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 Gangrel Misplaced in Bloodlines

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Velvet
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PostSubject: Re: Gangrel Misplaced in Bloodlines   Sat Sep 11, 2010 8:23 am

keeping this thread to the poin:

child of malkava, zer0morph:
do you think there could be more animals of different kinds in the game?
stray dogs and cats, coyotes, opossums, other birds like crows and stuff?
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PostSubject: Re: Gangrel Misplaced in Bloodlines   Sat Sep 11, 2010 9:48 am

Yes, Aqui, those are gangrel in warform
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PostSubject: Re: Gangrel Misplaced in Bloodlines   Sat Sep 11, 2010 8:20 pm

Velvet wrote:
keeping this thread to the poin:

child of malkava, zer0morph:
do you think there could be more animals of different kinds in the game?
stray dogs and cats, coyotes, opossums, other birds like crows and stuff?

There are no other models for animals. At least none that I'm aware of. So the answer is most probably No

- geek

P.S. There is the raptor in the museum, but I doubt, that the model has any animations at all

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PostSubject: Re: Gangrel Misplaced in Bloodlines   Sun Sep 12, 2010 9:44 am

childe of malkav, there are dogs in brother's salvage
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PostSubject: Re: Gangrel Misplaced in Bloodlines   Sun Sep 12, 2010 11:04 am

Yes indeed there are dogs..

(I never recalled walking around big cities and finding many animals... even in small cities, sometimes I see a cat or two, and a dog, but the god is always with somebody..)
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PostSubject: Re: Gangrel Misplaced in Bloodlines   Sun Sep 12, 2010 11:09 am

I have found a model of an animal in Clan Quest Mod:
http://www.youtube.com/watch?v=ZHjKL7AA-c0&feature=grec_index
SPOILERS INCLUDED
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PostSubject: Re: Gangrel Misplaced in Bloodlines   Mon Sep 13, 2010 9:21 am

i live in a neighborhood that has many parks and lawns and vacant lots and planters with grass and bushes and trees and flowers, and even a pond in a park, i have seen domestic dogs and stray cats (and the odd stray dog) and even rats, as i live near a woodland squirrels have been reported, and specially lots of birds, birds of every description, from citiied pigeons and sparrows and gulls to other kinds that you would not expect in a city, including an egret. and there are turtles and fish in the pond...
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PostSubject: Re: Gangrel Misplaced in Bloodlines   Sat Oct 08, 2011 6:34 am

Voraxith wrote:
I'm actually considering learning how to mod just so I can make a Vampire the Masquerade Bloodlines: Outlander edition. What do you think?

Great idea man, but there are 7 clans in the game. How many Gangrel Bloodlines do we have? City, Country, Anda, Mariners (hard to put them in a city), Noiad (Scandinavia only), Lhiannan (presumed extinct), Akunanse, Ahrimanes... 5 avaliable Bloodlines. Not really enough. Plus you would have to do Ambobwe, Spiritus and possibly Ogham Disciplines.
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PostSubject: Re: Gangrel Misplaced in Bloodlines   Sat Oct 08, 2011 6:41 am

If you are truly a true outlander, you gtfo as soon as droped in Santa Monica. With those 100$ you can probably pay a cab or a train ticket off to the Canadian woods :-D
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PostSubject: Re: Gangrel Misplaced in Bloodlines   Sat Oct 08, 2011 7:17 am

Claudia that was absolutely my whole point when I introduced this topic and started this thread.
Of course probably I did not know as much of Gangrel as I thought I did.
But as you and Feral claimed, apparently there are several Bloodlines of the Clan Gangrel that simply could not be in any city, namely the city where the game takes place, and therefore could not be in this game.
Though arguably there are others that indeed can......
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PostSubject: Re: Gangrel Misplaced in Bloodlines   Sat Oct 08, 2011 10:14 am

Voraxith wrote:
Woo hoo! And with that darling gem, I become a Neonate. Yay me!

Congrats. Your Vitae matures like fine blood, er, wine...

Voraxith wrote:

Gangrel do tend to have a bit of a curiosity streak, so there's that whole nagging "wtf just happened and wtf is going on here??? SQUIRREL!"
*gives a chase*

Well, in game the reason why Gangrel PC stays in the city is most likely that he has no idea what to do. And chooses to play the game Laughing When in doubt, choose the worst possible option.

On modding Gangrel Edition. The sole amount of new dialouges ang lip files that would be necessary affraid
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PostSubject: Re: Gangrel Misplaced in Bloodlines   Sat Oct 08, 2011 11:17 am

.. I was trolling you guys !
Remember, Lacroix did not dominate you into blowing off the Warehouse, he just wanted you to do it to make up for him not having killed you at the theater Wink

The deal was "you do this and we're even", that's why the PC goes and says "okay, now I'm leaving" and THEN he dominates you Very Happy

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PostSubject: Re: Gangrel Misplaced in Bloodlines   Sat Oct 08, 2011 8:27 pm

Voraxith wrote:
Feral wrote:
On modding Gangrel Edition. The sole amount of new dialouges ang lip files that would be necessary affraid

Yeah, I was thinking of avoiding that possibly...
Well you don't need soundover and lip files as long as you only change the pc lines. And technically it isn't even necessary for the npcs to have voiceover and lip files. But it wouldn't look good, if they don't really speak their texts.

