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 Therese&Janette (possible spoiler, though not really)

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Claudia
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Therese&Janette (possible spoiler, though not really) Empty
PostSubject: Therese&Janette (possible spoiler, though not really)   Therese&Janette (possible spoiler, though not really) EmptyMon Sep 13, 2010 6:55 am

Made a new topic, since I couldn't find a fitting one.

Anyways, I'll keep it short - I would very much like the Persuade requirement to be back in order to soothe the conflict between that two. In my first playthrough of CE 1.4 I was able to blind-shot the right answers and talk them out of killing each other. It felt so....unrewarding, it was way too easy and required no effort from me to gain more experience points (if I recall correctly). That's what the skills are there for - giving you option you wouldn't normally have, removing them kinda removes the point of their existance. If anything, adding more of them would be better.

Please consider this in future updates.
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Childe of Malkav
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PostSubject: Re: Therese&Janette (possible spoiler, though not really)   Therese&Janette (possible spoiler, though not really) EmptyMon Sep 13, 2010 5:28 pm

I've never done anything with this dialogue. The option of saving both was always there, if you kept the balance from the first conversation up to the end.
I know, I could save them both in a 1.3 playthrough without meeting any requirements.
- geek
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PostSubject: Re: Therese&Janette (possible spoiler, though not really)   Therese&Janette (possible spoiler, though not really) EmptyWed Sep 15, 2010 8:13 am

Hmmm....well, perhaps it was introduced in 1.3? Or 1.2. Or maybe it was always there, but it'd be nice to adjust it so you have to make a persuade check, since it's way too easy to talk them out of it this way. Thing for consideration.
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Claudia
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PostSubject: Re: Therese&Janette (possible spoiler, though not really)   Therese&Janette (possible spoiler, though not really) EmptyFri Sep 17, 2010 5:38 am

Actually, you never needed persuation to keep them both alive. You just need a hell of a good equilibrium sense, from the first time you talk to jeanette to the final confrontation. Persuation makes it easier, but it's not necessary
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Childe of Malkav
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PostSubject: Re: Therese&Janette (possible spoiler, though not really)   Therese&Janette (possible spoiler, though not really) EmptyTue Feb 15, 2011 8:32 am

Sorry, I'm not him: santa

You can always visit Tourette in her office later. But she doesn't have a lot to say unless you can get me a good dialog scripter, a convincing voice actor with (semi)professional equipment, and someone to do the lip files...

As for the style you suggested, I'm glad my stomac atrophied some centuries ago Shocked

- geek
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PostSubject: Re: Therese&Janette (possible spoiler, though not really)   Therese&Janette (possible spoiler, though not really) EmptyTue Feb 15, 2011 9:35 am

I personally never touched the dialogue for Tourette either in any version of CE, so I know CE 1.0 --> 1.2 is still virgin for that. It may have possibly been changed in one of the Unofficial Patches maybe... not sure.

Stelios,

As of now you have 3 posts attributed to your name and 2 of your 3 posts you've been demanding that we do stuff for you. You may want to chill out on that or at least ask with a little more courtesy.
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PostSubject: Re: Therese&Janette (possible spoiler, though not really)   Therese&Janette (possible spoiler, though not really) EmptyTue Feb 15, 2011 5:31 pm

Stelios wrote:

i simply suggest an idea Razz

And as you see my ideas are great xD

At least he's modest. Very Happy
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PostSubject: Re: Therese&Janette (possible spoiler, though not really)   Therese&Janette (possible spoiler, though not really) EmptyWed Feb 16, 2011 12:19 am

Hah! He's all yours Feral.
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Childe of Malkav
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PostSubject: Re: Therese&Janette (possible spoiler, though not really)   Therese&Janette (possible spoiler, though not really) EmptyWed Feb 16, 2011 5:03 am

Why should Feral have all the fun for himself? Let's call the bloodhunt.

- geek
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Feral
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PostSubject: Re: Therese&Janette (possible spoiler, though not really)   Therese&Janette (possible spoiler, though not really) EmptyWed Feb 16, 2011 6:34 am

Childe of Malkav wrote:
Why should Feral have all the fun for himself? Let's call the bloodhunt.

- geek


No, no! I will smash him, crush him, tear his limbs from him! Monstr! Abomination! A curse upon the earth!

Um, why am I so... stony?
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PostSubject: Re: Therese&Janette (possible spoiler, though not really)   Therese&Janette (possible spoiler, though not really) EmptyWed Feb 16, 2011 10:42 am

Feral,
you sure you're feeling stony, not horny? lol!

- geek
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PostSubject: Re: Therese&Janette (possible spoiler, though not really)   Therese&Janette (possible spoiler, though not really) EmptyWed Feb 16, 2011 11:57 am

Childe of Malkav wrote:
Feral,
you sure you're feeling stony, not horny? lol!

- geek

Nah, I'm not into undead, perverted, secretive usurpers with megalomania... Namely Tremere. Why?
I simply couldn't resist using bits of the Gargyole's dialogue from Chinese Theater.

Honestly, I don't get your joke. Will have to invest some XP in Wits or Inteligence... But Strenght and Brawl first Laughing
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PostSubject: Re: Therese&Janette (possible spoiler, though not really)   Therese&Janette (possible spoiler, though not really) EmptyWed Feb 16, 2011 7:44 pm

Derangement: Megalomania?
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PostSubject: Re: Therese&Janette (possible spoiler, though not really)   Therese&Janette (possible spoiler, though not really) Empty

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