| Interview with Zer0Morph about the upcoming TFN 1.4 patch | |
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+8Cretino SaulottheGentle MxM Feral Childe of Malkav Jad.3 YamiRaziel Dragatus 12 posters |
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Feral Beyond Caine
Posts : 7617 Join date : 2010-08-15 Age : 40 Location : Poland
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Wed Nov 11, 2015 5:38 pm | |
| - Zer0Morph wrote:
I really appreciate you saying that MxM, I was afraid it was because of my new Presence system because this has never happened to me before. If it has happened to you often, then I know it's not because of anything I did.
Thanks man! It happened with unmodded Bloodlines to me... Oh, our beloved buggy game... | |
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Dragatus Caine
Posts : 3768 Join date : 2011-12-05
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Wed Nov 11, 2015 6:06 pm | |
| - Zer0Morph wrote:
- See now, this is why I hang out here, I love you guys!!
And we love you back. No homo. Except for Feral. | |
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Zer0Morph Caine
Posts : 4253 Join date : 2009-09-10 Age : 45 Location : United States
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Wed Nov 11, 2015 6:14 pm | |
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MxM Methuselah
Posts : 309 Join date : 2014-04-07 Age : 34 Location : Ancona, Italy
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Wed Nov 11, 2015 6:26 pm | |
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Feral Beyond Caine
Posts : 7617 Join date : 2010-08-15 Age : 40 Location : Poland
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Wed Nov 11, 2015 6:43 pm | |
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Dragatus Caine
Posts : 3768 Join date : 2011-12-05
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Wed Nov 11, 2015 7:04 pm | |
| Feel free to bark as much as you want, so long as you don't bite. | |
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Childe of Malkav Beyond Caine
Posts : 5204 Join date : 2009-11-05 Location : Gone for Good
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Thu Nov 12, 2015 9:20 am | |
| - Feral wrote:
- I was going to bark at Dragatus, but you brightened my day
Brighten your day? And that's supposed to be good to a vampire? - Dragatus wrote:
- Feel free to bark as much as you want, so long as you don't bite.
Nah, he won't bite. He'll just use you as a tree... Zer0, have you played for long nonstop before the Tourette bug happened? Sounds like a typical cache overflow problem. | |
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Feral Beyond Caine
Posts : 7617 Join date : 2010-08-15 Age : 40 Location : Poland
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MxM Methuselah
Posts : 309 Join date : 2014-04-07 Age : 34 Location : Ancona, Italy
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Thu Nov 12, 2015 9:59 am | |
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Feral Beyond Caine
Posts : 7617 Join date : 2010-08-15 Age : 40 Location : Poland
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Thu Nov 12, 2015 10:04 am | |
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Zer0Morph Caine
Posts : 4253 Join date : 2009-09-10 Age : 45 Location : United States
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Thu Nov 12, 2015 12:24 pm | |
| - Childe of Malkav wrote:
- Zer0, have you played for long nonstop before the Tourette bug happened? Sounds like a typical cache overflow problem.
Yeah, I had been playing for 3 solid hours right before the sequence froze. Reloading fixed it and so did getting out the game and coming back in. I'm just glad to know it wasn't because of how I designed Presence in dialogue. | |
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MxM Methuselah
Posts : 309 Join date : 2014-04-07 Age : 34 Location : Ancona, Italy
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Thu Nov 12, 2015 1:20 pm | |
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Zer0Morph Caine
Posts : 4253 Join date : 2009-09-10 Age : 45 Location : United States
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Thu Nov 12, 2015 3:05 pm | |
| Day #3 of my Alpha Test of TFN 1.4.It was time to talk with Bertram to see how he could get me into the Sabbat warehouse. Before I spoke with him I decided I would try to steal the werewolf blood from the upstairs blood bank. I took the back way in, walked upstairs, and was approached by a friendly gentleman in a police uniform. He kindly asked me to leave, but with my control over his emotions with Presence 3, I figured I could seduce my way in. Unfortunately he's male and so am I, and clearly he's not gay, so seduction didn't work. I opened up my character sheet and I had a seduction of 5, and with Presence 3 I had a seduction of 6, but it wasn't enough. I next looked at my Intimidation which also gets a +1 bonus in dialogue with Presence 3. I only had an Intimidation of 1 for a total of 2, so I couldn't intimidate him. How about Persuasion? Well my Persuasion was 3, and I knew I didn't get the Presence bonus until Presence 4, so that was a no go too. ACK! So, my only other option was pay the nice officer $50 to let me hang out in there, and since money is so scarce in 1.4, I decided to walk out. I'm going to have to find another way to get in there without him seeing me. And this is exactly why I love the changes to 1.4, you really have to think on how to tackle problems now, this is exactly what I was going for! After I left the blood bank frustrated, I spoke with Bertram and told him I was ready to go. I showed up in the train yard armed with a baseball bat (for humans) and a knife (for kindred). You see, in 1.4 the bashing weapons do more damage than the lethal ones, but kindred get a 50% damage reduction to bashing weapons, so bashing weapons are better against humans while lethal are better again kindred, so it's wise to carry one of each. I silently took out the first couple humans, then did a full engage with Presence 3 active getting me to the train. I climbed up the ladder and used the rafters to sneak around. I dropped down near the office undetected, then full engaged the humans inside. I planted the bomb and left. Suddenly a Toreador Antitribu busted through the back door armed with Presence and a shot gun. It was great having a Presence war but it seemed bringing a knife to a gun fight worked in my favor because every time I'd knock him down, he would try to stand and I'd knock him down again because my knife attacks were so fast. He never got a single shotgun blast on me (thank goodness). I proceeded to leave and was met by a Gangrel Antitribu. Once again, Presence 3 saved the day because it slowed his attack rate. I was able to get 1 knife swing in, then back up, and he'd miss me. He connected a few attacks but only got me to half health by the time I dusted him. After that, I met up with Beckett and sure enough, my Presence didn't affect him in dialogue, he's just too strong for that. I went back and spoke with Bertram and my Presence didn't affect him either. It seems the Presence in dialogue is working perfectly so far, I'm so happy! Notes: After reviewing the clinic guard file, turns out males cannot seduce him, only females can, nor can he be persuaded AT ALL, by anyone. He can be bribed and he can be intimidated but you need a level 4 in intimidation. | |
