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kyoden Methuselah


Posts : 301 Join date : 2011-10-27 Age : 41 Location : Germany
 | Subject: Sounds Tue Jan 03, 2012 8:32 pm | |
| Hi,
whats the quickest way to add the regular custom music back in? While I like the idea I do not have any "proper" music for this content. Do I need to copy all the regular sounds and rename them? | |
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Childe of Malkav Beyond Caine


Posts : 5204 Join date : 2009-11-05 Location : Gone for Good
 | Subject: Re: Sounds Wed Jan 04, 2012 4:37 pm | |
| If you don't use any music files of your own, you will get the vanilla music. - _________________ -  Tuesday is Soylent Green day. | |
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kyoden Methuselah


Posts : 301 Join date : 2011-10-27 Age : 41 Location : Germany
 | Subject: Re: Sounds Wed Jan 04, 2012 6:19 pm | |
| Don't have any music at santa monica club. | |
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Childe of Malkav Beyond Caine


Posts : 5204 Join date : 2009-11-05 Location : Gone for Good
 | Subject: Re: Sounds Wed Jan 04, 2012 6:24 pm | |
| What about the other places? The hub, the diner, the thin blood's radio on the beach? - _________________ -  Tuesday is Soylent Green day. | |
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kyoden Methuselah


Posts : 301 Join date : 2011-10-27 Age : 41 Location : Germany
 | Subject: Re: Sounds Thu Jan 05, 2012 3:18 pm | |
| I guess I have none. Background sounds like rain, doomsayer, police siren in the far distance, mist horns etc, but no "songs".
Reinstall it? Also, I don't happen to have any graphics until the "new game" "load game" "etc" screen shows up. | |
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Childe of Malkav Beyond Caine


Posts : 5204 Join date : 2009-11-05 Location : Gone for Good
 | Subject: Re: Sounds Fri Jan 06, 2012 12:33 pm | |
| Sounds like your installation is messed up somehow. Can you exactly describe how you installed the game, and set up your configuration? - _________________ -  Tuesday is Soylent Green day. | |
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kyoden Methuselah


Posts : 301 Join date : 2011-10-27 Age : 41 Location : Germany
 | Subject: Re: Sounds Fri Jan 06, 2012 1:18 pm | |
| Installed it via isos/daemon (own the game twice) on harddrive. Copied the files into Vampire - Camarilla Edition aka Vampire - Bloodlines folder (each mod has its own folder with copied data from a clean copy). Dled CE 1.5 and installed it in that directory. Used resizer and started the game. Didn'T run it too often yet (maybe 5 times) and once I saw the whole WW logo and everything. Sounds are present during logo presentation and during menu screen. | |
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Childe of Malkav Beyond Caine


Posts : 5204 Join date : 2009-11-05 Location : Gone for Good
 | Subject: Re: Sounds Fri Jan 06, 2012 1:32 pm | |
| That's really weird. It's exactly the way it should be set up and work properly. Try removing activision.bik from the -bloodlines\vampire\media folder and start the game. What happens? - _________________ -  Tuesday is Soylent Green day. | |
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kyoden Methuselah


Posts : 301 Join date : 2011-10-27 Age : 41 Location : Germany
 | Subject: Re: Sounds Fri Jan 06, 2012 3:09 pm | |
| Removed it. Same thing.
I hear a bunch of sounds which might be logo support sounds, but black screen.
I did run my FTN copy ans I hear a chorus at the menu (Dark City score?). So, I guess I have no music during the menu as well. I guess I've posted a wrong information there. Not really sure if I had menu music as well. | |
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Childe of Malkav Beyond Caine


Posts : 5204 Join date : 2009-11-05 Location : Gone for Good
 | Subject: Re: Sounds Fri Jan 06, 2012 5:16 pm | |
| Hm, I'm running out of ideas. You could delete the pyc files ceutil.pyc, dialogutil.pyc, fileutil.pyc, and vamputil.pyc from the \vampire\python\ subdirectory. That will force the game to recompile them, and we can see if there are errors or date flag inconsistencies in your version. If all these files recompile without trouble, and you still don't have the music: Are you familiar with the console? Do you know what kind of message you can expect there when a new map is loaded? And I need to know if you have music in the main menue and on the tutorial map. - _________________ -  Tuesday is Soylent Green day. | |
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