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 Creative uses for Disciplines?

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SaulottheGentle
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PostSubject: Re: Creative uses for Disciplines?   Sun Oct 13, 2013 4:22 pm

Dragatus wrote:
"Enemies armed with guns or other ranged weapons can still attack, but none may approach closer than a few paces."

It doesn't stop mindless projectiles. This combined with the fact you can push through if you beat the Salubri in a Willpower roll makes me certain that it's a mental effect, not a physical one.

V20 doesn't mention anything about the barrier being visible with aura perception (or paralysis) so that is storyteller's discretion.
*Note: I had a previous thing typed up, but then I accidentally deleted all of it, so I must apologize if this looks somewhat rushed and partially completed*

Let's also look at how projectiles are lifeless or were cut off from life (for any counterpoints of someone cutting off their limbs and throwing them across, this could also include corpses being able to fall through). Because of a lack of a soul (for no counterpoints in Auspex 3, because Obeah mostly deals with souls and why not?) the shield doesn't interfere with their passing because they are detected as non-sentinent.

There's also the factor of the aura and the paralysis. I feel this is more of a source error than anything. In V20 it also lists Mens Sana at Obeah 5 and Unburdening the Beastial Soul at Obeah 6. This would lead to less credibility towards the Tremere's claims as most Salubri wouldn't have access to the Soul sucking power (As most would be at 8th-10th Gen). And with that, they change each discipline ability with each new book out (On the one site it listed Neutral Guard, Corpre Sano and Peacemaker all in Obeah 3).
There's also the factor that it blocks everyone, friends and foes alike. Not to mention that it requires 3 successes more than the other's successes for doing anything (Bypass for intruder, paralysis if Salubri upholds).

I have to say after looking at your ideas and my own, I've come up with some speculation on the ability that should definitely be having some storyteller discretion, but that it feels like it's more of a mix of physical and psychological. On the physical part paralysis comes through if the user's will is upheld, and it blocks all sentient beings, no exceptions. On the psychological part, it's invisible but seeable with Auspex 2 and extends 10 feet in diameter, in which the part would best fit in that I think it would be hard to uphold if it could destroy walls or other surrounding architecture/equipment, in which flows onto it not effecting anything that doesn't have the ability to think. Hence how projectiles (thrown/shot/falling) can get in. this can also extend to animate body parts or bodies so long as they can't think/don't have a soul (Necromancy animated corpses? Check. Thaumaturgically created Homoniculi/Servants or Tzimizce war ghouls? Nope).
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SaulottheGentle
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PostSubject: Re: Creative uses for Disciplines?   Tue Oct 15, 2013 10:51 am

Sorry for double post, but here's some uses for Obteneration.

Darkness in all Hearts: An extension of and I actually got this idea from Draggy's own when we were chatting over it one day. He stated that an extension for shadows even in a completely well lit room within your own or an enemies mouth. However, unless I'm mistaken, as the shadows extend into the lightless Abyss, the shadows in the mouths of people show into the body, which has no light sources in itself.

Ergo, why bother summoning shadows from other things...when you can summon things from inside another? Twisted Evil

Playing with Shadowstep - Thinking with Portals: As this requires Obteneration 6, only elders or diablarists (or Golcondist) vampires can pull this off. Shadowstep allows you to use one shadow to teleport to another. However, this may be hard to get where you want to, especially if it's out of your sight. Using Shadow Play, you could form it into a circular shape like a portal and use Shadow Step to hop through. Useful for places without shadows or are generally hard to reach.

Playing with Shadowstep - Death by Dismemberment: Another use is that you could use Shadow Play to surrond a person's arms and legs with shadow. Then use Shadowstep to warp them into another shadow...then cancel the effect, cutting off all their extremities.

Playing with Shadowstep - False Sleeping Beauty: I got this idea from Obteneration 8 and Auspex 5. Enter the Abyss allows you to teleport to any shadow in the world as long as you've seen the area before, even through Auspex. Shadowstep can only warp at a maximum of 50ft away though. However, with enough blood points, Shadow Play and Shadowstep, and the use of Psychic Projection (which at Storyteller discretion can allow Obteneration). You could use Shadow Play while in Astral Form to create "Checkpoints" and to use Shadowstep to teleport your body around. Perhaps having a couple bloodpacks or an Odious Chalice to replenish blood points would also be a good idea, since Shadow Play requires a blood point spent to use.

There's also these ideas I found (which inspired me to make this thread).
http://www.kismetrose.com/vtm/sc/disciplines/Disciplines76.html


Last edited by SaulottheGentle on Tue Oct 15, 2013 7:49 pm; edited 1 time in total
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PostSubject: Re: Creative uses for Disciplines?   Tue Oct 15, 2013 4:47 pm

Vicissitude

Move your heart to a different location in your body. Laugh at people trying to stake you.
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PostSubject: Re: Creative uses for Disciplines?   Tue Oct 15, 2013 5:05 pm

That's Serpentis Smile
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Childe of Malkav
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PostSubject: Re: Creative uses for Disciplines?   Tue Oct 15, 2013 5:15 pm

Chimerstry and an assorted collection of badges, plastic cards, and paper sheets in different sizes should gain you easy access anywhere the ID is checked by people, not computers.

