Team Camarilla International Official Forum

This is the official forum for Team Camarilla International: The Bloodlines Developers
HomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in

Share | 

 disciplines in dialogue

View previous topic View next topic Go down 

Posts : 54
Join date : 2011-03-24
Age : 25

PostSubject: disciplines in dialogue   Fri May 13, 2011 4:38 pm

i noticed that you can use some new disciplines in the middle of dialogue (healing mercurio, ect)

just a idea about making them stand out more, like the original ones
i heard that you can't mess with the colour or the font (i think) but you could still make them stand out a little right?

my idea is this
[DISCIPLINE-NAME***] "insert text here"
the name of the discipline and how many bloodpoints it will use (in brackets) , followed by the line of dialogue

sometimes its not always clear when a option will use a discipline (at least with the ones i tried (Obeah) and the bloodpoints thing could be kindof important
Back to top Go down
View user profile
disciplines in dialogue
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
» Disciplines Do not activate!
» Creative uses for Disciplines?
» Final Nights Disciplines Not Working
» Can't autorenew disciplines
» can't betray strauss in the gargoyle quest

Permissions in this forum:You cannot reply to topics in this forum
Team Camarilla International Official Forum :: The Final Nights Forum :: Post Your Reviews and Ideas-
Jump to: