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 History Revivision + Number crunching

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kyoden
Methuselah
Methuselah


Posts : 300
Join date : 2011-10-27
Age : 36
Location : Germany

PostSubject: History Revivision + Number crunching   Sat Jan 24, 2015 12:24 pm

Hi,

after looking through the whole histores I have the following suggestions (lore based). If you took certain bonuses to have a good distribution among each clan ignore my comments please Smile

General Bonus Distribution.

I wanted to take a look at how often each bonus was granted. So this list reflects the total amount of boni granted.

Unarmed 7
Melee 7
Ranged 4
Defense 7

Lockpicking 4
Sneaking 7
Hacking 2
Inspection 8
Research 16

Haggle 6
Intimidate 5
Persuasion 9
Seduction 7

Bashing 7

For a total of 96 Points
(48 histories á 2 points)

Now some histories appear more than once. Taken this into account it would look like this:

***** ***** ***** ***** ***** ***** ***

Unarmed 9
Melee 7
Ranged 10
Defense 7

Lockpicking 10
Sneaking 21
Hacking 6
Inspection 18
Research 20

Haggle 9
Intimidate 7
Persuasion 16
Seduction 13

Bashing 9

(81 histories total)

So, this is how the total number of boni loks like. Hacking has 6 points (3 entries with 2 points) in total. Thats rather low. If we have time it would be cool to look into those values. Took me a good chunk of time to get them worked out. Maybe reduce Research here and there abit. Someone sitting in the Library might also have gained some Computer aka hacking skills.
The same goes with Ranged. The Sharpshooter appears 4 times. So 8 out of those 10 points come from those entries. If this is what you want.


1. 24-hour locksmith
lg (looks good)

2. absued altar boy
maybe swap inspection with persuasion, but inspection is reasonable as well

3. adventuring hostorian
lg, but if you write it out on the history menu, maybe definie what bashing is. as in
+1 soak on bashing damage or so

4. african culturist
i would go for +2 research instead. of course anyone who studies could get inspection boni,
but I would like to spread the stats more. (only osebo +2 research option)

5. airport greeter
dont see the research, would probably go with persuation instead

6. aspiring tattoo composer
lg

7. blackhat
lg

8. certified dog catcher
uhm, the story jumps abit ^^ but lg

9. circus freak
lg

10. creepy curator
lg, maybe even +3 research and -1 on something else?

11. Curious Chronicler
lg

12. Desperate Lab Rat
lg

13. Eccentric Librarian
lg

14. Eerie Yoga Instructor
lg

15. Evangelist Bartender
lg

16. Foreign Recruit
swap lockpicking or sneaking for ranged due ot military training

17. Gym Cosigliere
lg

18. Hard Timin'it
lg add bashing descrition though

19. Homeless
lg

20. Jack of Blades
lg

21. Loan Officer
lg

22. M.M.A. Fighter
lg

23. Maleficent Magnate
lg

24. Malevolent Lemonade Stand
lg, iwould remove persuasion and go for seduction though. No Seduction so far

25. Miss Custodian
lg

26. Missionary of Burden
lg

27. Nocturnal Road Crew
lg

28. Nuclear Technician
lg, but you could swap Research for Hacking

29. Paranormal Investigator
lg

30. Pop Culture Icon
lg

31. Practitioner of Evil
lg

32. Precice Sharpshooter
lg

33. Professional Arm Wrestler
lg

34. Provocative Action-Star
lg

35. Queen of Blades
lg

36. Rent-A-Thug
lg

37. Sexy Kleptomaniac
lg, could be +lockpicking and seduction though

38. Sinister Daycare Worker
+1 persuasion +1 seduction instead?

39. Talented Mirtician
lg

40. Tenacious Gumshoe
lg

41. The Amazing Pharaoh
lg

42. The Kneecapper
lg (could be +1 melee and +1 intimidation)

43. Scarlet Gypsy
lg

44. The Unseen
lg

45. Tiny Dancer
lg

46. Uncredited School Teacher
lg (desciption maybe a sentence short?)

47. Withdrawn Track-Star
lg

48. Womens Gym Instructor
lg



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Zer0Morph
Caine
Caine


Posts : 4245
Join date : 2009-09-10
Age : 37
Location : United States

PostSubject: Re: History Revivision + Number crunching   Sat Jan 24, 2015 11:13 pm

Thanks for drawing this out, Kyoden, it's nice seeing it in this format. As far as the bonuses being unbalanced with the others, when I created the backgrounds, I didn't take into consideration balancing as much as I wanted to give backgrounds that would be the most logical styles that people would play. So for instance, giving Seduction feat bonuses to a Samedi would be pointless. I tried to make backgrounds "stereo typical" to the clan. So Setites got lots of backgrounds specializing in Haggle, Seduction, and Persuasion, because that's the type of clan they are naturally.

