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 Companions update?

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Jabbit
Fledgling
Fledgling


Posts : 3
Join date : 2014-03-15

PostSubject: Companions update?   Mon Feb 16, 2015 2:14 am

Well, since this section is for wishes, I'll wish...

I was playing the old (abandoned) Companion mod, and while I have the impression Team Camarilla International doesn't like things that make the game easier, I wish Companion mod could be updated, because:

1.- Collecting NPCs is nice, they make wonderful ornamentation at haven.
2.- In pencil and paper game, vampires usually make teams, so having some NPCs as backup is very logical.
3.- While the Animus Constupro concept is a bit weird, blood binding it is not, and it works on vampires too, unless they are already bound, so maybe to the A.C. could be a device to "concentrate the blood", in order to make the bound with just 1 drink. It's could require to "feed it" 3 blood points in order to use it. Also, companion mod has some NPCs that can be convinced to join the PC without making them drink the A.C.
4.- If you get a ghoul (Heather), it makes sense to use it (for fire support, or walking blood suppy), even more, if you have one, you can have 2, or 3... and Dominated or "Presenced" servants are a must have, if your have the power to get them.

Also, I just noticed something... if you get Jeannete (or Therese), and you make the Venus quest, and you get Ash and VV... then you could have a night club monopoly! Only Glaze is left, but after killing all the tongs, maybe you can get it too... and the Lotus Massage... it could make a nice quest to mount a night club monopoly (maybe making the girls from Lotus Massage to "work" for you... more incomes is always nice).
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Childe of Malkav
Beyond Caine
Beyond Caine


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Join date : 2009-11-05
Location : Bochum, Germany

PostSubject: Re: Companions update?   Mon Feb 16, 2015 12:07 pm

Well, I have no intention whatsoever to do anything with companions.

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Jabbit
Fledgling
Fledgling


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PostSubject: Re: Companions update?   Mon Feb 16, 2015 7:57 pm

That was my guess, but since wishing is free...
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YamiRaziel
Methuselah
Methuselah


Posts : 452
Join date : 2009-11-12
Location : Bulgaria

PostSubject: Re: Companions update?   Tue Feb 17, 2015 3:30 am

I thought about telling you, but decided to remain silent till now. I don't think that anybody on this forum enjoys having companions.
You might want to check CQM or Antitribu, since they have it integrated into their mods.
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MxM
Methuselah
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Join date : 2014-04-07
Age : 26
Location : Ancona, Italy

PostSubject: Re: Companions update?   Tue Feb 17, 2015 5:44 am

YamiRaziel wrote:
I thought about telling you, but decided to remain silent till now. I don't think that anybody on this forum enjoys having companions.
You might want to check CQM or Antitribu, since they have it integrated into their mods.
IIRC Companion mod is optional in CQM, you can choose to install it during the setup.
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Claudia
Caine
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Age : 28
Location : France

PostSubject: Re: Companions update?   Tue Feb 17, 2015 7:21 am

MxM wrote:
YamiRaziel wrote:
I thought about telling you, but decided to remain silent till now. I don't think that anybody on this forum enjoys having companions.
You might want to check CQM or Antitribu, since they have it integrated into their mods.
IIRC Companion mod is optional in CQM, you can choose to install it during the setup.

And for CQM, Burger cleaned it A LOT, it's "lite" version for sure (only heather and yukie IIRC)


I don't understand Companion mod, whenever I talk to the companion in my haven I try to place them, I can't seem to "validate" and stop having the companion on my goddamn mouse. WTF I'm not trying to "place" them, it's no minecraft ><

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PostSubject: Re: Companions update?   Today at 8:20 pm

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