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 Which Mod to Try First?

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Which Mod to Try First?
Camarilla Edition 1.5
42%
 42% [ 5 ]
The Final Nights 1.1
50%
 50% [ 6 ]
Clan Quest Mod 3.0
0%
 0% [ 0 ]
Something else... (please specify in post)
8%
 8% [ 1 ]
Total Votes : 12
 

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Voraxith
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PostSubject: Which Mod to Try First?   Tue May 29, 2012 7:57 pm

So I've decided to fire up Bloodlines again, but there's been a few new mod updates since last I played. I'm curious what you guys think should be the first one I try? And Clauds, I know about multiple installs... Rolling Eyes
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Voraxith
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PostSubject: Re: Which Mod to Try First?   Thu May 31, 2012 8:40 pm

Looks like you guys think TFN would be a good first go. Hmm, I am awfully looking forward to trying that Pyramid's Deception quest that Zer0 worked so hard on. Razz
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Karavolos
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PostSubject: Re: Which Mod to Try First?   Thu May 31, 2012 8:52 pm

Have fun, Duckling.
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Voraxith
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PostSubject: Re: Which Mod to Try First?   Thu May 31, 2012 9:10 pm


scratch Question Question Question scratch
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ThePhilosopher
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PostSubject: Re: Which Mod to Try First?   Thu May 31, 2012 9:32 pm



Last edited by ThePhilosopher on Thu May 31, 2012 11:24 pm; edited 1 time in total
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Voraxith
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PostSubject: Re: Which Mod to Try First?   Thu May 31, 2012 10:04 pm

ThePhilosopher wrote:

Dunno why, but your pic doesn't load on my browser, so...

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Karavolos
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PostSubject: Re: Which Mod to Try First?   Thu May 31, 2012 10:32 pm

It didn't load here either, assuming he posted anything at all.
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Voraxith
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PostSubject: Re: Which Mod to Try First?   Thu May 31, 2012 10:44 pm

No, he did. I actually followed the url, and with the aid of Google I found this. I do believe, however, that his old-timey Tzimisce ways prevent him from properly using modern technology. Any Nossie hackers around to help poor Philosopher spread his Fiendish nonsense? Razz
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ThePhilosopher
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PostSubject: Re: Which Mod to Try First?   Thu May 31, 2012 11:25 pm

Cursed Technology, i can barely foresee it's movements
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Karavolos
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PostSubject: Re: Which Mod to Try First?   Thu May 31, 2012 11:26 pm

/Snickers What a Face
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Voraxith
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PostSubject: Re: Which Mod to Try First?   Fri Jun 01, 2012 12:01 am

So, I loaded up TFN 1.1 for a couple hours. Wow, I have gotten way to used to Skyrim (I actually had to re-map a couple keys: F is now to toggle in/out of first person, Z is now the feed key, Tab is now the Discipline key, and Right Mouse is now the Block key), but is it bad that my poor Baali has 4 Masquerade violations already? Woops.



Last edited by Voraxith on Fri Jun 01, 2012 12:05 am; edited 1 time in total
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Karavolos
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PostSubject: Re: Which Mod to Try First?   Fri Jun 01, 2012 12:02 am

'Cause Zer0 went a little lost on his way back from X and won't be back until he finds his way home again Smile
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Childe of Malkav
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PostSubject: Re: Which Mod to Try First?   Fri Jun 01, 2012 9:19 am

Voraxith wrote:

scratch Question Question Question scratch
Nope, clans don't match...

Karavolos wrote:
'Cause Zer0 went a little lost on his way back from X and won't be back until he finds his way home again
Let's hope he still has a home to return to...

- geek

_________________
- geek

Tuesday is Soylent Green day.
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Voraxith
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PostSubject: Re: Which Mod to Try First?   Fri Jun 01, 2012 1:25 pm

Childe of Malkav wrote:
Let's hope he still has a home to return to...

Dowhatnow?
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Feral
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PostSubject: Re: Which Mod to Try First?   Fri Jun 01, 2012 6:14 pm

Voraxith wrote:
Childe of Malkav wrote:
Let's hope he still has a home to return to...

Dowhatnow?

Zer0 lost his work... Let's hope he found another and it is Aphrodite who occupies him so much.
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Voraxith
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PostSubject: Re: Which Mod to Try First?   Fri Jun 01, 2012 7:19 pm

Feral wrote:
Voraxith wrote:
Childe of Malkav wrote:
Let's hope he still has a home to return to...

Dowhatnow?

Zer0 lost his work... Let's hope he found another and it is Aphrodite who occupies him so much.
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PostSubject: Re: Which Mod to Try First?   Today at 8:43 am

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