| Night of the living dead | |
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+3Karavolos Childe of Malkav Alichino 7 posters |
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Alichino Ancillae
Posts : 82 Join date : 2012-05-21 Age : 38 Location : Austria
| Subject: Night of the living dead Wed May 23, 2012 5:02 am | |
| Again greeting fellow kindred. I report different cases of mortals who aren't as mortal as it seems to us.
1.) In negative Zero when one of this Tzimisce creatures attacks the first guy of DMP he fells to the ground but doesn't die. Instead he just cowers right there and vanishes in the earth.
2.) The second DMP victim, which gets attacked behind the window doesn'T die either. The creature just misses him, he stands right there till you have the chance to kill that sonofabitch.
3.) But the worst offender I met was that callgirls who waits for Paul (sorry I forgot the name), who dies after her speach due Jezbell, but still moves her eyes and head. This scene is supposed to be sad, but now it's just creepy.
If anyone spots that dammned Giovanni who is responsible for this, let him pay.
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Childe of Malkav Beyond Caine
Posts : 5204 Join date : 2009-11-05 Location : Gone for Good
| Subject: Re: Night of the living dead Wed May 23, 2012 8:27 am | |
| Yep, sounds like a rogue Giovanni. But as far as I can tell, he seems to be "living" on your harddisc only. I have never before heard about this particular problem. For no version of the game. Have you tested if it is reproduceable or a one time bug? Did you get the damage floater for Hannah (the ghoul's girl)? What does that Tzimisce creature do after missing the DMP guy? Does it jump through the window and attac you as intended? - | |
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Alichino Ancillae
Posts : 82 Join date : 2012-05-21 Age : 38 Location : Austria
| Subject: Re: Night of the living dead Wed May 23, 2012 10:07 am | |
| I didn't notice this case of undead activities when I played it the original game and the final nights; only in the Camarilla Edition this error happanes.
I tried it two times and a least it happenes in the apartment and yes the damagefloater appeared. The creature remains there behind the guy but when you move on it jumps out of the window and attacks you. | |
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Childe of Malkav Beyond Caine
Posts : 5204 Join date : 2009-11-05 Location : Gone for Good
| Subject: Re: Night of the living dead Wed May 23, 2012 5:07 pm | |
| Hm, I have just checked the files. The important things for Hannah's death are the same in CE and the plus patch. And I can't see what could cause this behaviour. Weird... - | |
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Karavolos megalomaniac
Posts : 2744 Join date : 2011-12-27
| Subject: Re: Night of the living dead Wed May 23, 2012 6:09 pm | |
| Did you in any way, shape or form do anything with the files before the problems arose/you started playing/whatever? | |
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Feral Beyond Caine
Posts : 7617 Join date : 2010-08-15 Age : 40 Location : Poland
| Subject: Re: Night of the living dead Wed May 23, 2012 6:10 pm | |
| - Karavolos wrote:
- Did you in any way, shape or form do anything with the files before the problems arose/you started playing/whatever?
You a law student? | |
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Karavolos megalomaniac
Posts : 2744 Join date : 2011-12-27
| Subject: Re: Night of the living dead Wed May 23, 2012 6:12 pm | |
| I don't even know myself what I do at House of the Damned | |
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Childe of Malkav Beyond Caine
Posts : 5204 Join date : 2009-11-05 Location : Gone for Good
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Karavolos megalomaniac
Posts : 2744 Join date : 2011-12-27
| Subject: Re: Night of the living dead Wed May 23, 2012 7:11 pm | |
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Claudia Caine
Posts : 4897 Join date : 2010-01-30 Age : 36 Location : France
| Subject: Re: Night of the living dead Wed May 23, 2012 7:21 pm | |
| Pwned.
You forgot the Tremere, Malkav :-( | |
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Karavolos megalomaniac
Posts : 2744 Join date : 2011-12-27
| Subject: Re: Night of the living dead Wed May 23, 2012 7:23 pm | |
| The Tremere are constantly vying against the Ventrue, Lasombra and Tzimisce for the most epic superiority complex ever, no time for studying | |
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Nachtrae Antediluvian
Posts : 903 Join date : 2011-06-09 Age : 34 Location : the Netherlands
| Subject: Re: Night of the living dead Wed May 23, 2012 7:37 pm | |
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Alichino Ancillae
Posts : 82 Join date : 2012-05-21 Age : 38 Location : Austria
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Childe of Malkav Beyond Caine
Posts : 5204 Join date : 2009-11-05 Location : Gone for Good
| Subject: Re: Night of the living dead Thu May 24, 2012 4:47 am | |
| - Claudia wrote:
- Pwned.
You forgot the Tremere, Malkav :-( Granted. But by the time they get permission from Vienna for anything, some enterprising LaSombra has already outschemed them... - | |
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Childe of Malkav Beyond Caine
Posts : 5204 Join date : 2009-11-05 Location : Gone for Good
| Subject: Re: Night of the living dead Thu May 24, 2012 5:00 am | |
| - Alichino wrote:
- Childe of Malkav wrote:
- Hm, I have just checked the files. The important things for Hannah's death are the same in CE and the plus patch. And I can't see what could cause this behaviour. Weird...
- I deleted the sexy Heather outfit - file, because otherwise either I let her in sexy Heather outfit (but then she looks like a whore on the operating table) or when I just deactivate it, she is completly invinsible. Heather in sexy outfit in the clinic? I know I have done that once for testing the behaviour with a model that has more animations than just lying around. But I'm quite sure I never uploaded something like that. - | |
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Alichino Ancillae
Posts : 82 Join date : 2012-05-21 Age : 38 Location : Austria
| Subject: Re: Night of the living dead Thu May 24, 2012 5:31 am | |
| What do you mean? You generally didn't include the sexy Heather outfit in the game or her first appearance should be the normal one? | |
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Childe of Malkav Beyond Caine
Posts : 5204 Join date : 2009-11-05 Location : Gone for Good
| Subject: Re: Night of the living dead Thu May 24, 2012 4:40 pm | |
| I was only talking about the first appearance in the clinic. - | |
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Populism Neonate
Posts : 25 Join date : 2012-09-07
| Subject: Re: Night of the living dead Sat Oct 06, 2012 1:46 am | |
| I just came across this bug also, The two inside Net zero don't die and behave as the author has stated (sinking into the ground...etc.). I have modded the game since starting so that could be it. I also noticed that no damage floaters were visable so I went into Python looking for the scripts and couldn't find any for Net zero cafe, only some reference inside of the Hollywood file, but no damage values.
Are the files for this script on that map included in unoffical patch? Couldn't find any in wesps either. I'll keep looking. | |
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