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 Thaumaturgy

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Claudia
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PostSubject: Re: Thaumaturgy   Thu Dec 06, 2012 12:21 pm

Supernatural doesn't have to make sense, but if the feral claws make aggravated it's because it's supernatural elements of the body (like fangs and bone weapons). I'm not convinced. Aggravated maybe to mortals ?
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Dragatus
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PostSubject: Re: Thaumaturgy   Thu Dec 06, 2012 12:22 pm

Swords are also sharp, but they cause lethal damage, not aggravating. The reason protean claws and vampire fangs cause aggravating damage is because they are natural weapons of a supernatural creature.
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Feral
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PostSubject: Re: Thaumaturgy   Thu Dec 06, 2012 3:16 pm

Nice Path I heve seen here...

*drags Maxus into dark spot and whispers*
How much for teaching it under the table?

As far as I recall Mortis had level 5+ powers...

Ice claws would freeze the target, so they could do aggr amage at least to mortals. My 0,05$
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Childe of Malkav
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PostSubject: Re: Thaumaturgy   Fri Dec 07, 2012 3:47 pm

Does lethal or aggravated make a difference for mortals? I don't think a severed arm is less of a problem for a human if it is cut off with a sword, and not a feral claw.

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Claudia
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PostSubject: Re: Thaumaturgy   Fri Dec 07, 2012 3:48 pm

aggravated doesn't heal naturally Wink
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gschenker
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PostSubject: Re: Thaumaturgy   Fri Dec 07, 2012 3:58 pm

Claudia wrote:
aggravated doesn't heal naturally Wink

That's why poor ghouls will sucks when a Werewolf bites out their half-arm... Smile
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Childe of Malkav
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PostSubject: Re: Thaumaturgy   Sat Dec 08, 2012 3:01 pm

Claudia wrote:
aggravated doesn't heal naturally Wink
In that case fire can't be aggravated damage. At least not for humans. If the burns are not too severe, they do heal naturally.

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Claudia
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PostSubject: Re: Thaumaturgy   Sat Dec 08, 2012 4:44 pm

Fire is lethal to humans Smile
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