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 World of Darkness MMO

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Cthulhu
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PostSubject: Re: World of Darkness MMO   Mon Jan 21, 2013 10:57 pm

Oh. I do apologize. Have I forgotten to mention that a senior executive at CCP greatly angered one of my priests not so long ago, thus I made it a priority that this game shall never be released? My bad. I have a habit of doing that, you see. You also are aware that I am the reason that the Last Airbender movie sucked, right?
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Voraxith
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PostSubject: Re: World of Darkness MMO   Mon Jan 21, 2013 11:07 pm

Damn you, Cthulhu... Evil or Very Mad
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Duncan.Oliver
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PostSubject: Re: World of Darkness MMO   Tue Jan 22, 2013 1:57 pm

I think Cthulhu is taking credit for stuff he didn't do. (Hunh... like a deity has never done that before.)

Just like with the Pyramids and the Nazca lines, mankind is capable of great things when they put their minds to it... and they are also capable of crap like the last Airbender movie, and possible vaporware like the WODMMO, without any supernatural/alien/deific help.

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SaulottheGentle
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PostSubject: Re: World of Darkness MMO   Sat Apr 13, 2013 2:25 am

http://www.eurogamer.net/articles/2013-02-28-vampire-mmo-world-of-darkness-being-played-internally-at-eve-online-maker-ccp

More news on MMO~

Seems like Princes can inflict Permadeath. And...blood as currency? I thought that was only for Assamites?

GAH. Only showing a piece at Fanfest? Not even Nach is that cruel!
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Jad.3
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PostSubject: Re: World of Darkness MMO   Sat Apr 13, 2013 3:29 am

Blood as currency? Money lying all over Very Happy
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Feral
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PostSubject: Re: World of Darkness MMO   Sat Apr 13, 2013 6:51 am

You only need a good set of fangs to suck it... lol!


Last edited by Feral on Sat Apr 13, 2013 12:14 pm; edited 1 time in total
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Childe of Malkav
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PostSubject: Re: World of Darkness MMO   Sat Apr 13, 2013 7:57 am

Feral wrote:
You onlyneed a good set of fangs to suck it... lol!
You eat your money? Seems you haven't understood an important principle of civilization... lol!
Maybe that's the reason why the inflation rate seems to have increased since Poland has the € scratch

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PostSubject: Re: World of Darkness MMO   Sat Apr 13, 2013 12:17 pm

Childe of Malkav wrote:
Feral wrote:
You onlyneed a good set of fangs to suck it... lol!
You eat your money? Seems you haven't understood an important principle of civilization... lol!
Maybe that's the reason why the inflation rate seems to have increased since Poland has the scratch

- geek

We don't have the €. When we get it, whole Eurozone will collapse. Shocked But as European Commision desperately wants another payer for the crisis no matter the cost... Well, but have they predicted anything so far?
And money disappearing would decrease inflation, not make it soar.
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Duncan.Oliver
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PostSubject: Re: World of Darkness MMO   Sat Apr 13, 2013 2:03 pm

Feral wrote:
And money disappearing would decrease inflation, not make it soar.

Exactly. Less currency in 'circulation' (pun intended), the more valuable the remaining currency is going to be.

Not sure I like blood as currency though... hard to carry in your wallet.
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Claudia
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PostSubject: Re: World of Darkness MMO   Sat Apr 13, 2013 2:35 pm

Except if you're Lyle :7
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Karavolos
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PostSubject: Re: World of Darkness MMO   Sat Apr 13, 2013 3:02 pm

Would be fun to see someone playing a human trying to pay for a cheeseburger with blood on McDonalds though What a Face
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SaulottheGentle
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PostSubject: Re: World of Darkness MMO   Sat Apr 13, 2013 3:10 pm

Karavolos wrote:
Would be fun to see someone playing a human trying to pay for a cheeseburger with blood on McDonalds though What a Face

I remember playing a game where you had to steal a corpse for McDonalds to make into a burger. It even says "So that's how they get their funny taste..."

The Giovannis are behind McDonalds!
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Karavolos
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PostSubject: Re: World of Darkness MMO   Sat Apr 13, 2013 3:10 pm

Silly Necromancers What a Face
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Childe of Malkav
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PostSubject: Re: World of Darkness MMO   Sat Apr 13, 2013 6:27 pm

Nope, the Giovanni are certainly not behind McDonalds. There isn't enough meat in their burgers to animate them and turn them into zombies.
And anyway, using human corpses for food production is "Soylent Green", not McDonalds.

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Karavolos
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PostSubject: Re: World of Darkness MMO   Sat Apr 13, 2013 6:28 pm

Malkav makes a good point there scratch
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SaulottheGentle
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PostSubject: Re: World of Darkness MMO   Thu Apr 25, 2013 8:04 am

And so EVE Fanfest 2013 begins~!

Edit: I check the event's program book, The World of Darkness MMO is being shown tomorrow at 11:00! Very Happy
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PostSubject: Re: World of Darkness MMO   Thu Apr 25, 2013 10:16 am

Sweet Very Happy
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mouser9169
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PostSubject: Re: World of Darkness MMO   Thu Apr 25, 2013 6:59 pm

SaulottheGentle wrote:
And so EVE Fanfest 2013 begins~!

Edit: I check the event's program book, The World of Darkness MMO is being shown tomorrow at 11:00! Very Happy

Very cool - I was thinking about asking if there was any news.

