| (Fixed) Suicide Redemption | |
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theRaven Neonate
Posts : 29 Join date : 2010-11-24 Age : 66 Location : West Hollywood, Ca
| Subject: (Fixed) Suicide Redemption Tue Dec 07, 2010 9:18 pm | |
| Why is is that when I send Conner on his suicide mission to "go kill Rodriguez", I receive a Masquerade Redemption?? I have tried to figure this one out, but I'm stumped. | |
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Zer0Morph Caine
Posts : 4253 Join date : 2009-09-10 Age : 45 Location : United States
| Subject: Re: (Fixed) Suicide Redemption Tue Dec 07, 2010 10:18 pm | |
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theRaven Neonate
Posts : 29 Join date : 2010-11-24 Age : 66 Location : West Hollywood, Ca
| Subject: Suicide Redemption Wed Dec 08, 2010 12:38 am | |
| Well, I'm playing TFN right now. I don't remember having this happen in vanilla or CE. It's kind of weird. Maybe there is something wrong with Copper, you know, like patty!?? | |
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Zer0Morph Caine
Posts : 4253 Join date : 2009-09-10 Age : 45 Location : United States
| Subject: Re: (Fixed) Suicide Redemption Wed Dec 08, 2010 8:56 am | |
| You should post this in the TFN Beta section then, I'll go ahead and move this thread over. But yeah it's a glitch that was already reported and fixed, but I'll add it to the Beta Testing section in TFN. | |
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theRaven Neonate
Posts : 29 Join date : 2010-11-24 Age : 66 Location : West Hollywood, Ca
| Subject: Suicide Redemption Wed Dec 08, 2010 10:19 am | |
| Here's a weird thought I just had. Maybe you should leave it in. After all, Copper is looking to kill the head vampire. By sending him on that suicide mission, wouldn't we be protecting the masquerade?? Who knows who else he has asked, or what else he has done. Just a thought. | |
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Zer0Morph Caine
Posts : 4253 Join date : 2009-09-10 Age : 45 Location : United States
| Subject: Re: (Fixed) Suicide Redemption Wed Dec 08, 2010 6:56 pm | |
| HAHAHAHA OMG! That's exactly what I said when this discussion came up, about time somebody else thinks like me. I made that argument in another thread a month ago or so and I was overruled by everyone. In fact some people felt that a violation should be there in place, so I reluctantly made nothing happen instead, took the neutral approach. But yeah, I was thinking the exact same thing. I mean if this thin blood is walking up to a stranger he doesn't know asking how to kill the head vampire, I'm sure he's asking everyone, maybe even humans. So I'd think by killing him you'd be shutting him up therefore protecting the Masquerade. Apparently you and I are the only two who think this way... | |
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theRaven Neonate
Posts : 29 Join date : 2010-11-24 Age : 66 Location : West Hollywood, Ca
| Subject: Suicide Redemption Wed Dec 08, 2010 7:25 pm | |
| It's like the situation with Patty. She is asking everyone about where that Toreador is. When we dispose of her, we get a redemption. But that is not as bad as copper asking us where to find the head Vamp so he can kill him. | |
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Claudia Caine
Posts : 4897 Join date : 2010-01-30 Age : 36 Location : France
| Subject: Re: (Fixed) Suicide Redemption Thu Dec 09, 2010 5:16 am | |
| I do think that too, you can feel better Zer0 ! Choosing between masquerade (redeption or noloss) and humanity (loss or not) should happen more often... Can't have the creme, the money of the creme, the smile of the milker and the love of his wife XD About sending Patty to san diego, that's masquerade redemption (we're talking "LA masquerade", so "problem's not here = no problem"). There should also be some kind of masquerade violation when you kill a certain number of people by draining them (CSI Miami's Horatio will not approuve). For our pal Copper, I kind of don't think there should be a masquerade redemption (because it has already been broken, not like you're killing this guy before he says anything). However, reasonning him into shutting up and giving him anwsers (or telling him to go see Strauss ?) could give you some knowledge | |
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Feral Beyond Caine
Posts : 7617 Join date : 2010-08-15 Age : 40 Location : Poland
| Subject: Re: (Fixed) Suicide Redemption Thu Dec 09, 2010 8:37 am | |
| Sendin him to Strauss is actually a good idea. He would reason with Copper, therefore nullifying threat to the Masquerade he poses. If reasoning proved impossible, he could always turn him into another Gargyole. | |
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Nezumi Elder
Posts : 101 Join date : 2010-09-22 Age : 37 Location : Australia
| Subject: Re: (Fixed) Suicide Redemption Thu Dec 09, 2010 9:43 am | |
| While sending him to see strauss would be interestin it might take a degree more work for the gaming side, since you owuld first need a system that does not allow you to do such until you have met strauss and perhaps not unless you believe strauss would be of use, not to mention the desire you would have to get a comment from strauss about sending him the thin blood.. | |
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theRaven Neonate
Posts : 29 Join date : 2010-11-24 Age : 66 Location : West Hollywood, Ca
| Subject: Suicide Redemption Thu Dec 09, 2010 10:49 am | |
| Feral, the only problem with that good idea is that, since strauss does not do gargoyles very well, copper would just kill strauss, think he is indestructible now, and still go after the head vamp. | |
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Feral Beyond Caine
Posts : 7617 Join date : 2010-08-15 Age : 40 Location : Poland
| Subject: Re: (Fixed) Suicide Redemption Thu Dec 09, 2010 1:14 pm | |
| Are you always such an optimist? | |
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theRaven Neonate
Posts : 29 Join date : 2010-11-24 Age : 66 Location : West Hollywood, Ca
| Subject: Suicide Redemption Thu Dec 09, 2010 1:23 pm | |
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| (Fixed) Suicide Redemption | |
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