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 Gangrel skin anyone?

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Jad.3
Caine's Progeny
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PostSubject: Gangrel skin anyone?   Sun Mar 20, 2011 7:43 am

Does anybody know about not stupid (rasta wanabe) not gay Gangrel male reskin? Thx.
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Zer0Morph
Caine
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PostSubject: Re: Gangrel skin anyone?   Sun Mar 20, 2011 12:03 pm

You mean a Gangrel model without the hair?
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Jad.3
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PostSubject: Re: Gangrel skin anyone?   Sun Mar 20, 2011 1:11 pm

I guess... I share the opinion of PGM, he looks like trash with those dreads, and I was only able to find a gay reskin.
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Zer0Morph
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PostSubject: Re: Gangrel skin anyone?   Sun Mar 20, 2011 1:40 pm

Jad.3 wrote:
and I was only able to find a gay reskin.

Was he wearing rainbows all over or something? LOL

If you want the dreads gone you (or someone) would need to take them out using Blender 3D modeling tool. Problem is not too many know Blender well enough to do that, second problem is that you can't add or remove vertices without breaking the model so either he's stuck with the dreads or if they aren't connected to the head you might be able to make him bald.

You CAN however decrease the length of the dreads in Blender but that may look funny.
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Childe of Malkav
Beyond Caine
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PostSubject: Re: Gangrel skin anyone?   Sun Mar 20, 2011 4:17 pm

Or you can use the model for another clan, if you find a good skin there. Problem however is, you either have to change for both clans, or you might run into your "twin" somewhere. You can do this in -bloodlines\vampire\vdata\system\clandoc000.txt (simple textfile, so you can do it with notepad) Make sure you get the player_gangrel template, and do it before you start a new game.

- geek

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PGM1961
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PostSubject: Re: Gangrel skin anyone?   Mon Mar 21, 2011 12:44 am

I'm being quoted! I'm famous! lol!

I'm not fond of that male Gangrel model/skin. But it's not the biggest problem I have with the Gangrel clan in Bloodlines. The thing I dislike most is how the combat timing with the Protean claws is different than combat with any other clan. The slashing maneuvers used are too slow, and they give your enemies too much time to hit you -- especially when you are fighting multiple opponents, like in the Keui-jin Temple.

I also hate that 'bat-boy' warform for Protean 5; but that's been taken care of -- raptor_red's 'manwolf' warform reskin has been adopted by several mods, and it looks less goofy.

If the dreadlocks were the only problem, I could deal with it.
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Jad.3
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PostSubject: Re: Gangrel skin anyone?   Mon Mar 21, 2011 2:10 pm

Link please? Sorta can't find it.
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Zer0Morph
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PostSubject: Re: Gangrel skin anyone?   Mon Mar 21, 2011 2:22 pm

PGM1961 wrote:
I also hate that 'bat-boy' warform for Protean 5; but that's been taken care of -- raptor_red's 'manwolf' warform reskin has been adopted by several mods, and it looks less goofy.

If the dreadlocks were the only problem, I could deal with it.

TFN is using Raptor_Red's manwolf for NPC Gangrel during the Bloodhunt and Bradbury levels. The only time you will see the original manbat model is for the reskinned Serpentis discipline “Apep’s Semblance”.
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PGM1961
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PostSubject: Re: Gangrel skin anyone?   Mon Mar 21, 2011 4:07 pm

Jad.3 wrote:
Link please? Sorta can't find it.

Somewhere on the Planet-Vampire.com site.

I believe the new CQM 2.1 mod uses the manwolf form. (Or at least gives you the option to do so.) That has Camarilla Edition built in.

Malkav, weren't you going to include that warform in the next CE edition too? Or am I getting you confused with Zer0?
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PostSubject: Re: Gangrel skin anyone?   Today at 2:09 pm

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