Team Camarilla International Official Forum

This is the official forum for Team Camarilla International: The Bloodlines Developers
 
HomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 Regarding Modding Disciplines

View previous topic View next topic Go down 
AuthorMessage
FallenRaven
Ancillae
Ancillae


Posts : 95
Join date : 2010-11-18
Location : in the dark

PostSubject: Regarding Modding Disciplines   Tue Apr 19, 2011 5:33 pm

first if this is the wrong place to post this then i apologise i was't able to post it there and this was the second best place i could find

so to the topic: i would like to learn to mod disciplines and i can't find a guide on the net so can someone who knows how to do it make a simple guide and post it here

if it is to much truble or impossible to write a simple/short one pleas take your time to do it

thanks in advance to any would be creators of this guide

sorry for bad speling/grammar im tired and had to use google translate on some parts
Back to top Go down
View user profile
Childe of Malkav
Beyond Caine
Beyond Caine


Posts : 5162
Join date : 2009-11-05
Location : Bochum, Germany

PostSubject: Re: Regarding Modding Disciplines   Tue Apr 19, 2011 5:48 pm

Making a good guide for modding disciplines will take some time. It involves quite some files. Effects, durations and bloodcost, sound, particles.... Most of these things are handled in different files.

- geek

_________________
- geek

Tuesday is Soylent Green day.
Back to top Go down
View user profile
FallenRaven
Ancillae
Ancillae


Posts : 95
Join date : 2010-11-18
Location : in the dark

PostSubject: Re: Regarding Modding Disciplines   Tue Apr 19, 2011 9:55 pm

no need to hurry, by the end of the month i will probobly be playing TFN, so no time then in a while Smile
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Regarding Modding Disciplines   Today at 8:27 pm

Back to top Go down
 
Regarding Modding Disciplines
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Disciplines Do not activate!
» Diablo III Developers consider to allow modding
» Creative uses for Disciplines?
» Final Nights Disciplines Not Working
» Ferrari 643 F1 - by F1 ASR Team Modding Classic - WIP

Permissions in this forum:You cannot reply to topics in this forum
Team Camarilla International Official Forum :: Team Camarilla International Forum :: The TCI Community Dark Room-
Jump to: