2009 7:32 pm

Hi,
Just wanted to let you know I tried the Malkavian whispering voices mod with Camarilla 1.2 and it seems to work fine. I'm hearing lots of whispering voices in many areas. It's not constant voices; just seems to be in different areas. That could be why the earlier poster thought it wasn't working. Adds a very creepy effect and it's not constant enough to be annoying.

Doug
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Caine
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PostSubject: Re: Question about the "Malkavian Insight"   Tue Dec 22, 2009 9:39 pm

Is this something I should consider adding to CE?
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dlcooper
Fledgling
Fledgling


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PostSubject: Re: Question about the "Malkavian Insight"   Tue Dec 22, 2009 10:38 pm

Hi,
The whispering voices mod is set up so you hear the voices all the time regardless of the clan you're playing. It says to delete the schemes directory if you're playing a different clan. It's a nice effect if you're playing a malkavian. Don't know anything about scripting in VTMB so I don't know how hard it would be to change the scripts to only play the whispers if you're a malkavian. Adding it to CE could be a good idea. It does add to the atmosphere and some of it is even creepy! I'm a truck driver and I'm sitting in my truck in ohio last night about midnight playing I suddenly hear this whispering voice saying "die"!!! Anyway, that's my 2 cents worth. Thanks for the great mod.

Doug
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Caine
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PostSubject: Re: Question about the "Malkavian Insight"   Wed Dec 23, 2009 12:34 am

Doug,

Tell me you have a desktop setup in the back of your rig, HAHA that would SOOO rock! Ohio eh? I bet you get all over the place don't ya? I live in Indianapolis so you weren't too far from me. Be careful with that bad weather, it's been cold and rainy lately.

I wouldn't know how to script it so only malkavians can hear it, but I'm sure it's possible. If it is I would consider putting it in CE, sounds like a fun idea, as long as it doesn't get annoying constantly hearing "voices".
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dlcooper
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PostSubject: Re: Question about the "Malkavian Insight"   Wed Dec 23, 2009 9:05 am

Hi,
A desktop rig would be nice but it's just a laptop. I live in Canada but drive basically down the center of the US as far as Alabama sometimes. I'm going to keep this installed and try it for a while to see if it gets annoying after a while. The voices aren't constant. It just seems to happen in certain locations. Entering certain buildings, that sort of thing.

Doug
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Caine
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PostSubject: Re: Question about the "Malkavian Insight"   Wed Dec 23, 2009 3:21 pm

Oh ok, that doens't sound too annoying if it's just when you go into buildings n stuff. I thought it was like the voices you hear when turn on Obfuscate, THAT would get annoying.. lol

You're Canadian? Then you know bad weather! Smile
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Childe of Malkav
Caine
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PostSubject: Re: Question about the "Malkavian Insight"   Wed Dec 23, 2009 4:20 pm

Hey,

I've just downloaded the malkavian wispers to hear what it's about. I'll let you know when i found out, what it does and if it's compatible to CE.
Might be a few days before you her from me, I'm not at home over Xmas, and I have to leave my computer behind affraid

rendeer santa So, have nice hollydays everybody, I'll be back soon (and that's no empty thread Twisted Evil )

- geek
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PostSubject: Re: Question about the "Malkavian Insight"   Wed Dec 23, 2009 4:48 pm

We'll miss you!! Have a fun holiday and I'll be eargly anticipating your return!!!

geek HO ho HO, MERRY CHRISTMAS!!
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Childe of Malkav
Caine
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PostSubject: Re: Question about the "Malkavian Insight"   Wed Dec 23, 2009 5:55 pm

I've just had a first look on that Malk wispers thing. It's Mostly Harmless, if you know, what you're doing. It makes the game play random sounds, depending on the location your character is currently visiting. But you cannot turn it on or off. You have to insert that sound\schemes directory to activate it and delete it to deactivate. But there is already a directory going by the same name created by Wesp, that plays the ambiental sounds for some locations. So, if you want to try the malk wispers, make sure to backup the original \sounds\schemes directory!!!

Since I did a lot of the Beta testing with a Malk, my next character will be something different, most probably a Brujah or Gangrel. So it will take some time for me to test, if it's worth the trouble or if I can modify it so that it recognises if the character is a Malk.

- geek
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SoniMax
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PostSubject: Re: Question about the "Malkavian Insight"   Thu May 06, 2010 1:34 am

can someone give me a link do download the whispers mod or send it to me on skype : go6eto.cs.killar or send it by email : sonimax AT abv DoT bg


Last edited by 8people on Thu May 06, 2010 8:48 am; edited 1 time in total (Reason for editing : scrambled email address)
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Eliza
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PostSubject: Re: Question about the "Malkavian Insight"   Fri May 07, 2010 12:14 pm

Hey, SoniMax,
I looked up the (french) site which had the 'Malkavian Whispering Voices Mod' (whatever you want to call it, I am pretty sure we're talking about the same thing Wink).
Please take a look here.
I know, French isn't easy to understand if you never learned it (I haven't), but if you take a look around, you can search through the files for other mods and skins. (I've read somewhere that they have the most skins that've been made for VtMB; it's worth taking a look!) The download section should be titled 'telechargements' or something like that, if I remember correctly.
Hope I could help you.
Greets,
Eliza

_________________
"... And the lord set a mark upon Caine lest any finding him should kill him and the mark was ..."

TAXI CO.

Does this voice sound familiar to you?
Suppose someone dementated him to dominate this guy... or...?
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