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Feral
Caine
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PostSubject: Re: Skyrim   Tue Sep 02, 2014 1:59 pm

Found this and simply had to share with the pack:
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Dragatus
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PostSubject: Re: Skyrim   Tue Sep 02, 2014 3:55 pm

'tis true. And there's even a chance Alduin ate his soul in Sovngarde.

The skill bonuses that the races grant have little effect by level 5 and become irrelevant by level 10. It's the special resistances and abilities that really set the races apart. I think mechanically Nords are the best race. They have a more useful elemental resistance than Dunmer and an extremely powerful daily power.

Overall my favourite TES race are Altmer, followed fairly closely by Dunmer. But for my first Skyrim character I picked Imperial. Mainly because I haven't really played them in the previous games, but the name Dragatus also sounds imperial. And since I was Imperial I automatically sided with the Empire in the civil war.

Speaking of the civil war, I haven't tried this mod out yet but it looks promising. http://www.nexusmods.com/skyrim/mods/37216/?




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Jad.3
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PostSubject: Re: Skyrim   Wed Sep 03, 2014 7:56 am

But the Dunmer aren't with the Thalmor, right? Why? Are Thalmor too soft for them? Smile
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Dragatus
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PostSubject: Re: Skyrim   Wed Sep 03, 2014 8:02 am

Philosophical differences. Dunmer think Dunmer are the best and existence is good. Thalmor think Altmer are the best and the world needs to be unmade.
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Jad.3
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PostSubject: Re: Skyrim   Wed Sep 03, 2014 8:10 am

Of course. A minor difference in insignificant opinions makes for a lot of yelling.

If Dunmer think the existence is good even after the volcano blew up, I want what they're smokin'.
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Feral
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PostSubject: Re: Skyrim   Wed Sep 03, 2014 10:12 am

Jad.3 wrote:
Of course. A minor difference in insignificant opinions makes for a lot of yelling.

If Dunmer think the existence is good even after the volcano blew up, I want what they're smokin'.

Are you sure smoking slaves is legit where your Domain is? Suspect
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Dragatus
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PostSubject: Re: Skyrim   Wed Sep 03, 2014 6:10 pm

I meant the Dunmer think it's good that the world was created and they see Lorkhan as a positive figure. The Thalmor don't like it that the world was created and want to unmake it and go back to the state before creation.
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Childe of Malkav
Beyond Caine
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PostSubject: Re: Skyrim   Thu Sep 04, 2014 4:02 am

Funny idea. But where would they live then?

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Jad.3
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PostSubject: Re: Skyrim   Thu Sep 04, 2014 4:09 am

In the spirit realm, duh.
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Dragatus
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PostSubject: Re: Skyrim   Thu Sep 04, 2014 5:20 am

Indeed. They'd be back in their spiritual forms. Or so they think. Nobody can really be sure what would happen, but nobody should expect fanatics to be sensible.

http://www.uesp.net/wiki/Lore:Dawn_Era
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Jad.3
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PostSubject: Re: Skyrim   Thu Sep 04, 2014 5:46 am

But there's no 'harm' in helping them traverse to the spirit realm. If you know what I mean Wink
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Toreador
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PostSubject: Re: Skyrim   Thu Sep 04, 2014 2:07 pm

The Thalmor want to erase Lorkhan from existence (as well as humans) and revert the world basically to the 'Time Before' and be Ehlnofey again (which I'm assuming weren't quite that different than the Aldmer).
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SaulottheGentle
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PostSubject: Re: Skyrim   Thu Sep 04, 2014 9:32 pm

I'm sorry if this is a bad question or thing to say, but are the Thalmor and pretty much all high elves souls the same as normal human souls? I mean, if we go by the basis that Black Soul Gems can drain their souls equally and are at the same level (Grand), making their souls just as black as normal human souls.

Of course, if we go by this method, we don't have to kill them the normal way. We could just kick them (not all Elves, only the nazi- er I mean Thalmor) to the Soul Cairn instead?
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Feral
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PostSubject: Re: Skyrim   Fri Sep 05, 2014 5:55 am

SaulottheGentle wrote:
I'm sorry if this is a bad question or thing to say, but are the Thalmor and pretty much all high elves souls the same as normal human souls? I mean, if we go by the basis that Black Soul Gems can drain their souls equally and are at the same level (Grand), making their souls just as black as normal human souls.

Of course, if we go by this method, we don't have to kill them the normal way. We could just kick them (not all Elves, only the nazi- er I mean Thalmor) to the Soul Cairn instead?

That is a very good question. Effectively, mer's souls are the same as those of man. All are Grand and fill Black Soulgems. As an avid Enchanting fanboy (lvl 100, perk tree close to full) I wholehartedly support sending the Thalmor to the Perfect Masters. Let them suffer long... Twisted Evil
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Jad.3
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PostSubject: Re: Skyrim   Fri Sep 05, 2014 6:17 am

I am so much tempted to start over with something magical. Either Bretonian in heavy armor, or Dunmer mage.
Dunno, tough decision, Vokun mask looks nice, but in robes I'd feel better around in Thieves guild - Dunmer for every quest, an elf to taunt the Thalmor.
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PostSubject: Re: Skyrim   Fri Sep 05, 2014 8:52 am

Jad.3 wrote:
I am so much tempted to start over with something magical. Either Bretonian in heavy armor, or Dunmer mage.
Dunno, tough decision, Vokun mask looks nice, but in robes I'd feel better around in Thieves guild - Dunmer for every quest, an elf to taunt the Thalmor.

Very hard to lose all progress, but taunting the Thalmor, on the other hand...
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Toreador
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PostSubject: Re: Skyrim   Fri Sep 05, 2014 9:08 am

I love increasing my enchanting skill too. Skyrim's home to such a large human population, so it makes it far easier to increase.
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Voraxith
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PostSubject: Re: Skyrim   Fri Jan 09, 2015 6:33 am

My main suggestion for how to play Skyrim? Stop listening to others' opinions and come up with your own!

Oh, and hi guys. Long time no see.  Wink
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Zer0Morph
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PostSubject: Re: Skyrim   Fri Jan 09, 2015 12:19 pm

Voraxith wrote:
My main suggestion for how to play Skyrim? Stop listening to others' opinions and come up with your own!

Oh, and hi guys. Long time no see.  Wink

Welcome home, Voraxith! bounce
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Dragatus
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PostSubject: Re: Skyrim   Fri Jan 09, 2015 1:00 pm

Hey Vora. Welcome back, however long you're staying.
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Childe of Malkav
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PostSubject: Re: Skyrim   Fri Jan 09, 2015 1:31 pm

The gargoyle is back! cheers
Welcome home, Vora. Very Happy

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PostSubject: Re: Skyrim   Fri Jan 09, 2015 3:20 pm

Voraxith wrote:
My main suggestion for how to play Skyrim? Stop listening to others' opinions and come up with your own!

Oh, and hi guys. Long time no see.  Wink

*runs and licks Voraxith into submission wagging happily*

Long time indeed! Where have you been?
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Jad.3
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PostSubject: Re: Skyrim   Wed Feb 25, 2015 4:55 am

So, how do I have to run it for the weapons patch to be active? 'Cause it, like, ain't.
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Dragatus
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PostSubject: Re: Skyrim   Wed Feb 25, 2015 7:20 am

What weapons patch?
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Jad.3
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PostSubject: Re: Skyrim   Wed Feb 25, 2015 7:26 am

The you posted it weapons patch.
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PostSubject: Re: Skyrim   Today at 12:42 am

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