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Velvet
Antediluvian
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Join date : 2010-05-24

PostSubject: walkthrough   Tue Mar 12, 2013 9:00 am

would a detailed walkthrough be too much to ask?
or a comprehensive list of quests and how to get them...
so i don't miss one...
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aneumann01
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Age : 35
Location : Kentucky, USA

PostSubject: Re: walkthrough   Tue Mar 12, 2013 10:38 am

Well you could watch RedHeaded Gamer's Lets play VTM Final Nights. I believe he's pretty well got it all down. To write a walk through is pretty much just writing about the same story/game play from the original game with bonus quests added here and there. There's no significant change to the game as far as story and locations as far as I can tell.
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Velvet
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PostSubject: Re: walkthrough   Tue Mar 12, 2013 12:53 pm

Quote :
Well you could watch RedHeaded Gamer's Lets play VTM Final Nights. I believe he's pretty well got it all down
i have stumbled, on youtube, of video clips of playthroughs intended as walkthorughs, you mean someone has already done that and i should check that out?
thanks, i just might take a gander at them...

and as for...
Quote :
To write a walk through is pretty much just writing about the same story/game play from the original game with bonus quests added here and there. There's no significant change to the game as far as story and locations as far as I can tell.
you sure have a point...
when i posted this topic it crossed my mind it might be redundant,
zer0morph has previously more than answered this request,
pointing the added bonus quests and how to get them,
changes to existing ones,
some ommitted ones...

gosh...
you know what?
it's like...
playing is living, and i want an instruction manual for that.
i am not one to need the thrill of discovering while exploring the game to get my thrills,
i actually enjoy knowing in advance what to do,
it is the playing that i enjoy

and it extends to, for example, movies...
you know what?
spoiler alerts are wasted on me,
meaning,
it is nothing to allert me from
i don't mind that a movie review points out surprises, plot twists, unforeseen endings....
some people seem to need to be surprised by such things to enjoy,
so much so that reviewers of movies, when discoursing on the plot of them, have to avoid that...
i absolutely don't mind.
i actually only go to see a movie after reading a review
when i know more or less what i will find, what to count on,
and i wouldn't mind in the least for such reviews to be riddled with spoilers,
it wouldn't spoil the movie for me.

so...
i guess i am asking for a map,
a map of the differences in the territory that zer0morph engineered when he conceived TFN from vanilla... so that i do not get lost or miss out on landmarks you should not miss...

and to sum up, a repetition:
probably this topic is redundant,
zer0morph already answered as much as i needed in my previous topic...

i guess i should apologize for that...
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aneumann01
Methuselah
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Posts : 253
Join date : 2012-03-02
Age : 35
Location : Kentucky, USA

PostSubject: Re: walkthrough   Tue Mar 12, 2013 3:12 pm

Velvet wrote:
Quote :
Well you could watch RedHeaded Gamer's Lets play VTM Final Nights. I believe he's pretty well got it all down
i have stumbled, on youtube, of video clips of playthroughs intended as walkthorughs, you mean someone has already done that and i should check that out?
thanks, i just might take a gander at them...

and as for...
Quote :
To write a walk through is pretty much just writing about the same story/game play from the original game with bonus quests added here and there. There's no significant change to the game as far as story and locations as far as I can tell.
you sure have a point...
when i posted this topic it crossed my mind it might be redundant,
zer0morph has previously more than answered this request,
pointing the added bonus quests and how to get them,
changes to existing ones,
some ommitted ones...

gosh...
you know what?
it's like...
playing is living, and i want an instruction manual for that.
i am not one to need the thrill of discovering while exploring the game to get my thrills,
i actually enjoy knowing in advance what to do,
it is the playing that i enjoy

and it extends to, for example, movies...
you know what?
spoiler alerts are wasted on me,
meaning,
it is nothing to allert me from
i don't mind that a movie review points out surprises, plot twists, unforeseen endings....
some people seem to need to be surprised by such things to enjoy,
so much so that reviewers of movies, when discoursing on the plot of them, have to avoid that...
i absolutely don't mind.
i actually only go to see a movie after reading a review
when i know more or less what i will find, what to count on,
and i wouldn't mind in the least for such reviews to be riddled with spoilers,
it wouldn't spoil the movie for me.

so...
i guess i am asking for a map,
a map of the differences in the territory that zer0morph engineered when he conceived TFN from vanilla... so that i do not get lost or miss out on landmarks you should not miss...

and to sum up, a repetition:
probably this topic is redundant,
zer0morph already answered as much as i needed in my previous topic...

i guess i should apologize for that...

Oh no apologies necessary. One thing I like about Zer0's MODs is the goodies he leaves you are hard to miss most of the time. Smile

Here's a link to RHG's Setite playthrough----------------> http://www.youtube.com/watch?v=hw_CDHhowzY
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Claudia
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Age : 28
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PostSubject: Re: walkthrough   Tue Mar 12, 2013 3:29 pm

No walkthrough. Find out yourself. Be surprised !
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Velvet
Antediluvian
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Posts : 506
Join date : 2010-05-24

PostSubject: Re: walkthrough   Wed Mar 13, 2013 3:04 pm

@ ANewMan oops punning on
aneumann...

it's good to know that, that zer0's additions are easy to spot, hard to miss
as re setite playthrough...
Shocked Surprised cheers
that you remeber i first started playing a setite, while my later posts mention starting all over with a salubri...
and pointing me to its playthorugh...
in awe
gratitude is not enough.
...
though it might be too much...



@ claudia...
gosh how to put it?
did i once again fail to make myself understood?
you seem to have missed the point....
i hate surprises.
of any kind.
i like an orderly life
i like routines
i like programs
gosh if i am adventuresome in my language here,
in my real life
think of me as a post middle age hobbit
bilbo doesn't hold a candle on me
(gosh i have stumbled upon long lost friends when going to a public place on a programmed errand and didn't give them the time of day)

@ both
anyway, being this a virtual life of sorts, i guess i will navigate a middle ground between watching someone play through the game to then follow his tracks and being completely open to surprises...
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PostSubject: Re: walkthrough   Today at 7:08 am

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