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Dragatus
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PostSubject: Re: New models   Wed Feb 11, 2015 3:30 pm



I was correct. I did not want to know that.
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Maxus Corvin
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PostSubject: Re: New models   Wed Feb 11, 2015 4:16 pm

I don't think they changed many of the vanilla NPCs(at least not named ones, anyway). The only others I've seen thus far would be Bishop Vick and Barabus, both their changes being...well, not too unusual. Vick just gets a coat and a hat, and Barabus, well, his face has been remodeled a bit, which isn't too far from his original model(but for him I can't see why it was changed).

Some other characters do have new default textures, like Jeanette and Yuki. But otherwise they are unchanged. Oh, and there is Ming-Xiao and Pisha. Both of them have different teeth(Pisha's being all pointed, and Ming's being...eh, not sure), and Ming has two-tone lipstick.
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Zer0Morph
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PostSubject: Re: New models   Wed Feb 11, 2015 4:55 pm

What the FUCK did I just watch? No

Why is everything yellow, was it just this guy's recording or is Antitribu really completely yellow? The guy speaking in the video sounds like a complete idiot. Are these the types of people who enjoy Antitribu? That explains why they didn't enjoy TFN, to my pleasure this is a compliment. Lastly, these reskins and remodels are atrocious! How could anyone see these as.... quality? scratch
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Maxus Corvin
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PostSubject: Re: New models   Wed Feb 11, 2015 5:53 pm

Zer0Morph wrote:
What the FUCK did I just watch? No

Why is everything yellow, was it just this guy's recording or is Antitribu really completely yellow?

It has to be the recording, because that is NOT how the game looks for me.

Spoiler:
 
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Zer0Morph
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PostSubject: Re: New models   Wed Feb 11, 2015 6:10 pm

Maxus Corvin wrote:
It has to be the recording, because that is NOT how the game looks for me.

Well that's good at least. The guy recording the video was a total idiot too, listening to him talk brought my IQ down about 10 points. Sad
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Nachtrae
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PostSubject: Re: New models   Wed Feb 11, 2015 6:13 pm

Maxus Corvin wrote:
Zer0Morph wrote:
What the FUCK did I just watch? No

Why is everything yellow, was it just this guy's recording or is Antitribu really completely yellow?

It has to be the recording, because that is NOT how the game looks for me.

Spoiler:
 

Is that called a texture on that snake's tail? I think I can COUNT the pixels and it hurts my brain Shocked
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Childe of Malkav
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PostSubject: Re: New models   Wed Feb 11, 2015 6:13 pm

Good thing I never set foot in the diner... Now I'm sure I will never ever reinstall it.

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Maxus Corvin
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PostSubject: Re: New models   Wed Feb 11, 2015 6:34 pm

Childe of Malkav wrote:
Good thing I never set foot in the diner... Now I'm sure I will never ever reinstall it.

Only thing really changed there were the models of the thugs who attack you. Those blood decals are just from getting shot.

Also, out of curiosity, did you try the game as a Lasombra? That would be the reason for the Hunters in the streets(though they are idiots, since they don't ambush you in allys, oh no). Apparently a trade off for how the clan weakness...isn't exactly all that limiting. Supposedly if you stand still too long, people notice the lack of reflection, and instant violation. But I've only gotten one in the Red Spot - which could be due more to using Black Metamorphosis.


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Zer0Morph
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PostSubject: Re: New models   Wed Feb 11, 2015 6:53 pm

Did you say that if you're Lasombra and you stand still too long in public, you get a criminal violation?

LMAO! Rolling Eyes
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Maxus Corvin
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PostSubject: Re: New models   Wed Feb 11, 2015 7:04 pm

Zer0Morph wrote:
Did you say that if you're Lasombra and you stand still too long in public, you get a criminal violation?

LMAO! Rolling Eyes

More like a Masquerade Violation, mostly in reflective areas, which given the simple fact that nothing but environments have those... One place in the game is really that reflective, and that is for the cab ride.

The Tzimisce weakness is not too bad...but then, you have one coffin to sleep in, and that is in Santa Monica. The timer was lengthened a bit between having to rest in it, but the one coffin is the problem. The timer making you lose blood/health the longer you don't go back and rest.

The Setite weakness is pretty obvious...you lose a point or two(not really sure how much, though) of Stealth/Obfuscate in bright areas. Which seems fine - only much of the game seems bright, since I keep hearing the sound effect and seeing the message that accompanies it. Otherwise, the Setite models are not too bad...but upon seeing the third one...eh. I love TFN's, but this....I don't know if I want to see the fourth.
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Nachtrae
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PostSubject: Re: New models   Wed Feb 11, 2015 8:04 pm

Zer0Morph wrote:
Did you say that if you're Lasombra and you stand still too long in public, you get a criminal violation?

LMAO! Rolling Eyes
You seen the EYES on Lasombra?
They're like.....glowing white orbs or something.
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Maxus Corvin
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PostSubject: Re: New models   Wed Feb 11, 2015 8:07 pm

Nachtrae wrote:
Zer0Morph wrote:
Did you say that if you're Lasombra and you stand still too long in public, you get a criminal violation?

