Hey people,
I suggest to change the appropriate rules to the following:
bloodpool >= 1 => no health damage at all
bllodpool < 1 => every time the bloodtimer runs out (currently 4 minutes + stamina modifier) => health damage by, lets say, 25% (in addition to the effects of hunger of course)
I think it would be more "realistic". Since blood for a vampire is more like "fuel" than food, I think it does not make sense the way it is now.
Best regards,
therock