Hey man! I fixed this one by reinstalling a new copy, patching with Wesp's unofficial path, installing Final Nights, installing hotfix. Copied over save file. I still have a few bugs here and there, but nothing game breaking.
- Some Minor Bugs I Found:
- beach house and Gimble's office becomes locked after quests. (FN features say it should not be)
- missing laptops. Sample is Carson's and SM haven laptops. Could be a feature since Carson might have moved and player moved to downtown.
- Model Citizen auto fails upon entering Tawni's building.
Buggy installation was unpatched version then install Final Nights. Install hotfix.
I will still answer the following so you can fix it on your next updates.
1.) Confirm that you have compatibility mode running for Windows XP SP3, and have disabled visual themes and desktop composition.
Yes, no, no
2.) Confirm you are using 1.3.1
Yes, installed 1.3 then hotfix over unpatched installation
3.) You can try backing up the saved game and reinstalling everything from scratch. I see you installed it to "C:\Users\Rothman-PC\Desktop\GAMEZ\Vampires - The Masquerade Bloodlines - Final Night Mod\" which makes me think you installed it via CDs? I could be wrong. It's worth a shot.
Nope. It is a pirated copy I had since five years ago.
4.) Also can you confirm you're using the vampire.exe, vampire.dll, and client.dll files from UP 9.4?
No. I was afraid to copy things over from other patches because the installation window says the game should be unpatched.
Anyway, thank you for the game. I love how it fks you over with some of the quests because you think you know the game already. Like that ambush from Therese in the Diner. Also, for the first time, both my lockpicking and hacking are at 10 LOL.