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buzzsaw
Ancillae
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Join date : 2011-05-04
Age : 32
Location : Sweden

PostSubject: Environment sounds   Tue May 17, 2011 3:56 pm

This popped up while I was playing a Baali, my third character. When I entered the Skyeline apartment building, the "squishy" environment sounds for the mansion at King's Way played. Reloading did not help. A few other bugs happened, like a one time glitch of vases replacing a lot of objects, including every single door handle, so I figured it wasn't the mod.

I reinstalled and started a new game, without using the old saves, just in case. Now, in Hollywood, the same environment sounds are playing in the Sin Bin. This only happened after I reloaded a save, too. Other times, including the Chastity quest, everything was normal. When I reloaded, the bloody, drippy, flesh-mansion sound was back.

I've reloaded and completed the Chastity quest again. Leaving and reentering the Sin Bin and reloading the last save (inside the Sin Bin, after kill Chastity, just the the save that started the glitch) do not reproduce it. This did not work the first time I had this problem, however (with my Baali, first installation of TFN).

Has any one else experienced a similar bug?
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Zer0Morph
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Age : 37
Location : United States

PostSubject: Re: Environment sounds   Tue May 17, 2011 4:15 pm

LOL, I honestly haven't seen the either the vases (or other strange objects) replacing other objects 'glitch' before, but many other players have reported this in vanilla, Wesp's patches, CE, and TFN. The squishy sound effects I definately have never experienced, though I haven't made it past Santa Monica yet either, lol.
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buzzsaw
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PostSubject: Re: Environment sounds   Tue May 17, 2011 4:38 pm

It mostly happens with clubs (no music, for example) for me, so I suppose I should have known better. Never had it happen so often, so I thought I would report it juuust in case. Smile

The vases were definitely a surprise--I have some priceless screenshots! XD
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Zer0Morph
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PostSubject: Re: Environment sounds   Tue May 17, 2011 4:47 pm

buzzsaw wrote:
It mostly happens with clubs (no music, for example) for me, so I suppose I should have known better. Never had it happen so often, so I thought I would report it juuust in case. Smile

The vases were definitely a surprise--I have some priceless screenshots! XD

That IS very strange though... I wouldn't like hearing how squishy my pants were, lol.

You gotta post those pics! Shocked
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Childe of Malkav
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Location : Bochum, Germany

PostSubject: Re: Environment sounds   Tue May 17, 2011 5:38 pm

Yep, let's compare your vases with 8s kitchen sinks lol!

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Feral
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PostSubject: Re: Environment sounds   Tue May 17, 2011 6:22 pm

Too bad I haven't screenshot the Skyline Heaven when all my doorknobs got replaced by floating clusters of fishes from the fishtank... That was a sight... Oddly, it persisted for the rest of my game despite reloading. But it was either vanilla or early CE.
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Childe of Malkav
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PostSubject: Re: Environment sounds   Tue May 17, 2011 6:27 pm

What a waste. Fish for our feral dog. Would have fit better for a cat Laughing

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Feral
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PostSubject: Re: Environment sounds   Tue May 17, 2011 6:35 pm

Childe of Malkav wrote:
What a waste. Fish for our feral dog. Would have fit better for a cat Laughing

- geek

I could climb a tree, sure. Why not? lol!
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Threefang
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PostSubject: Re: Environment sounds   Wed May 18, 2011 2:31 pm

I had the vases glitch happen to me too once but with refrigerators, I was surprised to see my door knob replaced by one at first even more so when I noticed my fish tank was full of them. Shocked Reloading a previous save (from before entering the building) didn't help, the solution was to restart the game and load the same previous save once more.
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buzzsaw
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PostSubject: Re: Environment sounds   Fri May 20, 2011 11:07 pm

Seeing a bunch of vases in the aquarium was one of my favorite parts of that glitch. That and the spinning vases in place of ceiling fans. And of course the mailboxes, which was the first thing I saw. scratch

Live and learn, I guess!
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