Voraxith wrote:
Claudia wrote:
The deal was "you do this and we're even", that's why the PC goes and says "okay, now I'm leaving" and THEN he dominates you Very Happy

So let me see if I get this straight... You think there should be an option for a Gangrel to just leave and not play the game? Wouldn't that sort of defeat the purpose?
The purpose of any game is to be played, so: yes Cool
On the other hand, if you intend to make a Gangrel mod, there is a certain Member of Clan Gangrel, who is also very interested in the old box. So he could be your employer, instead of the Jester. And the Mad Doctor's house can be included as a side quest...

- geek

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PostSubject: Re: Gangrel Misplaced in Bloodlines   Sat Oct 08, 2011 8:37 pm

She said she was trolling you guys... But I think she's got a point. The trip to Santa Monica was meant to repay LaCroix's 'generosity' in letting you live, and "prove it was more than a wasted gesture." (He wants you to die in S.M., but you don't know that yet.)

When you get back, and LaCroix wants to use you as his personal errand-boy/girl, he's going beyond what he required of you at first. But if you refuse, he Dominates you, and you have no other choice (i.e. no other dialog options) than to do what he says. Would a Gangrel have left the city before then? Depends on the Gangrel, I think. Some might feel bound by honor to do the Santa Monica quests.

Princes who use Dominate to enforce their will are showing weakness... because a true Prince can always find some other way to make you do what he wants. That's just one more sign that LaCroix is not fit to rule.
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PostSubject: Re: Gangrel Misplaced in Bloodlines   Sat Oct 08, 2011 9:32 pm

Childe of Malkav wrote:
The purpose of any game is to be played, so: yes Cool

Nope, it's to be bought pig . Like rosa says "It doesn't matter if you live. What matters is that you bought it."
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PostSubject: Re: Gangrel Misplaced in Bloodlines   Sun Oct 09, 2011 1:31 am

Voraxith wrote:
ThePhilosopher wrote:
Nope, it's to be bought pig . Like rosa says "It doesn't matter if you live. What matters is that you bought it."

Or to be pirated... Heh heh.

"Whether or not you win the game, matters not... it's if you bought it." Rosa

Not a big fan of piracy. Piracy killed Looking Glass Studios, the guys who developed Thief: The Dark Project. And speaking as a writer (not yet an author, but maybe someday) -- if I get something published, I want to get paid for my efforts.
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PostSubject: Re: Gangrel Misplaced in Bloodlines   Sun Oct 09, 2011 3:32 am

I figured you were joking. I just threw out my mini-rant on piracy. If I weren't tired and annoyed, I might not have barked at you.
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PostSubject: Re: Gangrel Misplaced in Bloodlines   Sun Oct 09, 2011 5:42 am

...

Following the thread, I felt the need to give replys to posts that were subsequently provided in subsequent posts...
It is too obvious that the prince wants you dead in Santa Monica, since he couldn't kill you directly at the public execution of your maker he wants to get you killed by proxy.
If you take the time to enter idle chat with Jack at the Last Round, he hints that bit was LaCroix who informed the Sabbat where the cab would drop you at Downtown, him who set up the ambush from which Nines rescues you.
When you do survive, he starts recognizing your usefulness due to your resourcefullness, that you do persist in not dying, but also because you are ignorant and naive, prone to do what he asks of you now knowing or caring to ask why - and dominates you into doing it if you dare to question. And he is able to do that because you are young, ergo not very powerful, susceptible. So he turns you into his gopher.
But I get the sense that he sends you in tough quests in a win win scenario for him, if you succeed all the better, but if you die trying then it serves his initial purpose, his purpose all along, of getting rid of you.

And since I mentioned it:

Remember a thread I began, Bertram as encyclopedia on the game, and how zer0 created Akeem?
It really does no advance the plot, does not update your quest log, does not provide experience, but it really pays off to enter into idle chatter with Smiling Jack at Last Round. He provides interesting insigths. Like the one above mentioned. And you should talk to him before and after each main quest LaCroix sends you on, he always has interesting things to say on the subject.

But, more to the point:

A while ago I wrote Fan Fiction about Bloodline Lhiannan of the clan Gangrel, which I will know get busy sharing in the Topic destined for such undertakings.

Edit:

I am worried with posting ethics.
Should I post the hyperlink to the story that has been published on Fan Fiction or should I take the trouble of posting it here chapter by chapter?
Should I post the hyperlink only in the Topic where it is supposed to go or also here since it is relevant to this thread?

