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 Tremere Gargoyles

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Nosferatu's Childe
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PostSubject: Tremere Gargoyles   Sat Mar 26, 2011 3:49 pm

Hi everybody, I was thinking, what if you could create gargoyles as a Trmere, I know it may be difficult but perhaps you could use some of the Redemption models.

It would become a possibility after the gargoyle quest, helping Strauss of course, he would teach you the higher secrets of the Tremere clan ability to manipulate blood, In redemption the Tremere used kindred and transform them into gargoyles, maybe you could use Heather or a sabbat enemy.

What do you say, sounds possible?
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PostSubject: Re: Tremere Gargoyles   Sat Mar 26, 2011 4:52 pm

Possible? Maybe.
a miniquest to sacrifice Heather to strauss in order for him to create a gargoyle for you could work. However:

1) The masquerade violation of walking around with a stone giant on your back

2) This ain't companion's mod.

3) zer0 and malk try to stay away from clan-specific quests and benefits in CE
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PostSubject: Re: Tremere Gargoyles   Sat Mar 26, 2011 5:26 pm

You got me to think. Maybe you could get turned into Gargyole if you mess with Strauss? That would make sense. He loses nothing; one pawn becomes another; your dissaperance is easily explainable; Sabbat, Hunters, whatever...That would be really Tremer-ish. Of course it would be game over as firmly as beheading sequence.But think of the shock when it happens the first time in your game. Plus, it wouldnt require that many new dialogue lines.
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PostSubject: Re: Tremere Gargoyles   Sat Mar 26, 2011 5:42 pm

Creating a Gargoyle is a pain in the ass for huge old top level Magi to even TRY and create one... Besides gargoyles are kind of not created anymore (Gangrels and Nossies didn't appreciate the experiments during the 12thC, and Camarilla doesn't really accept this kind of practices).
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Nosferatu's Childe
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PostSubject: Re: Tremere Gargoyles   Sat Mar 26, 2011 7:05 pm

Nosferatu's Childe wrote:
Hi everybody, I was thinking, what if you could create gargoyles as a Trmere, I know it may be difficult but perhaps you could use some of the Redemption models.

It would become a possibility after the gargoyle quest, helping Strauss of course, he would teach you the higher secrets of the Tremere clan ability to manipulate blood, In redemption the Tremere used kindred and transform them into gargoyles, maybe you could use Heather or a sabbat enemy.

What do you say, sounds possible?

Why am I quoting myself, I meant to quote The Philosopher

ThePhilosopher wrote:
Possible? Maybe.
a miniquest to sacrifice Heather to strauss in order for him to create a gargoyle for you could work. However:

1) The masquerade violation of walking around with a stone giant on your back

2) This ain't companion's mod.

3) zer0 and malk try to stay away from clan-specific quests and benefits in CE

1) I meant like another dicipline, you turn someone and then you call it when you need it, like animalism's Ravens

2)It wouldn't be a companion it would a have a timer, like.........okay it's not good

3)I did not know that Embarassed

Claudia wrote:
Creating a Gargoyle is a pain in the ass for huge old top level Magi to even TRY and create one... Besides gargoyles are kind of not created anymore (Gangrels and Nossies didn't appreciate the experiments during the 12thC, and Camarilla doesn't really accept this kind of practices).

THEY USED NOSFERATUS!!!!!!!?????
DAMN THEM, I used to like tremere, now I despise them
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PostSubject: Re: Tremere Gargoyles   Sat Mar 26, 2011 7:13 pm

The game has a limited number of disciplines. In order to have a new one, an old one must go.
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Feral
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PostSubject: Re: Tremere Gargoyles   Sun Mar 27, 2011 6:50 am

Nosferatu's Childe wrote:

THEY USED NOSFERATUS!!!!!!!?????
DAMN THEM, I used to like tremere, now I despise them

Gangrel and Tzimisce too... But I like Tremere. Their blood gives you light high, like that of Mages lol!
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