I'm really not concerned with balance as much as I am making sure that the type of background is there that a player would want to play, with the appropriate feat bonuses.

2. absued altar boy
maybe swap inspection with persuasion, but inspection is reasonable as well
I'll probably keep this as is.

3. adventuring hostorian
lg, but if you write it out on the history menu, maybe definie what bashing is. as in
+1 soak on bashing damage or so
I'll do that.

4. african culturist
i would go for +2 research instead. of course anyone who studies could get inspection boni,
but I would like to spread the stats more. (only osebo +2 research option)
Assamites, Baali, Setites, and Samedi all get a +2 Research background too.

5. airport greeter
dont see the research, would probably go with persuation instead
I gave this background a +1 Research for studying Muslim history and culture.

8. certified dog catcher
uhm, the story jumps abit ^^ but lg
Haha, agreed. I suppose I could've written it better.

10. creepy curator
lg, maybe even +3 research and -1 on something else?
I'm steering clear of penalties outside of the 2 missing dots at the beginning. I guess I just want all of the backgrounds to be uniform and fair for everyone.

16. Foreign Recruit
swap lockpicking or sneaking for ranged due ot military training
Foreign Recruit is a synonym for "Spy" which is what I was going for. The military training was quickly overshadowed by Spy training, maybe I didn't portray that well.

18. Hard Timin'it
lg add bashing descrition though
Okay, will do.

24. Malevolent Lemonade Stand
lg, iwould remove persuasion and go for seduction though. No Seduction so far
Sinister Daycare Worker is +2 Seduction.

37. Sexy Kleptomaniac
lg, could be +lockpicking and seduction though
You have a good case for that. I'll think about it.

38. Sinister Daycare Worker
+1 persuasion +1 seduction instead?
Paranormal Investigator is +1 Persuasion and +1 Seduction.

42. The Kneecapper
lg (could be +1 melee and +1 intimidation)
True, but I wanted a background that specialized in Melee specifically for the Osebo. Rent-A-Thug is +1 Intimidate +1 Bashing

46. Uncredited School Teacher
lg (desciption maybe a sentence short?)
Yeah, I'm not sure what to write here though, LOL.
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Childe of Malkav
Beyond Caine
Beyond Caine


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Location : Bochum, Germany

PostSubject: Re: History Revivision + Number crunching   Sun Jan 25, 2015 5:39 am

I agree on the foreign recruit. The name is misleading. My first thought was someone who joined the french foreign legion. Better call it Military Intelligence or something.

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Zer0Morph
Caine
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PostSubject: Re: History Revivision + Number crunching   Sun Jan 25, 2015 1:24 pm

Childe of Malkav wrote:
I agree on the foreign recruit. The name is misleading. My first thought was someone who joined the french foreign legion. Better call it Military Intelligence or something.

scratch scratch scratch scratch scratch
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kyoden
Methuselah
Methuselah


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Location : Germany

PostSubject: Re: History Revivision + Number crunching   Tue Jan 27, 2015 10:43 am

Just playing as an Assamite. Now the clan flaw and Merit is really unprecise. It says of the chosen fields. Now, usually when I pick a history it tells me which fields are my good ones and which ones aren't. Maybe you could add them more precisely.
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Caine
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PostSubject: Re: History Revivision + Number crunching   Tue Jan 27, 2015 2:25 pm

I thought I added which 'Path' is included in each background so I'm not sure what you mean. There are 3 paths...

Path of the Gifted = Talents specialist
Path of the Professional = Skills specialist
Path of the Scholar = Knowledges specialist

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kyoden
Methuselah
Methuselah


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PostSubject: Re: History Revivision + Number crunching   Tue Jan 27, 2015 2:36 pm

Nope, can't see that info really in the screen I am looking at:

click me for info screen

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Zer0Morph
Caine
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PostSubject: Re: History Revivision + Number crunching   Tue Jan 27, 2015 2:45 pm

Ahhh, that makes so much more sense now, perfect screenshot.

1.) You have a resolution issue, that's why a lot of the screen is cut off. That's not a bug with TFN, that's your computer. You need to play at 1280x1024 or a different resolution that fits your screen. I was so confused at what you were saying earlier. You're missing about 20% of the bottom of the screen.

2.) So you want which path you've chosen next to the bonus for the info screen. Gotcha, sure I can add that no problem. Laughing
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