Anyway:

My Story on Lhiannan
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PostSubject: Re: Gangrel Misplaced in Bloodlines   Sun Oct 09, 2011 7:48 am

ThePhilosopher wrote:
Childe of Malkav wrote:
The purpose of any game is to be played, so: yes Cool

Nope, it's to be bought pig . Like rosa says "It doesn't matter if you live. What matters is that you bought it."
That depends on who in the company you ask. I'd say the actual developers and programmers woud say, the purpose is to be played, but the marketing department thinks different.
But since in every company, the people who do the actual work are seen as the least important staff members, you are probably right No

- geek

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PostSubject: Re: Gangrel Misplaced in Bloodlines   Sun Oct 09, 2011 12:42 pm

This is vague recollections of rumors.

The company responsible for the game was in risk of folding, so the game was rushed into the market, but with bugs that actually rendered it impossible to finish it,
But the guys who had worked on the game while still in the company. The guys that were dismissed when the company did fold. Those were the guys who came up with the first mod ever, the one that was imperative, the one that corrected those bugs that rendered the game impossible to be finished.

I do not believe in piracy because I ideally believe that at least a very small proportion of the money I fork for the game trickles down to the developpers of the game, and in this juncture where creative entertainment is commercial, those guys deserve to be paid for their creative effort in providing me with entertainment, so that they can make a living of it, earn enough money for day to day expenses and keep being able to provide me with more entertainment, since its their job.

But then.

Then we have this. TCI. Team Camarilla International.
And I love it. I adore it. I worship.
Revolutionary and Rebellious.
Counter Establishment.

Counter the big companies whose upper echelons get most of the money I fork over for a game and only allow for a small trickle to reach the creative guys who come up with the ideas and work to make them a reality with which I can entertain myself.
And I take my entertainment seriously, perhaps too seriously, I don't feel like going in details. But I think everyone in this forum does....

People that do the creative work of having ideas, and the (trudge?) work of making it a reality. On their own time, earning nothing from it, making it available for free, wanting only as reward the satisfaction of those who benefit from their creations.

And more. The modders wellcome suggestion from the fans, and endeavor to incorporate them in subsequent mods, to increase the satisfaction of those who play.... Positive feed back loop throughout... Because I am sure the modders are also rewarded with the mere act, the mere creative work. They do not only work for a goal, but the work is a goal in itself, and a source of satisfaction.

If I sometimes... appear as less correct than what I could.... style and grammar in my posts... some haste...
I am incredibly honored to be a part of such endeavor.
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PostSubject: Re: Gangrel Misplaced in Bloodlines   Sun Oct 09, 2011 12:54 pm

In the previous post I went off topic, and I felt the need to make a separate post more on topic, I hope it is not taken as spam.

Indeed in games like this to win is a nonsense notion.
The point of the game is to play.
And the obective is to conclude it.

Win presuposes at least two parties in a competition.

In this game it is only you.

And when you die you don't loose.
You merely have to load from a previous save.

From the moment you start playing the game you are bound to win it.
The point is to go through the storyline right until its conclusion.

I love games like this.

That feel like I am reading a book.
Exactly the same thing, the only point is to follow the story to its conclusion.
Only better, because interactive.

But with as engaging a plot, fascianting a background, and interesting characters, as the best books I have ever read.

Giving you the option of either rush to its conclusion or tarry in exploring all the intricacies of the background and the idiosyncracies of the NPCs.

No, definitely the point of the game is not to win. So much a foregone conclusion as to be an oxymoron, and no one to win against.

(you are aware of the post modern in that particular dialogue, the character you play, the player character, addresses the NPC, but the NPC addresses the human player behind the PC in the game.)

From the moment you have it and start playing it, it is a foregone conclusion you will win.

But, referencing my post above,
Indeed nowadays where creativity, art, entertainment, everything is commercial, and the creative artistic people that provided you with this entertainment must indeed be finacially compesated for their work in doing so, indeed the point is if you bought it.

but see above.

Edit:
Oops...
Live, not Win....
But to live you have to win, or at least prevail.......
same difference?
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PostSubject: Re: Gangrel Misplaced in Bloodlines   Sun Oct 09, 2011 10:17 pm

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PostSubject: Re: Gangrel Misplaced in Bloodlines   Mon Oct 10, 2011 4:39 am

Surprised Embarassed Rolling Eyes Question Suspect confused
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PostSubject: Re: Gangrel Misplaced in Bloodlines   Mon Oct 10, 2011 1:10 pm

Velvet wrote:
Surprised Embarassed Rolling Eyes Question Suspect confused

I agree with most you wrote in your looong post. But... Well, not to criticize,
but I'm a scientist. If something is more than ten paragraphs I make a student summarize it lol!
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PostSubject: Re: Gangrel Misplaced in Bloodlines   Mon Oct 10, 2011 3:32 pm

I can't really put my finger on what bothers me with your posts, Velvet, although I appreciate your syntax efforts a lot, thank you !

I guess it's because you tend to write lots of things, but you actually saying something that could be said in a few lines only....



As for the main topic...
*throws a stick for the Gangrel around*
I'd say that without them, I would be very bored :-(
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