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 Jimmy Reed can muck up Muddy quests

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Childe of Malkav
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PostSubject: Jimmy Reed can muck up Muddy quests   Thu Mar 01, 2012 7:31 pm

If you talk to Jimmy Reed after seeing the murder site at the pier, and persuade him to tell you about the serial killer,
the serial quest is set to state 11.
Any state >=6 for the serial killer quest triggers a starting condition in Arthurs dialog about Muddy being dead. So the bail jumper quest will fail when you caome back to report that Muddy has left Santa Monica.
I haven't checked it yet, but failure of the bail jumper quest probably also means that the Mudd Hunt quest never gets started...
So either you don't set a quest state with log entry for that, or you have to change the starting condition in Arthur.dlg Line 1006: pc.GetQuestState("Serial") >= 6 and pc.GetQuestState("Serial") < 11 and pc.GetQuestState("Bail Jumper") < 3 and pc.GetQuestState("Bail Jumper") > 0

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Zer0Morph
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PostSubject: Re: Jimmy Reed can muck up Muddy quests   Thu Mar 01, 2012 11:57 pm

What would I do without you Childe? I went ahead and removed the updated quest flag just in case it interferes with something else we haven't spotted yet. It's not worth the risk of breaking something else, it simply just won't update the quest, no biggie.
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Childe of Malkav
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PostSubject: Re: Jimmy Reed can muck up Muddy quests   Fri Mar 02, 2012 5:34 am

Yes, that's probably the best. Asking Bertram, and gettign the info that the serial killer most probably is kindred doesn't get a log entry either.

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PostSubject: Re: Jimmy Reed can muck up Muddy quests   Fri Mar 02, 2012 9:12 am

Cool... yeah there's thing out there that just shouldn't be tampered with too much, I'm learning that, lol.
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PostSubject: Re: Jimmy Reed can muck up Muddy quests   Today at 8:20 pm

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