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 Kickstarter + TFN devs = sequel??

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Feral
Caine
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PostSubject: Re: Kickstarter + TFN devs = sequel??   Mon Sep 02, 2013 10:38 am

Dragatus wrote:
Childe of Malkav wrote:
Hm, the Pacific may be boring, but for a vampire probably less final than C4.Twisted Evil
That depends how deep it is at the point where you get dropped off. The pressure in the depths of the sea can grow extremely high and Vampires can be killed by bashing damage, if there's enough of it.

From the 20th anniversary rules:
Quote :
An incapacitated or torpid vampire may also be sent to Final Death through massive amounts of bashing or lethal trauma (decapitated, trapped under a 10-ton rock, fed into a wood chipper, caught at ground zero of an explosion, crushed by deep-sea pressure, etc.).
Not so obvious for the Antediluvians and Mathusalehs, though.
Ravnos Ante fought for three consecutive days in full sunlight. Only a couple of Kuei-jin Bodhisattwas, sunlight and direct nuclear hit were bearly able to finish him off. And the thing had enough Vitae still to curse his etire Clan into homicidal frenzy... *shudders*

Or take Vasilissa, the little girl who ate Baba Yaga from within. She did it in the form of sentient Vitae, to top it up.

Absimillard is reputed to dwell at the bottom of the ocean.

[Lasombra] liked to have walks on the seabed at least around Sicily. And that is pretty deep. Maybe the two had out of the way meetings? Terrifying idea.

Or [Tzimisce], slain by Samiel. Rebuilt itself using Dracon as an incubator as if there were no tomorrow.
Nevermind something went terribly wrong in the process and what emerged was raving homicidal insane.

The list goes on. Of course, higher Generations are much weaker, but still. For example Beckett was reported to run the lenght of a football field in direct sunlight. And for no other reason that to escape from quite irate Elder whom he parted with some little tome on Thaumaturgy. A trifle, no?
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Stronciy
Fledgling
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PostSubject: Re: Kickstarter + TFN devs = sequel??   Mon Sep 09, 2013 6:59 pm

People want VTMB-The Second Coming, not some kind of "bla bla Nights"

I am naive, which is the worst of sins, but why not consider an option of contacting WW/CCP directly and asking for a non-profit agreement/licensing of the materials. This will bring more attention and free ads/promo to their coming WoD. They loose nothing, because VTMB is kind of "Dead" for mass consumer.

Mr. Webb had a great project, but it was not a VTMB and his lower estimate was $75k and the upper $475k- kind of a lot, especially that no one knows their setting, but loves VTM/WoD setting.

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Claudia
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PostSubject: Re: Kickstarter + TFN devs = sequel??   Tue Sep 10, 2013 3:52 am

They don't even bother reading such requests. Believe me I tried !
Plus we'd need a team to make such a game: making such a team causes many issues :
borders. Zero and Burgermeister are both 'murican, but Malkav and Wesp are German.
Time. They all have a full time job (evn if zero's consists in looking for a job) aside and if we're asking them to create a brand new sequel (prequel ?) to bloodlines, they'd need to be paid for their time. And CCP will be all like nope !! After all they (well, Onyx Path, aka the setting creators, ex white wolf) asked some girl to fly from the uk to Atlanta so her picture could be taken and put into a book, without paying her for anything.
Personalities. Probably the saddest problem of all. Each of these four all have a very different vision of what the world of darkness is, what it should look like, and what does it do. Zero might be the closest to some original authors because of the special, the epic, and the bloodlines he used. The general concept tho is supposed to be far more urban and less epic, to burger's liking (and I tend to side with burger on this issue: I love TFN but as a ST I don't approve of it. But it a nice "novel"). Wesp is very hard to keep up to because he wants to put in as much as he can in his UP and at each release he moves something, he makes corrections, and it blows my mind XD (I love the guy tho, but some choices he made are arbitrary and to me, without any use or sense). And Malkav being Malkav, he mostly adds interesting and more solid features as well as adding some balance. I think Malkav is the most coherent of them all XD

Remember that bloodlines' rights are also troika's inheritants ! :p


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Claudia
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PostSubject: Re: Kickstarter + TFN devs = sequel??   Tue Sep 10, 2013 3:53 am

The issue with personalities is that non of these four agree on everything so there will be many flipping tables around, hence why I think it's an issue about making a game Smile

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Feral
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PostSubject: Re: Kickstarter + TFN devs = sequel??   Tue Sep 10, 2013 2:50 pm

Claudia wrote:
The issue with personalities is that non of these four agree on everything so there will be many flipping tables around, hence why I think it's an issue about making a game Smile
Why not to solve those by rolling dice?lol! 
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Childe of Malkav
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PostSubject: Re: Kickstarter + TFN devs = sequel??   Tue Sep 10, 2013 3:40 pm

Feral wrote:
Claudia wrote:
The issue with personalities is that non of these four agree on everything so there will be many flipping tables around, hence why I think it's an issue about making a game Smile
Why not to solve those by rolling dice?lol! 
Poor dice-roller... will end up with a nice tar and feathers costume.
Or to put it into Star Trek terms, you will end up sending a starship on a mission, manned with 4 captains and no crew...

-geek 

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PostSubject: Re: Kickstarter + TFN devs = sequel??   Wed Sep 11, 2013 1:24 pm

Personalities .... licence... bastards from WW/CCP... sounds like a .... khm that is a sad story for me personally, because I love the game. I don't know the game to the full extend even after 10 times I've done it. That what makes me more attracted to it.

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temporae
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PostSubject: Re: Kickstarter + TFN devs = sequel??   Thu Sep 12, 2013 11:57 pm

I never imagined this topic would survive! It seems it isn't only a dream of mine to see something fantastic like Vtmb generate a sequel.

Not sure what I personally can contribute to the ideas floating around, but I'll bump it up for the heck of it.


Btw, since Troika disbanded, of what concern is their copyright issues? The company no longer exists, right? I'd presume there wouldn't any legal hassles from that angle.
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Claudia
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PostSubject: Re: Kickstarter + TFN devs = sequel??   Fri Sep 13, 2013 3:01 am

Someone certainly inherited the rights...if not the game wouldn't be on steam !!

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PostSubject: Hi!   Fri Jan 17, 2014 12:27 am

I'm new, and I truly enjoyed both CE and TFN, and I'm actually expecting (if possible) the next update on TFN.

Just wanted to let you know that, actually, the explosion of Lacroix's office is one of the triggers of the Gehenna. Or, at least, the event in itself allows to generate a climax that allows the city to embrace the Gehenna attitude.

The novel 'Vampire: The Masquerade - Gehenna' relates the last events of Beckett in the WoD, and it's an interesting document to read. I highly recommend that (if not any of you guys have ever read it before). Can be downloaded here, for those who are interested:

http://www.4shared.com/office/2R7tCDdw/Vampire_-_The_Masquerade_-_Geh.html

Smile
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PostSubject: Re: Kickstarter + TFN devs = sequel??   Today at 6:07 pm

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