-geek 

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PostSubject: Re: Creative uses for Disciplines?   Wed Oct 16, 2013 7:40 am

Serpentis allows you to take the heart out. I'm talking about keeping it in the body, but moving it something like 10 cm to the right.
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PostSubject: Re: Creative uses for Disciplines?   Thu Oct 17, 2013 8:06 pm

Oh, Serpentis offers all kinds of interesting possibilities. But who needs a phylactery? That's what everyone is going to expect. How about being very naughty and putting your heart in some nonvital region of someone else's body? Particularly if you can Dominate or otherwise persuade them to forget that it ever happened.

Definitely not foolproof by any stretch of the imagination, but almost worth doing it anyways just for the humor of the thing.
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SaulottheGentle
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PostSubject: Re: Creative uses for Disciplines?   Fri Oct 25, 2013 12:58 pm

Vicisstiude Uses:

Iron Maiden: Pretty much an idea I got when chatting about the MMO. The Tzimisce can take a person and form them into an iron maiden using the rib cage for spikes. However, the dimensions would be kept small enough so that whenever it closed, the spikes would be impaling back through the cage and even through any inhabitants.

Game of Darts: Maxus and Kara made this. Making a dart board and darts out of a single person. And sprinkling some nerves onto the darts to it's painful all around.

Nerve Endings: Kara made this. Simply put, messing with a person's nerve endings to make what they want to move into something else. Like if someone tried to move their eyes, they'd actually move their legs instead.
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PostSubject: Re: Creative uses for Disciplines?   Fri Oct 25, 2013 2:06 pm

Sickening... I like it Twisted Evil


Last edited by Feral on Wed Oct 30, 2013 6:50 pm; edited 1 time in total
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SaulottheGentle
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PostSubject: Re: Creative uses for Disciplines?   Wed Oct 30, 2013 6:06 pm

Weather Control 3- I'm Lovin-GAAK: A story I remember from 6th Grade. My music teacher told of a story of when there was a tornado that was coming in when he and a few friends were outside eating food. Behind him was a tree, and the wind began blowing hard. So hard in fact, that a McDonalds straw flew past his head and IMPALED A TREE.
Using Weather Control 3, High Winds, you can simulate this.
The most devilishly useful thing about this path is that it's the most common path outside of the Camarilla. Thaumaturgy, Assamite Sorcery, Akhu (Setite Sorcery, Called "Breath of Set") all have this form of Magic.

Koldunic Sorcery - Wind of Blades: An extension of the above. Instead of commanding the winds, you BECOME the winds. Effectively, this can mean that you can also choose what you want to "pick up" and throw.

Alchemy 5 - Midas Gold Shoes: Alchemy is limited by the Hermetic ideals, nominally of how gold was a source of power.  However, vampires also control mobs/gangsters. An infamous way to kill someone back then was to pour their shoes into concrete and push them off into the pier. Just as do able with Thaumaturgy. The commonality of this outside of the Camarilla is just as sweet. Assamite Sorcery, Thaumaturgy, Akhu, and Sadhana.

Dominate 1 - Killing Bypass: All credit goes to Kara and his friend for coming up with this one.
Although Dominate doesn't allow for suicide or murder, it doesn't have any rules against satiating appetite. Or as Kara put it.

*Door slams open and vampire points to a gang member and looks in the eye of another* "EAT!"


Last edited by SaulottheGentle on Thu Oct 31, 2013 3:26 am; edited 1 time in total
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PostSubject: Re: Creative uses for Disciplines?   Wed Oct 30, 2013 6:55 pm

SaulottheGentle wrote:


Dominate 1 - Killing Bypass: All credit goes to Kara and his friend for coming up with this one.
Although Dominate doesn't allow for suicide or murder, it doesn't have any rules against satiating appetite. Or as Kara put it.

*Door slams open and vampire points to a gang member and looks in the eyes* "EAT!"

And that solves problem of anorexia as well... lol! 

The Thaumaturgical ones are simply sick.
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Maxus Corvin
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PostSubject: Re: Creative uses for Disciplines?   Thu Oct 31, 2013 4:43 pm

SaulottheGentle wrote:

Game of Darts: Maxus and Kara made this. Making a dart board and darts out of a single person. And sprinkling some nerves onto the darts to it's painful all around.
I see this idea has stuck.
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PostSubject: Re: Creative uses for Disciplines?   Wed Nov 06, 2013 4:52 pm

Obfuscate 3 Technicality- Ok, so with what Dragatus said near the beginning, this is an extension of it. What if you had a weapon on you? As in something that wasn't attached to you, like a gun or a broken beer bottle? Why not invoke Mask of a Thousand Faces to cover yourself up and the weapon as well? Of course, you're going to have to think up of something to match the weapons size to hide it efficiently. But a drawback would be that you would need to keep holding onto the obfuscated weapon, or else the mask will crash around you if it's dropped.
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PostSubject: Re: Creative uses for Disciplines?   Wed Nov 06, 2013 9:05 pm