I do hope they've ditched going with the old rules though. That would mean they've pretty much given up on their flagship product, and it kills any future compatibility with werewolf and mage players, not to mention the built in 'ceiling' that generations places on the players.
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Jad.3
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PostSubject: Re: World of Darkness MMO   Fri Apr 26, 2013 12:59 am

mouser9169 wrote:
I do hope they've ditched going with the old rules though. That would mean they've pretty much given up on their flagship product, and it kills any future compatibility with werewolf and mage players, not to mention the built in 'ceiling' that generations places on the players.
I think someone of WW mentioned that new WoD was a mistake; so let's hope they haven't. Wink
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mouser9169
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PostSubject: Re: World of Darkness MMO   Fri Apr 26, 2013 1:51 am

Jad.3 wrote:
mouser9169 wrote:
I do hope they've ditched going with the old rules though. That would mean they've pretty much given up on their flagship product, and it kills any future compatibility with werewolf and mage players, not to mention the built in 'ceiling' that generations places on the players.
I think someone of WW mentioned that new WoD was a mistake; so let's hope they haven't. Wink

Well, at least we know that Caine will be the final raid boss then Wink

Edit: and let's be honest with ourselves - the gameplay will be closer to WoW or Everquest II than it will be to either of the tabletop systems - you can't alienate too much of your playerbase at the start. Most of the players will be coming from WoW, not the P&P game. At least, that will be true if the game is going to financially viable.

Too high expectations have killed more than one good game (see: daikatana).
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SaulottheGentle
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PostSubject: Re: World of Darkness MMO   Fri Apr 26, 2013 9:45 am

And it's now day two of EVE Fanfest 2013. It should be 12:45 in Iceland at the time of this post, and the World of Darkness peek should have been shown. More news as it hits~

EDIT: What in the f***.

http://www.wodnews.net/Home/tabid/41/Article/915/Breaking-WoD-Fanfest-Presentation-NOT-to-be-livecast.aspx


I have come to the conclusion that the WoD MMO creators are Tzimizce most exalted on the Path of Metamorphosis.
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Claudia
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PostSubject: Re: World of Darkness MMO   Fri Apr 26, 2013 10:42 am


World of Darkness development shown at EVE Fanfest 2013

by Brendan Drain (3 hours ago)

Fantasy, Events (Real-World), MMO Industry, New Titles, Previews, News Items, Opinion, Events (Massively's Coverage), World of Darkness, Dev Diaries, Sandbox, Crafting
40
World of Darkness development shown at EVE Fanfest 2013
When the World of Darkness MMO was first announced in November 2006, it was just an idea and we knew that it wouldn't be released any time soon. The chance to play a sandbox game set in the Vampire: The Masquerade universe nevertheless made fans of the series go nuts, but now over six years later we haven't seen much progress on the game. At EVE Fanfest 2013 today, CCP laid the current state of development bare for all to see and showed some plans for the coming year. There are now 70 people on the WoD team, and they've spent the past week working on everything from art tools and server infrastructure to vampire powers and social options.


"You're a powerful, immortal lord of the night. You don't want to stitch a shirt."

Development plans for 2013 include working on out-of-game web-based social tools, clothing systems, and PvE game environments. There are also plans to work on item creation, but direct crafting is probably not on the cards. As the presenter put it, "You're a powerful, immortal lord of the night. You don't want to stitch a shirt." Though the game is still in the pre-production stage, CCP was keen to show off the tools it's made to speed up the development process. "Some of these videos are a bit dry and technical," joked the presenter, but it came across as more real and honest than another trailer or musings on theoretical gameplay.

CCP showed some interesting tools that it will use to rapidly develop procedural content like buildings and cityscapes. It's not the gameplay fans were eager to see, but it was an honest look at the state of the game and it shows that development really is still ongoing. We saw a building going through the entire development system from basic block shapes to the graphically impressive final results, with plenty of eye candy to go around. As an indie game developer who specialises in shader programming, I can say that the video they showed of shader tech was genuinely impressive. Whenever World of Darkness finally does release, it's going to look amazing.

Developers also showed video footage of their own internal visual targets running in the WoD engine but were adamant that we not film it since it's not actual gameplay footage and may give a false impression of how far along development is. The animations were clearly unfinished and much of the graphical detail was added in post-processing, but the video clearly showed the direction the game is heading and it looks like it'll be worth the wait.

Whether you're a die-hard fan of internet spaceships or just a gawker on the sidelines, EVE Fanfest is the EVE Online event of the year (and the key source of new DUST 514 and World of Darkness scoops!). Follow Massively's Brendan Drain as he reports back on this year's Fanfest starpower, scheming, and spoilers from exotic Reykjavik, Iceland.


http://massively.joystiq.com/category/world-of-darkness/


Last edited by Claudia on Fri Apr 26, 2013 1:26 pm; edited 2 times in total
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Dragatus
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PostSubject: Re: World of Darkness MMO   Fri Apr 26, 2013 1:23 pm

So there's no real new information, they just confirmed that they're still working on it.
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Claudia
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PostSubject: Re: World of Darkness MMO   Fri Apr 26, 2013 1:25 pm

Nothing new at all. Some pictures from a japanese magazine..
Here :
http://planet-vampire.net/forum/index.php?topic=6211.msg116738#msg116738

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PostSubject: Re: World of Darkness MMO   Fri Apr 26, 2013 1:38 pm

Good thing I didn't get overexcited about it then. Very Happy
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