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 Ash Sewers - Hunters see through Obfuscate --fixed

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Philadeos
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PostSubject: Ash Sewers - Hunters see through Obfuscate --fixed   Thu Feb 21, 2013 5:48 am

During the Ash sewers escape event, some of the hunters were able to see through Obfuscate. This was not the case with any of the Hunters later at the SoL Monastery.

Also, Ash wasn't very good about staying back like I asked and continued to follow and engage enemies.
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Childe of Malkav
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PostSubject: Re: Ash Sewers - Hunters see through Obfuscate --fixed   Thu Feb 21, 2013 7:16 am

Some of the hunters have true sight, so they can see through obfuscate.

For Ash, I know there is a problem. If I completely cut him loose, he will wander aimlessly about, and either be seen by the hunters or return to the starting point, no matter where you tell him to wait.
Just changing the follower template also is problematic. I have to keep his backoff distance inside the "talk to radius" or the player has to corner him if he wants to talk to him again. I'll see what I can do.

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Childe of Malkav
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PostSubject: Re: Ash Sewers - Hunters see through Obfuscate --fixed   Thu Feb 21, 2013 6:05 pm

Seems like I have a better wait modus now. So I declare it fixed.

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