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 Not really TFN bug?

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blast_beat
Neonate
Neonate



Posts : 20
Join date : 2009-10-23

Not really TFN bug? Empty
PostSubject: Not really TFN bug?   Not really TFN bug? EmptyMon Mar 12, 2012 11:17 am

I get this random glitch of textures missing just for a fraction of a second. Like furniture or walls disappearing for a millisecond. It's really frustrating, I'm using Windows 7 Ultimate on Dell Inspiron 1525 (While I was with XP everything was fine). It does this with both TFN 1.0 and 1.1 and I've tried it first without the res patch. Drivers and Direct X are updated appropriate for my system. I think this is not a TFN bug, but since I play it, might as well ask for some help here. Thanks in advance! Smile
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Zer0Morph
Caine
Caine
Zer0Morph


Posts : 4253
Join date : 2009-09-10
Age : 44
Location : United States

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PostSubject: Re: Not really TFN bug?   Not really TFN bug? EmptyMon Mar 12, 2012 2:55 pm

It doesn't surprise me, this is actually why I still have a hard drive specifically for Windows XP/Bloodlines. I know some people do play on Windows 7 without problems, but XP is tried and true so I always use it for TFN. I would put $20 down on it working fine if you switched back to XP.

Other than that I don't have any other suggestions. Sad
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aneumann01
Methuselah
Methuselah
aneumann01


Posts : 253
Join date : 2012-03-02
Age : 43
Location : Kentucky, USA

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PostSubject: Re: Not really TFN bug?   Not really TFN bug? EmptyMon Mar 12, 2012 4:20 pm

oh yes I see that all the time. It happens so fast, I don't even pay attention to it. I have windows 7 and of course I make sure I run the game as an administrator program with the compatibility options turned off and have not had any major problems. Everything runs very smooth.
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Zer0Morph
Caine
Caine
Zer0Morph


Posts : 4253
Join date : 2009-09-10
Age : 44
Location : United States

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PostSubject: Re: Not really TFN bug?   Not really TFN bug? EmptyMon Mar 12, 2012 4:31 pm

I do wish I could fix the sky at the SM_Pier though. I hate it that every time I look up I can see shadows of my character standing there, along with other odd anomolies.
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Childe of Malkav
Beyond Caine
Beyond Caine
Childe of Malkav


Posts : 5204
Join date : 2009-11-05
Location : Gone for Good

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PostSubject: Re: Not really TFN bug?   Not really TFN bug? EmptyTue Mar 13, 2012 6:20 am

Zer0Morph wrote:
I do wish I could fix the sky at the SM_Pier though. I hate it that every time I look up I can see shadows of my character standing there, along with other odd anomolies.
Yep that effect is really anoying.

- geek
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PostSubject: Re: Not really TFN bug?   Not really TFN bug? Empty

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