Childe of Malkav Beyond Caine
Posts : 5204 Join date : 2009-11-05 Location : Gone for Good
| Subject: Stan Gimble Thu Feb 14, 2013 6:10 pm | |
| In CE 1.6, I have changed the dialog camara for Stan Gimble so that you can see the prosthetic during the whole dialog. What do you think about it? - P.S. The poll will be closed when beta testing ends and the final version is created.
Last edited by Childe of Malkav on Sun Mar 17, 2013 5:51 pm; edited 1 time in total | |
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SaulottheGentle Antediluvian
Posts : 766 Join date : 2012-10-06 Age : 29
| Subject: Re: Stan Gimble Thu Feb 14, 2013 8:21 pm | |
| I believe that it should be kept on, because I think that most people's eyes would gaze off to the...(this is the first word that popped into my head so if anyone is offended, I would like to apologize in advance) physical deformity. | |
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Jad.3 Caine
Posts : 3303 Join date : 2010-09-11 Age : 42 Location : near Prague
| Subject: Re: Stan Gimble Sun Feb 17, 2013 9:58 am | |
| Always thought when the PC is talking about his "disadvantage" that it is implying he's nuts. Now I can see the arm and know it's a bit more subtle Keep it I say. | |
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Philadeos Ancillae
Posts : 55 Join date : 2013-02-11 Location : Negative Zero
| Subject: Re: Stan Gimble Thu Feb 21, 2013 6:09 am | |
| I know the new view gives a very nice view of the prosthetic (I commented as much when I noticed the change), but I am a big believer in preserving as much immersion as possible, especially in the first person dialogues. I honestly don't think that this adds more than it takes away. | |
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Childe of Malkav Beyond Caine
Posts : 5204 Join date : 2009-11-05 Location : Gone for Good
| Subject: Re: Stan Gimble Fri Feb 22, 2013 3:42 pm | |
| You can see it before the dialog starts, but that is such a short time that you only notice if you exactly know what to look for. It could be made more obvious by gestures during the dialog, but I don't have any experience in programming this. So for now, it's either the low camera, or a normal dialog camera and next to no chance of seeing the prosthetic before the dialog is ended. - | |
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Duncan.Oliver Caine's Progeny
Posts : 1303 Join date : 2011-02-08 Location : U.S.A.
| Subject: Re: Stan Gimble Fri Feb 22, 2013 3:58 pm | |
| The first time I played the game, I didn't notice the prosthetic at first but I figured it out from the dialogue. I don't think the low camera really adds to the experience that much.
What highlights Gimble's craziness is not seeing the prosthetic, but the casual way he talks about lopping off the arm himself. | |
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