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 Beta Test 1.3

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aneumann01
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PostSubject: Beta Test 1.3   Mon Jan 26, 2015 4:24 pm

Got a late start but I'm checking in to create my post. I'll be back with more, if any thing I find wrong

So Far, the Assamite Female is perfect. No problems with the cut scenes or anything.
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Childe of Malkav
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PostSubject: Re: Beta Test 1.3   Mon Jan 26, 2015 4:46 pm

When you do, please don't post one huge message. Better make separate topics for the different things you find. Unless of course they are related. That makes it easier to reply, ad reduces the risc of overlooking something important.

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PostSubject: Re: Beta Test 1.3   Mon Jan 26, 2015 4:53 pm

Childe of Malkav wrote:
When you do, please don't post one huge message. Better make separate topics for the different things you find. Unless of course they are related. That makes it easier to reply, ad reduces the risc of overlooking something important.

x2
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aneumann01
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PostSubject: Re: Beta Test 1.3   Mon Jan 26, 2015 5:14 pm

No problem on that! I hate Walls of Text. It's one of the reasons I can't read books online. I can't stand that stuff. I'll only be reporting things of genuine interest. Not going to report a glitch unless it's consistent.
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PostSubject: Re: Beta Test 1.3   Mon Jan 26, 2015 5:52 pm

aneumann01 wrote:
No problem on that! I hate Walls of Text. It's one of the reasons I can't read books online. I can't stand that stuff. I'll only be reporting things of genuine interest. Not going to report a glitch unless it's consistent.

Just make sure you install it in this order... (Lookin at you Malak LOL Cool )

1. Bloodlines with no mods or patches
2. TFN 1.2
3. TFN 1.3 BETA

Nothing else.... like really, nothing else, no really, nothing else, oh yeah, and nothing else. cheers
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aneumann01
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PostSubject: Re: Beta Test 1.3   Mon Jan 26, 2015 6:39 pm

*Stands behind Morph while he's talking and throws a "YEAH!" out once in a while* LOL
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PostSubject: Re: Beta Test 1.3   Mon Jan 26, 2015 7:48 pm

aneumann01 wrote:
*Stands behind Morph while he's talking and throws a "YEAH!" out once in a while* LOL

LMAO!!! You're so adorable! I love you
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aneumann01
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PostSubject: Re: Beta Test 1.3   Mon Jan 26, 2015 8:57 pm

Shocked He called me adorable! I'm positively fan girling all over me pee pickin' self! Very Happy
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aneumann01
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PostSubject: Re: Beta Test 1.3   Mon Jan 26, 2015 9:04 pm

Not sure where to ask this since this is in beta testing but ahh: I was in the empire hotel and I make a quick scan of what's going on and it hit me like Boom! *Should have asked about this months before* Is there anyway to crank the volume up for the music going on in show room on the first floor? You walk in and the music is so muffled but everybody is dancing their asses off and the chick on stage is getting down. Mean while the music is a little above a whisper. LOL
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PostSubject: Re: Beta Test 1.3   Mon Jan 26, 2015 10:21 pm

aneumann01 wrote:
Not sure where to ask this since this is in beta testing but ahh: I was in the empire hotel and I make a quick scan of what's going on and it hit me like Boom! *Should have asked about this months before* Is there anyway to crank the volume up for the music going on in show room on the first floor? You walk in and the music is so muffled but everybody is dancing their asses off and the chick on stage is getting down. Mean while the music is a little above a whisper. LOL

Interesting observation, and you know what? You're absolutely correct! I could always remove the muffled 'porn' music and replace it with something of our own choosing, like dance club music of some sort. Would that be even better?
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aneumann01
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PostSubject: Re: Beta Test 1.3   Mon Jan 26, 2015 10:27 pm

Umm I think that would make me stop and bust a move myself... Very Happy Awesome Sauce! Hope that gets into the final release! Smile
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PostSubject: Re: Beta Test 1.3   Mon Jan 26, 2015 10:32 pm

aneumann01 wrote:
Umm I think that would make me stop and bust a move myself... Very Happy Awesome Sauce! Hope that gets into the final release! Smile

I have to be careful with what I introduce this late into the release. I try to avoid adding new content during beta testing, especially with the announcement already made, which is a week and a half away. If you can find a song that would work well for Empire, let me know, otherwise we can take our time and add it to 1.4.
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aneumann01
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PostSubject: Re: Beta Test 1.3   Mon Jan 26, 2015 10:35 pm

:O really!? Cool! I'll keep my ear to the ground. Smile I've put up with it for years...not gonna kill me to wait a little longer. Smile
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malak
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PostSubject: Re: Beta Test 1.3   Tue Jan 27, 2015 6:50 pm

Zer0Morph wrote:
aneumann01 wrote:
No problem on that! I hate Walls of Text. It's one of the reasons I can't read books online. I can't stand that stuff. I'll only be reporting things of genuine interest. Not going to report a glitch unless it's consistent.

Just make sure you install it in this order... (Lookin at you Malak LOL Cool )

1. Bloodlines with no mods or patches
2. TFN 1.2
3. TFN 1.3 BETA

Nothing else.... like really, nothing else, no really, nothing else, oh yeah, and nothing else. cheers


I'll just . . . be over here.

Enjoying my steak.

With Fat Larry.
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aneumann01
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PostSubject: Re: Beta Test 1.3   Tue Jan 27, 2015 6:54 pm

HA HA HA
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PostSubject: Re: Beta Test 1.3   Tue Jan 27, 2015 7:40 pm

malak wrote:
I'll just . . . be over here.

Enjoying my steak.

With Fat Larry.

lol! lol! lol! lol!
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Childe of Malkav
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PostSubject: Re: Beta Test 1.3   Wed Jan 28, 2015 4:51 am

malak wrote:


I'll just . . . be over here.

Enjoying my steak.

With Fat Larry.
You Nagarajah or what? scratch

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malak
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PostSubject: Re: Beta Test 1.3   Wed Jan 28, 2015 10:35 pm

Thought we'd been over this, I happen to be a well adjusted ghoul.
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PostSubject: Re: Beta Test 1.3   Fri Jan 30, 2015 4:17 pm

So far the only thing to take note of is the Blood Timer isn't working. Two different characters have had no blood loss unless I use the blood for something. Believe me, I'm not complaining but I thought you'd like to know. Smile
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PostSubject: Re: Beta Test 1.3   Fri Jan 30, 2015 4:39 pm

aneumann01 wrote:
So far the only thing to take note of is the Blood Timer isn't working. Two different characters have had no blood loss unless I use the blood for something. Believe me, I'm not complaining but I thought you'd like to know. Smile

Wait what?!?! The blood timer is completely broken now? Why am I just hearing about this? Nobody else caught this? It's working fine in my game.... you sure Aneumann? scratch
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malak
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PostSubject: Re: Beta Test 1.3   Fri Jan 30, 2015 11:20 pm

I do not have bloodloss before I talk to Jack if I just stand there.
scratch not sure what could have happened.


edit: removed drunkeness, made sentence mean what it was supposed to.


Last edited by malak on Sat Jan 31, 2015 3:54 am; edited 1 time in total
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PostSubject: Re: Beta Test 1.3   Sat Jan 31, 2015 12:21 am

malak wrote:
I have bloodloss before I even talk to Jack if I just stand there.
scratch not sure what could have happened.

There's no bloodloss timer setup in the tutorial if that's what you mean.
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malak
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PostSubject: Re: Beta Test 1.3   Sat Jan 31, 2015 3:53 am

Zer0Morph wrote:
malak wrote:
I have bloodloss before I even talk to Jack if I just stand there.
scratch not sure what could have happened.

There's no bloodloss timer setup in the tutorial if that's what you mean.

this, yes. should not post while drunk, sentences come out with opposite meanings.
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Childe of Malkav
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PostSubject: Re: Beta Test 1.3   Sat Jan 31, 2015 5:00 am

malak wrote:
Zer0Morph wrote:
malak wrote:
I have bloodloss before I even talk to Jack if I just stand there.
scratch not sure what could have happened.

There's no bloodloss timer setup in the tutorial if that's what you mean.

this, yes. should not post while drunk, sentences come out with opposite meanings.
Oo. A drunken testpilot... drunken

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PostSubject: Re: Beta Test 1.3   Sat Jan 31, 2015 1:46 pm

Childe of Malkav wrote:

Oo. A drunken testpilot... drunken

Most of our 'Murican pilots are either drunk or on speed. Maybe Malak is with the 'Murican Air Force. drunken
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