| Assamite vizier | |
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Jad.3 Caine
Posts : 3303 Join date : 2010-09-11 Age : 42 Location : near Prague
| Subject: Assamite vizier Sun Mar 13, 2011 2:45 pm | |
| - Quote :
- Merits: Assamite Viziers will devote their undead lives to a chosen talent, skill, or knowledge - and will greatly excel in that field.
Flaws: The Viziers chosen field will become their obsession, and though they will excel in that field, other fields will fall to the way side. In addition to this weakness, a blood curse bestowed by the Tremere ages ago, force an overwhelming need to commit Diablerie making Humanity extremely important. What does that mean, in game terms? | |
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Zer0Morph Caine
Posts : 4253 Join date : 2009-09-10 Age : 45 Location : United States
| Subject: Re: Assamite vizier Sun Mar 13, 2011 3:42 pm | |
| This is massively outdated and I need to update. Disregard what it says for now and I'll write up another one and explain that one. Sorry I overlooked those descriptions. | |
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Jad.3 Caine
Posts : 3303 Join date : 2010-09-11 Age : 42 Location : near Prague
| Subject: Re: Assamite vizier Sun Mar 13, 2011 5:26 pm | |
| Shit happens. Ur Shulgi "shattered the terrible curse" | |
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Feral Beyond Caine
Posts : 7617 Join date : 2010-08-15 Age : 40 Location : Poland
| Subject: Re: Assamite vizier Mon Mar 14, 2011 5:43 am | |
| - Jad.3 wrote:
- Shit happens.
Ur Shulgi "shattered the terrible curse" The Tremere one. That made Children of Haqim alergic to Canite vite. He did so casually, a week after rising from torpor *shudders* Blood addiction curse was cast by the Balli, millenia ago. That one still holds. | |
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Jad.3 Caine
Posts : 3303 Join date : 2010-09-11 Age : 42 Location : near Prague
| Subject: Re: Assamite vizier Mon Mar 14, 2011 9:49 am | |
| Yeah yeah, Chorazin 7 A.D., the setup, yeah. | |
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Zer0Morph Caine
Posts : 4253 Join date : 2009-09-10 Age : 45 Location : United States
| Subject: Re: Assamite vizier Wed Mar 30, 2011 5:00 pm | |
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Jad.3 Caine
Posts : 3303 Join date : 2010-09-11 Age : 42 Location : near Prague
| Subject: Re: Assamite vizier Thu Mar 31, 2011 1:24 pm | |
| Ok, thank you - Zer0Morph wrote:
- Merits: Assamite Viziers will devote their undead lives to a chosen talent, skill, or knowledge - and will greatly excel in that field.
Flaws: The Viziers chosen field will become their obsession, and though they will excel in that field, other fields will fall to the way side. Well then, what does it mean, in game terms? | |
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Zer0Morph Caine
Posts : 4253 Join date : 2009-09-10 Age : 45 Location : United States
| Subject: Re: Assamite vizier Thu Mar 31, 2011 2:54 pm | |
| - Jad.3 wrote:
- Well then, what does it mean, in game terms?
TFN 1.0 won't come with Histories like the ones Wesp implemented and CE changed. Scarecrow was working on creating about 80 brand new ones but I haven't hear from him in ages so I don't know what happened with that. That being said, the Assamite clan will be unique in that you can specifically choose a certain loadout during character creation. Viziers all have a common flaw in that they become obsessive compulsive (to the max) about something in their craft. Whether it be obsessed about art, a unique talent, a certain skill, profession, or even knowledge itself, they drive themselves into the ground about becoming the best they can be with it. So to translate that flaw into TFN game terms, I decided to allow the Assamite character to choose a specialty. They can decide to specialize in Skills, Talents, or Knowledges and whichever they choose, they will have a big XP reduction cost when upgrading those abilities. The opposite two abilities will cost more XP to raise. | |
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