Team Camarilla International Official Forum

This is the official forum for Team Camarilla International: The Bloodlines Developers
 
HomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 (Fixed) Mercurio and Humanity

View previous topic View next topic Go down 
AuthorMessage
Claudia
Caine
Caine


Posts : 4887
Join date : 2010-01-30
Age : 28
Location : France

PostSubject: (Fixed) Mercurio and Humanity   Mon Nov 01, 2010 1:17 pm

I didn't lose humanity (Humanity 8 ) by being an ass to Mercurio (telling him to suffer because he earned it).
Back to top Go down
View user profile
Zer0Morph
Caine
Caine


Posts : 4245
Join date : 2009-09-10
Age : 37
Location : United States

PostSubject: Re: (Fixed) Mercurio and Humanity   Mon Nov 01, 2010 11:23 pm

You lost Humanity for that in CE? Wow I didn't realize that, because I didn't take that out of the dialogue. I'll have to look up that line and see but I didn't realize you lost Humanity for that. I guess it makes sense that a player with Humanity 9 or 10 would suffer a drop, but Humanity 8?
Back to top Go down
View user profile http://camarillaedition.darkbb.com
Claudia
Caine
Caine


Posts : 4887
Join date : 2010-01-30
Age : 28
Location : France

PostSubject: Re: (Fixed) Mercurio and Humanity   Tue Nov 02, 2010 6:46 am

No, actually I never played an asshole of a character, so I wanted to give a try.
Yeah, humanity 8+ should lose humanity because it's pure and free mean-ness, like "wasn't necessary"
Back to top Go down
View user profile
Zer0Morph
Caine
Caine


Posts : 4245
Join date : 2009-09-10
Age : 37
Location : United States

PostSubject: Re: (Fixed) Mercurio and Humanity   Sat Nov 06, 2010 12:35 am

I will keep that in mind when I go through the dialogue files and start assigning Humanity penalties/rewards. For now I wouldn't consider this an issue so I'm going to mark it as fixed.
Back to top Go down
View user profile http://camarillaedition.darkbb.com
Sponsored content




PostSubject: Re: (Fixed) Mercurio and Humanity   Today at 4:21 pm

Back to top Go down
 
(Fixed) Mercurio and Humanity
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» (Fixed) Humanity spiraling out of control
» (Fixed) Norton doesn't like TFN!
» Healing Mercurio
» Losing Humanity after breaking into Bertram's haven
» One very specific man might be all that stands between humanity

Permissions in this forum:You cannot reply to topics in this forum
Team Camarilla International Official Forum :: The Final Nights Forum :: BETA Testing TFN 1.4 (Locked)-
Jump to: