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 Picket - Malkavian in the making!

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Rudest
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PostSubject: Picket - Malkavian in the making!   Tue Nov 30, 2010 6:25 am




Friends are rolling characters for their new game, and I've made avs for some of them. Now it's my turn!

This one is for my own character in the making Picket. 12th gen. The finer details of his backround and history are still in the works. His Nature/Demeanor is Conniver/Conformist. He works hard to prove that he is a dependable and effecient. On the surface he keeps his head down and does what he is told, he is a valueble asset as a thug for the local Sherrif. However, he thinks that existance is a gruesome and damning lie and that it is his duty to forge reality into something better for all-Kindred or Kine- and the Masquerade is intigral to those beliefs hence his role at the Sherrif's side.

His dementia is paranoia, that will manifest in the belief that his insight makes him vividly aware of everyones "true" intentions. What he is most paranoid about is his dark secret, that he accidently dailaberized his sire--hence giving his paranoia a true face. No one must learn of this. If someone does, they must be silenced no matter the cost. So while he is behind your back, meddling in your affairs, making your life/unlife "better", knee deep in your secrets pray that his dementia is not triggered, or his help could become harm. In extreme circumstances, blackmail or murder could result. As it is, this character can get pretty dark.

Creepy because he is the last person you'd expect. He wants to be thought of as a dependable integral part of the local kindred society. He romanticises that what he does is heroic. Often acting preemptively as a reaction to things you hand't fathomed doing--leaving you wondering ...why? Ironically his meddling makes him chaotician he fears becoming. The last thing he wants to be---only he is beyond realizing that it is exactly what he is.


The backround of the image was more or less inspired by that green marbel looking cover of the old core book with clan symbol and vampire ankh added and grunge-ified as per my tastes.

As stated in previous submissions, please feel free to comment. Suggestions on Picket's construction as a character are also welcome!


Last edited by Rudest on Tue Nov 30, 2010 7:29 am; edited 8 times in total
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PostSubject: Re: Picket - Malkavian in the making!   Tue Nov 30, 2010 6:38 am

Cool pic.
And nice character *shudders*
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PostSubject: Re: Picket - Malkavian in the making!   Tue Nov 30, 2010 6:46 am

Thanx on both accounts Feral.

It starts getting pretty hard to make new and interesting Malks after you've done so many. lololol. Thought you guys my like it, as there is a tiny touch of Strauss in there, only more proactive.
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PostSubject: Re: Picket - Malkavian in the making!   Tue Nov 30, 2010 9:05 am

Rudest,

I've reviewed all of your artwork and I must say I am incredibly impressed! As I'm looking at these I got to thinking, how cool would it be to have your work as the wallpapers of each clan of TFN for the loading screens. I know Burgermeister figured out a way to make the loading screens alternate wallpapers and if he shared the coding with us, or if Malkav could write his own, maybe we too could have alternating wallpapers.

How would you feel about creating artwork, just like these, for TFN? It would be awesome to have a loading screen for each of the new clans for TFN, and each of the Camarilla clans, along with one for the Tzimisce and Kui Jin (since there in the game too). Would you be up for something like that?
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Rudest
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PostSubject: Re: Picket - Malkavian in the making!   Tue Nov 30, 2010 2:25 pm

I'd love to. All I really need to know is the image size that fits best to make one! As for integrating it, I'll the leave the modding to the proz lololol.

And thanks for the compliment!
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PostSubject: Re: Picket - Malkavian in the making!   Tue Nov 30, 2010 3:35 pm

Awesome!

The dimensions would need to be 1280x1024 in 32-bit, that renders the best in the game. The picture you made in this thread "Picket" is a perfect example of what TFN would need, except instead of the name "Picket", replace that with the clan name. Having the clan logo is also a great addition! If you need clan logos, I would look on Wikipedia or the White Wolf Wiki site. I have logo pictures in black and white on our ModDB site (ModDB Clan Listing) if you want to use those, though they might be kind've small.

If there is anything else you need from me, just ask. If you want to post your completed work in this section by creating a new thread, I would be more than happy to Sticky it. That way other people can see it as well and we can talk about how great your art is! HAHA

I will get with Burgermeister and Malkav to see if they can lend a hand on getting the backgrounds to rotate.
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PostSubject: Re: Picket - Malkavian in the making!   Wed Dec 01, 2010 8:35 am

Great idea. That would spice the game up a little.
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PostSubject: Re: Picket - Malkavian in the making!   Wed Dec 01, 2010 11:18 am

Would the instructions for changing the loading screens be made public? Like the music changes, could have some fun with it.
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PostSubject: Re: Picket - Malkavian in the making!   Sat Jan 15, 2011 6:11 am

Hmmm I've been thinking; Could I get in trouble for editting something thats copywritten for your mod? My edits and such are usually just for people's personal use so I tend not to worry about it. Still, it might be best if I look up some stock photos. When I get the time, and have the whim to lol.
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PostSubject: Re: Picket - Malkavian in the making!   Sat Jan 15, 2011 10:33 am

I doubt it, I've been using copyrighted material all the time for TFN and CE. If we were making money on this expansion then yes it would be a problem but as it stands... we aren't so I say go for it.
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PostSubject: Re: Picket - Malkavian in the making!   Sun Jan 16, 2011 12:42 am

Leet. I suppose I'll get started at some point eventually lololol.
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PostSubject: Re: Picket - Malkavian in the making!   Today at 10:17 am

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