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 My Skyrim Mod

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Zer0Morph
Voraxith
6 posters
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Voraxith
Antediluvian
Antediluvian
Voraxith


Posts : 807
Join date : 2012-03-20
Age : 42
Location : Raleigh-ish, North Carolina

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PostSubject: My Skyrim Mod   My Skyrim Mod EmptyWed Feb 18, 2015 10:42 pm

So, I dunno if you guys know or not, but the reason I've been so absent from TCI is because I took a serious plunge down the Skyrim rabbit hole. And now I'm balls-deep in making my own mod, the Stormcloak Soldier Patch. It's very rudimentary at this stage: mostly it adds a new Stormcloak camp near the Pale Pass Gate, and most of my page admins' characters as NPCs. This update won't feature any custom dialogue or the quests I want to implement, mostly due to lack of decent recording equipment and the fact that the laptop I'm using won't let me properly use the custom AI Package window in the Creation Kit.

I'm posting this here because I love you guys a lot, and would greatly value any input. Also, because I'm sure more than one of you (looking at you, Zer0Morph) know a lot more about the CK than I do, and I would appreciate any help I can get on bringing my mod to life.
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Zer0Morph
Caine
Caine
Zer0Morph


Posts : 4253
Join date : 2009-09-10
Age : 44
Location : United States

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PostSubject: Re: My Skyrim Mod   My Skyrim Mod EmptyWed Feb 18, 2015 11:15 pm

Awesome stuff! Glad to know it wasn't something important that pulled you away from us, HAHA! Razz

No but really, it's great to see you're creating something, doesn't it feel good each milestone you reach? As far as my knowledge of Creation Kit goes, I haven't really done any modding for Skyrim but I did quite a bit for Fallout 3. But honestly I dropped Fallout 3 for Bloodlines back in 2009 and this may come to a surprise to most people but, I actually enjoy modding Bloodlines more. Something about this stupid game keeps me enthralled.

I would really have to reach back into the far depths of my mind to remember anything about CK that could be useful. Malkav would need to use Auspex on me because I just can't remember.
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https://camarillaedition.darkbb.com
Voraxith
Antediluvian
Antediluvian
Voraxith


Posts : 807
Join date : 2012-03-20
Age : 42
Location : Raleigh-ish, North Carolina

My Skyrim Mod Empty
PostSubject: Re: My Skyrim Mod   My Skyrim Mod EmptyWed Feb 18, 2015 11:25 pm

I actually found some of your Fallout stuff on the Nexus awhile back.  Looked pretty good.  But I can understand the appeal of Bloodlines.  Eventually I do plan on making the Outlander Edition I promised years ago, but my skills are extremely rudimentary and Bloodlines is a LOT harder to mod than any Bethesda or Rockstar game.

Speaking of the Nexus, have you guys ever thought of pushing for a Bloodlines presence there, since they're supposedly open to all games now?

----

EDIT: So turns out VTMB already has a presence on the Nexus, but it's rather... disappointing.

Seriously, this is all there is.  Sad
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Zer0Morph
Caine
Caine
Zer0Morph


Posts : 4253
Join date : 2009-09-10
Age : 44
Location : United States

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PostSubject: Re: My Skyrim Mod   My Skyrim Mod EmptyWed Feb 18, 2015 11:39 pm

I went to Nexusmods when I saw they had a Bloodlines section and when I saw how little it was, I left. I was going to upload TFN there but I didn't think anyone would see it, LOL.
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https://camarillaedition.darkbb.com
Voraxith
Antediluvian
Antediluvian
Voraxith


Posts : 807
Join date : 2012-03-20
Age : 42
Location : Raleigh-ish, North Carolina

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PostSubject: Re: My Skyrim Mod   My Skyrim Mod EmptyWed Feb 18, 2015 11:42 pm

You should upload it. It would probably be the first File of the Month there. Very Happy
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Cretino
Antediluvian
Antediluvian
Cretino


Posts : 903
Join date : 2015-01-26
Age : 31
Location : Brazil

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PostSubject: Re: My Skyrim Mod   My Skyrim Mod EmptyThu Feb 19, 2015 1:11 am

Zer0Morph wrote:
I went to Nexusmods when I saw they had a Bloodlines section and when I saw how little it was, I left. I was going to upload TFN there but I didn't think anyone would see it, LOL.

"The tide of the battle changes whenever a soldier comes back to fight"
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Maxus Corvin
Methuselah
Methuselah
Maxus Corvin


Posts : 478
Join date : 2010-10-03
Age : 32
Location : Normandy SR-2

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PostSubject: Re: My Skyrim Mod   My Skyrim Mod EmptyThu Feb 19, 2015 4:43 am

Zer0Morph wrote:
I went to Nexusmods when I saw they had a Bloodlines section and when I saw how little it was, I left. I was going to upload TFN there but I didn't think anyone would see it, LOL.

I'd upload my stuff there too, but there is this little worry in the back of my head. Could be nothing to worry about, but as much as I understand why the Nexus is like it is, the fact that they have an entire subforum for telling everybody what someone else did to get banned or whatever else...

Maybe at some point I'll bite that bullet, but I don't know.
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Childe of Malkav
Beyond Caine
Beyond Caine
Childe of Malkav


Posts : 5204
Join date : 2009-11-05
Location : Gone for Good

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PostSubject: Re: My Skyrim Mod   My Skyrim Mod EmptyThu Feb 19, 2015 4:45 am

Voraxith wrote:
...  Eventually I do plan on making the Outlander Edition I promised years ago, but my skills are extremely rudimentary and Bloodlines is a LOT harder to mod than any Bethesda or Rockstar game.
Hm, I don't know. I have dabbled in Oblivion modding. I wasn't even able to put a simple chest on a map, no idea how anybody can work with that system. The scripting editor is primitive, the language awkward, and the boolean logic works completely wrong.

Quote :
Speaking of the Nexus, have you guys ever thought of pushing for a Bloodlines presence there, since they're supposedly open to all games now?

----

EDIT: So turns out VTMB already has a presence on the Nexus, but it's rather... disappointing.

Seriously, this is all there is.  Sad
I know. I've looked there a few months ago when I had digged out oblivion for some time.
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Dragatus
Caine
Caine
Dragatus


Posts : 3768
Join date : 2011-12-05

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PostSubject: Re: My Skyrim Mod   My Skyrim Mod EmptySat Feb 21, 2015 1:05 am

I've done some modding for all the TES games since Morrowind, but I've mostly dabbled with tweaking numbers on actors, items and game system formulas. Did a little bit of scripting too.
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