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SaulottheGentle Antediluvian
Posts : 766 Join date : 2012-10-06 Age : 29
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Thu Nov 12, 2015 3:26 pm | |
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Dragatus Caine
Posts : 3768 Join date : 2011-12-05
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Thu Nov 12, 2015 4:01 pm | |
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Feral Beyond Caine
Posts : 7617 Join date : 2010-08-15 Age : 40 Location : Poland
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Thu Nov 12, 2015 4:03 pm | |
| - SaulottheGentle wrote:
- MxM wrote:
- Invite some Assamites and you can turn it into a party
(Or invite a Salubri to turn it into a party for the Tremere ) Good thing that I'm a huge introvert and don't go anywhere. Don't worry. You could go with a guard dog. And an Middle Eastern gentelmen with a fanatical spark in his eyes... @Zer0: I am happy to hear that Persuasion works. But why is the guard unpersuadable? Is he an American? Sorry... But seriously, what you have done looks great so far. | |
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Zer0Morph Caine
Posts : 4253 Join date : 2009-09-10 Age : 45 Location : United States
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Thu Nov 12, 2015 4:46 pm | |
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MxM Methuselah
Posts : 309 Join date : 2014-04-07 Age : 34 Location : Ancona, Italy
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Thu Nov 12, 2015 5:47 pm | |
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Zer0Morph Caine
Posts : 4253 Join date : 2009-09-10 Age : 45 Location : United States
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Thu Nov 12, 2015 6:43 pm | |
| - MxM wrote:
If you persuade the nurse downstair you are there for the network you can persuade him to open the door to the controlled substance room... (4 or 5 persuasion iirc) I had to check the game files and you're right, you CAN persuade the nurse downstairs. Thing is, when you talk to the guard, you have a 50% chance of getting him to open the door, it's based on random chance. | |
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MxM Methuselah
Posts : 309 Join date : 2014-04-07 Age : 34 Location : Ancona, Italy
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Fri Nov 13, 2015 7:05 am | |
| - Zer0Morph wrote:
- MxM wrote:
If you persuade the nurse downstair you are there for the network you can persuade him to open the door to the controlled substance room... (4 or 5 persuasion iirc) I had to check the game files and you're right, you CAN persuade the nurse downstairs. Thing is, when you talk to the guard, you have a 50% chance of getting him to open the door, it's based on random chance. Strange it always worked for me , iirc it worked only after hacking (or trying to) the computer that controls the safe and door of the controlled substance room | |
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Childe of Malkav Beyond Caine
Posts : 5204 Join date : 2009-11-05 Location : Gone for Good
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Fri Nov 13, 2015 11:48 am | |
| Hm, why can't the guard be persuaded? He probably doesn't understand the concept because he is the person who, when he dropss off a cliff, has to stop halfway down and ask for directions. | |
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Zer0Morph Caine
Posts : 4253 Join date : 2009-09-10 Age : 45 Location : United States
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Fri Nov 13, 2015 1:13 pm | |
| - Childe of Malkav wrote:
- Hm, why can't the guard be persuaded? He probably doesn't understand the concept because he is the person who, when he dropss off a cliff, has to stop halfway down and ask for directions.
LOL - Quote :
- Strange it always worked for me scratch , iirc it worked only after hacking (or trying to) the computer that controls the safe and door of the controlled substance room
When you persuade the nurse, you can go upstairs. The guard will tell you that you can't be up there, then you tell him the nurse sent you to fix the computer stuff... He'll let you stay up there, but if you ask him to open the doors for you and have a high enough Inspection, there's a 50% chance it will take you to the set of dialogue that will allow you in, and a 50% chance it will take you to a dialogue set that he won't, and you'll have to pay or lockpick your way in. | |
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MxM Methuselah
Posts : 309 Join date : 2014-04-07 Age : 34 Location : Ancona, Italy
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Fri Nov 13, 2015 3:19 pm | |
| - Zer0Morph wrote:
- Childe of Malkav wrote:
- Hm, why can't the guard be persuaded? He probably doesn't understand the concept because he is the person who, when he dropss off a cliff, has to stop halfway down and ask for directions.
LOL
- Quote :
- Strange it always worked for me scratch , iirc it worked only after hacking (or trying to) the computer that controls the safe and door of the controlled substance room
When you persuade the nurse, you can go upstairs. The guard will tell you that you can't be up there, then you tell him the nurse sent you to fix the computer stuff... He'll let you stay up there, but if you ask him to open the doors for you and have a high enough Inspection, there's a 50% chance it will take you to the set of dialogue that will allow you in, and a 50% chance it will take you to a dialogue set that he won't, and you'll have to pay or lockpick your way in. Tried again today (6 times) in vanilla, with persuasion 5, only after hacking the computer and opening the safe he would let me in the room. | |
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Zer0Morph Caine
Posts : 4253 Join date : 2009-09-10 Age : 45 Location : United States
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Fri Nov 13, 2015 3:22 pm | |
| - MxM wrote:
- