Childe of Malkav Beyond Caine
Posts : 5204 Join date : 2009-11-05 Location : Gone for Good
| Subject: Re: Backtracking Tue Feb 10, 2015 7:03 pm | |
| If I recall right, the only places you can smash windows are the beach house and the museum. The museum is no problem because you can't see the glass beyond the windowframes. But the beachhouse was always a problem, because you can leave and return any tme until you pick up the boom. | |
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Cretino Antediluvian
Posts : 903 Join date : 2015-01-26 Age : 31 Location : Brazil
| Subject: Re: Backtracking Tue Feb 10, 2015 8:58 pm | |
| The windows at the Zhao's fight are breakable as well, there are 3. | |
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YamiRaziel Methuselah
Posts : 459 Join date : 2009-11-12 Location : Bulgaria
| Subject: Re: Backtracking Tue Feb 10, 2015 9:00 pm | |
| I would like to have a beach house haven. Sounds much cooler than the one we have in Santa Monica! | |
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Childe of Malkav Beyond Caine
Posts : 5204 Join date : 2009-11-05 Location : Gone for Good
| Subject: Re: Backtracking Tue Feb 10, 2015 10:58 pm | |
| - Cretino wrote:
- The windows at the Zhao's fight are breakable as well, there are 3.
Yes, but as in the museum, you don't see it from outside. So it doesn't matter if the panes are too large. - YamiRaziel wrote:
- I would like to have a beach house haven. Sounds much cooler than the one we have in Santa Monica!
My thought exactly. And on a map of its own, reachable by taxi or sewer travel. Then you don't have to run through half of Hollywood to the cab, and then through half downtown to the skyline building. | |
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Cretino Antediluvian
Posts : 903 Join date : 2015-01-26 Age : 31 Location : Brazil
| Subject: Re: Backtracking Tue Feb 10, 2015 11:07 pm | |
| Best suggestion so far! Haha XD Maybe an option on the taxi driver to go somewhere in the city hub, like a teleporter? Nah, right? At least the option to take to your Haven please? | |
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Childe of Malkav Beyond Caine
Posts : 5204 Join date : 2009-11-05 Location : Gone for Good
| Subject: Re: Backtracking Wed Feb 11, 2015 5:58 am | |
| - Cretino wrote:
- Best suggestion so far! Haha XD
Maybe an option on the taxi driver to go somewhere in the city hub, like a teleporter? Nah, right? At least the option to take to your Haven please? I tried something like that. Didn't work. So I had to make a new map for the museum and send you there directly from the tower, make a copy of the beachhouse on the original museum map for the haven, and change the museum icon on the worldmap to "haven". | |
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| Subject: Re: Backtracking | |
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