Anything could be a weapon. A package of celery... a carrot... a baguette. Shocked 
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PostSubject: Re: Creative uses for Disciplines?   Wed Nov 06, 2013 11:22 pm

Ettinarius wrote:
Anything could be a weapon. A package of celery... a carrot... a baguette.  Shocked 
*thinks about making a joke with Claudia, France and baguette fu*

Nah it's just too easy. I mean it's like the joke is done already
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PostSubject: Re: Creative uses for Disciplines?   Thu Nov 07, 2013 2:47 am

Wouldn't conealing a weapon as a harmless obeject be more in the realm of Chimerstry?

As far as I know Mask of a Thousand Faces only changes people's perception of you, not the clothes you're wearing and items you're holding.

In p&p you also have to make a Manipulation+Perform roll and the number of successes determines how big the changes can be. It takes 3 successes to appear exactly as you want (assuming the disguise is of the same sex and roughly same size) and 5 successes if you want to appear as a different sex or radically different height.
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PostSubject: Re: Creative uses for Disciplines?   Thu Nov 07, 2013 4:46 am

Mask only changes perceptions of your face. Conceal (Obfuscate 6) hides inanimate objects.
Obfuscate is about making people think your AK isn't there. Chimerstry is about making people think you AK is a bouquet of flowers.
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PostSubject: Re: Creative uses for Disciplines?   Thu Nov 07, 2013 7:03 am

Ettinarius wrote:
Anything could be a weapon. A package of celery... a carrot... a baguette.  Shocked 
Ettinarius, if you can use your baguettes as a weapon you should go to another baker.Razz 

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PostSubject: Re: Creative uses for Disciplines?   Thu Nov 07, 2013 7:51 am

Childe of Malkav wrote:
Ettinarius wrote:
Anything could be a weapon. A package of celery... a carrot... a baguette.  Shocked 
Ettinarius, if you can use your baguettes as a weapon you should go to another baker.Razz 

-geek 
I think he meant to make your weapon look like a harmless carrot or a baguette
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PostSubject: Re: Creative uses for Disciplines?   Thu Nov 07, 2013 9:44 pm

^ Precisely.
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PostSubject: Re: Creative uses for Disciplines?   Fri Nov 08, 2013 3:38 am

Guys, I'm mad not stupid:P 

And even the part about being mad is way over the top. Ok, some more consevative types might call my hobbies a little bit eccentric, but seriously what's so bad about lobotomy, making creatures, and throwing things that go boom on impact Question scratch 

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PostSubject: Re: Creative uses for Disciplines?   Fri Nov 08, 2013 2:36 pm

Obteneration 3 - Wicked Weave: An idea I actually had while playing Bayonetta. In the game, the witch of the same name made a contract with a demoness. The Demoness Madama Butterfly would become her sponsor and allow her to become a witch, gaining immense power and the ability to summon demons, but in exchange, Bayonetta would go to Inferno upon her death. In the game, she uses her hair as a conduit for said powers. Such as at the end of a combo, she could be stomping downwards and along would crash down a huge stiletto boot.
Another thing about her power is that in game, it's measured in Megatons on the combo meter. If a youtube commentor's math is correct, her boot > atomic bomb.



In Obteneration 3, in the Lasombra Clanbook actually (revised), it states that the darkness used doesn't need to actually be shaped like a tentacle. In the clanbook's words "They can take on any shape the user imagines", so long as the parameters for it are met (has to be 6 feet long, Str & Dex. are the same as Obteneration dots), but it can be pumped up through blood (can only raise one trait of a singular tentacle at a time). It also says they could lie in wait instead of appearing instantly.

So really, all you need to do is pump up size and Strength. And have them lie in wait until you decide to unleash them. The most sadistic part about this is that if properly managed, like if you had it on the ceiling. You could crush someone to death in the blink of an eye if you so desired.
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PostSubject: Re: Creative uses for Disciplines?   Fri Nov 08, 2013 3:50 pm

Childe of Malkav wrote:
but seriously what's so bad about lobotomy, making creatures, and throwing things that go boom on impact Question scratch 

-geek 
Lobotomy is a matter of taste, but making creatures and throwing explosive things is god-tier hobbies
Plot twist: You make creatures that are explosive and throw them.

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PostSubject: Re: Creative uses for Disciplines?   Fri Nov 08, 2013 6:24 pm

Explosive creatures Exclamation Question affraid 
Nah, that would be a waste of good and nearly unused brains. Can't do that...

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PostSubject: Re: Creative uses for Disciplines?   Thu Dec 26, 2013 4:16 pm

Technically speaking, isn't that what happens to Andrei's ghouls when you kill them? Explode in a mass of blood and ash?
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