Dragatus Caine
Posts : 3768 Join date : 2011-12-05
| Subject: Re: General quests - Encounters Fri Apr 04, 2014 3:08 am | |
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kyoden Methuselah
Posts : 301 Join date : 2011-10-27 Age : 44 Location : Germany
| Subject: Re: General quests - Encounters Fri Apr 04, 2014 6:57 am | |
| Yepp, so do we all.
I know what happened to you Zer0. Still following most of the stuff here. I'm an elder!
Do you think it would be possible for Childe and you to team up? As far as I read was he working in his new mod on the excact same thing. Random encounters (scale small to big) and things like that. I know that you parted your ways on CE/TFN, but this could work out, couldn't it? At least sharing some code and all. | |
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Feral Beyond Caine
Posts : 7617 Join date : 2010-08-15 Age : 40 Location : Poland
| Subject: Re: General quests - Encounters Fri Apr 04, 2014 7:33 am | |
| - Dragatus wrote:
- As do we all.
Ditto. *wags* | |
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Childe of Malkav Beyond Caine
Posts : 5204 Join date : 2009-11-05 Location : Gone for Good
| Subject: Re: General quests - Encounters Fri Apr 04, 2014 8:40 pm | |
| - kyoden wrote:
- Yepp, so do we all.
I know what happened to you Zer0. Still following most of the stuff here. I'm an elder!
Do you think it would be possible for Childe and you to team up? As far as I read was he working in his new mod on the excact same thing. Random encounters (scale small to big) and things like that. I know that you parted your ways on CE/TFN, but this could work out, couldn't it? At least sharing some code and all. Hm, I don't think so. Sharing some ideas, and maybe even a bit of code might work. But even if we share some general ideas, there are too many differences on the details, and we do have completely different motivation cycles and time scales. I don't know about Zer0, but I'm in loose contact with all the current modders: Wesp, burger, Zer0, and there are a few new guys over at PV, posing questions, and trying things. If some of them stay at modding bloodlines, I'll also stay in contact with them as well. I think, for bloodlines, all the modders have the same path of enlightenment. Path Sinatra: "I do it my way." - | |
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Zer0Morph Caine
Posts : 4253 Join date : 2009-09-10 Age : 45 Location : United States
| Subject: Re: General quests - Encounters Sat Apr 05, 2014 1:39 am | |
| - Childe of Malkav wrote:
- Hm, I don't think so. Sharing some ideas, and maybe even a bit of code might work. But even if we share some general ideas, there are too many differences on the details, and we do have completely different motivation cycles and time scales.
I don't know about Zer0, but I'm in loose contact with all the current modders: Wesp, burger, Zer0, and there are a few new guys over at PV, posing questions, and trying things. If some of them stay at modding bloodlines, I'll also stay in contact with them as well.
I think, for bloodlines, all the modders have the same path of enlightenment. Path Sinatra: "I do it my way."
- Basically everything Malkav said is correct. We all mod for our own enjoyment and create a game that we ourselves would like to play. Unfortunately about 99% of the time it isn't exactly the way another modder would want to play it, hence all of the different well done mods out there with little team up action between us. If we got the licensing and funding with clear direction, I'm sure together we could create a Bloodlines 2 proper sequel. The knowledge between me, Malkav, Burgermeister, Wesp, and several others is the community is astounding. There isn't much we can't cover, we would mainly just need the licensing and voice actors, the 4 of us could take care of the rest. | |
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