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 Ash is stuck.

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Tuishimi
Elder
Elder
Tuishimi


Posts : 113
Join date : 2010-11-16
Location : South West USA

Ash is stuck. Empty
PostSubject: Ash is stuck.   Ash is stuck. EmptySat Jul 23, 2011 11:37 pm

I beat all the baddies in the sewers but Ash won't come, even tho' I tell him to "Follow me."

He's just stuck. I swear I remember this being discussed but I can't find it now searching. How can I get out of this predicament?
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Tuishimi
Elder
Elder
Tuishimi


Posts : 113
Join date : 2010-11-16
Location : South West USA

Ash is stuck. Empty
PostSubject: Re: Ash is stuck.   Ash is stuck. EmptySun Jul 24, 2011 12:44 am


Traceback (most recent call last):
File "<string>", line 1, in ?
NameError: name 'AshPresenceOff' is not defined
Traceback (most recent call last):
File "<string>", line 1, in ?
NameError: name 'AshPresenceOn' is not defined
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Childe of Malkav
Beyond Caine
Beyond Caine
Childe of Malkav


Posts : 5204
Join date : 2009-11-05
Location : Gone for Good

Ash is stuck. Empty
PostSubject: Re: Ash is stuck.   Ash is stuck. EmptySun Jul 24, 2011 6:34 am

Seems, these two functions are missing from the script in TFN. But since they only turn Ash's presence on or off, that shouldn't interfere with the rest of the script.
Sometimes Ash tries to keep a large distance between the player and himself when you tell him to follow after combat has started. I don't know why.
If you can't get him to move, check the console for "G.Hunters_Dead". Type it in without the "". It returns a number. If that number is not 5, enter "G.Hunters_Dead 5" or "G.Hunters_Dead = 5", I'm not sure which one, but I think the first (the other one does no harm).
Then if you talk to him, he should start the "negative zero" talk, give you the money and activate the teleport out, no matter where you are.
If this doesn't help either, then I am "mit meinem Latein am Ende" scratch

- geek
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Tuishimi
Elder
Elder
Tuishimi


Posts : 113
Join date : 2010-11-16
Location : South West USA

Ash is stuck. Empty
PostSubject: Re: Ash is stuck.   Ash is stuck. EmptySun Jul 24, 2011 12:27 pm

I managed to get out by calling AshBlahEnd() (forgot the middle part of the call) but didn't get my points or money or what not... I know I killed 'em all.

Speaking of... best way to kill them... get them on the tracks as a train is coming. Very Happy
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Ash is stuck. Empty
PostSubject: Re: Ash is stuck.   Ash is stuck. Empty

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Ash is stuck.
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