LMAO! Rolling Eyes
You seen the EYES on Lasombra?
They're like.....glowing white orbs or something.

It's the same iris texture used by Pisha, only the Lasombra use the "Eyeball_Black" texture for their eyeballs.
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Zer0Morph
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PostSubject: Re: New models   Wed Feb 11, 2015 8:46 pm

I'm happy to hear that Antitribu is keeping their mod.... "Lore Friendly" Rolling Eyes
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YamiRaziel
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PostSubject: Re: New models   Wed Feb 11, 2015 9:55 pm

I don't think we should bash it that hard. Even if it's not our cup of tea, they did work hard for these changes and some people love it.

We're getting little disrespectful guys. Let's not become some of these elitist communities where people think they know best and only what they like is worth talking about.
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malak
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PostSubject: Re: New models   Wed Feb 11, 2015 10:18 pm

Yami, where have you been since Enoch? That is all that Cainites are, elitist bastards who think they know best and only what they like is worth talking about. Cainite communities are centers of elitists who think they know best and like to talk about the same things, namely how much better they are than that other group over there.
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Feral
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PostSubject: Re: New models   Thu Feb 12, 2015 5:16 am

malak wrote:
Yami, where have you been since Enoch? That is all that Cainites are, elitist bastards who think they know best and only what they like is worth talking about. Cainite communities are centers of elitists who think they know best and like to talk about the same things, namely how much better they are than that other group over there.

Doesn't apply to Gangrel, thankfully. We prefer to walk an all 4s.
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Dragatus
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PostSubject: Re: New models   Thu Feb 12, 2015 9:48 am

And I bet you feel all superior for not being elitist like those damn Ventrue. Wink
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Feral
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PostSubject: Re: New models   Thu Feb 12, 2015 10:24 am

Dragatus wrote:
And I bet you feel all superior for not being elitist like those damn Ventrue. Wink

Sure. We are honest Beasts Wink
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Childe of Malkav
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PostSubject: Re: New models   Thu Feb 12, 2015 6:05 pm

Dragatus wrote:
And I bet you feel all superior for not being elitist like those damn Ventrue. Wink
I'm not elitist. But I am lucky. I have so many opinions of my own, that I can easily ignore other people's.

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PostSubject: Re: New models   Thu Feb 12, 2015 6:08 pm

I'm watching a "Let's Play" for Antitribu right now and noticed that Marvin never changed the eyes back for Jack after he used CE (or TFN) as a base for Antitribu. LOL Ooops

More proof that Antitribu is based on TCI's mods. Rolling Eyes

And why do the Setites have Obtenebration and the Lasombra have Nihilistics?? Probably just more "Lore Stuff" that I don't understand, lol.
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Maxus Corvin
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PostSubject: Re: New models   Thu Feb 12, 2015 6:19 pm

Zer0Morph wrote:
I'm watching a "Let's Play" for Antitribu right now and noticed that Marvin never changed the eyes back for Jack after he used CE (or TFN) as a base for Antitribu. LOL Ooops

More proof that Antitribu is based on TCI's mods. Rolling Eyes

And why do the Setites have Obtenebration and the Lasombra have Nihilistics?? Probably just more "Lore Stuff" that I don't understand, lol.

I think that is a bug that was fixed by the 1.0.5(or 1.0.2, since 5 includes those changes) patch. My current Setite(i.e the image I posted) and Lasombra have their right disciplines.

And do you mean SidewaysThinker's lp? I was watching that video this morning, and thought he must have not seen the patches. Was hoping he'd play a Tzimisce, though.


Last edited by Maxus Corvin on Thu Feb 12, 2015 6:26 pm; edited 1 time in total
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Zer0Morph
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PostSubject: Re: New models   Thu Feb 12, 2015 6:25 pm

Yeah, I'm watching Sideway's video. Watching his Samedi talk to Jack is making me laugh to myself. The OP said "Jack seems different somehow but I can't quite figure it out", LOL, I'd like to post a comment that says "Yes, I changed his eyes back in 2009 for CE and Marvin forgot to take it out of our his mod." He's even using the Motorhead skin, LOL. No
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Childe of Malkav
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PostSubject: Re: New models   Thu Feb 12, 2015 6:35 pm

Hm. Maybe I should reinstall it for a good laugh. Mad

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Maxus Corvin
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PostSubject: Re: New models   Thu Feb 12, 2015 6:39 pm

Hmm...that Jack retexture might be something Sideways added, because the only things for Jack in my game is his eye .vmt's. Don't think I left anything out thats in Antitribu's base archive(save for forgetting to add the models folder that contains the model attachments before I started playing - which I quickly rectified...after getting to the beachhouse Suspect ).

Only thing I've really changed would be the eye textures on a few characters(like adding Nivea's replacements, along with a few of my own), along with my edited teeth textures.
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YamiRaziel
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PostSubject: Re: New models   Thu Feb 12, 2015 6:47 pm

Can we see some screenshots Maxus? I would like to see what you've done with it?
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