Cretino Antediluvian


Posts : 903 Join date : 2015-01-26 Age : 30 Location : Brazil
 | Subject: Whishes for a new mod Thu Feb 19, 2015 2:51 am | |
| New maps. And a minimap under the healthbar. | |
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Childe of Malkav Beyond Caine


Posts : 5204 Join date : 2009-11-05 Location : Gone for Good
 | Subject: Re: Whishes for a new mod Thu Feb 19, 2015 5:07 am | |
| - Cretino wrote:
- New maps.
I wish that too. But I can't create new maps, and editing existing ones in hammer doesn't work for me, because it is unstable and doesn't compile on my computer. - Quote :
- And a minimap under the healthbar.
No idea how to do that. And why do you need it? Can't find your way out of the Asylum? | |
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Cretino Antediluvian


Posts : 903 Join date : 2015-01-26 Age : 30 Location : Brazil
 | Subject: Re: Whishes for a new mod Thu Feb 19, 2015 5:58 am | |
| It's a nice feature. I get lot's of trouble in the hub's sewer. And if it's possible, then it's also possible to use Auspex and see enemies on the radar, and many other stuff. | |
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Cretino Antediluvian


Posts : 903 Join date : 2015-01-26 Age : 30 Location : Brazil
 | Subject: Re: Whishes for a new mod Thu Feb 19, 2015 12:17 pm | |
| Like, pressing M to view the whole map, so you can get directions. | |
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Griff Ancillae


Posts : 63 Join date : 2015-02-09
 | Subject: Re: Whishes for a new mod Thu Feb 19, 2015 12:22 pm | |
| I would just take a few minutes to familiarize yourself with the sewer layouts. It's confusing at first but if you stop and run through it a few times, memorizing the entrances and exits is pretty simple. | |
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 | Subject: Re: Whishes for a new mod  | |
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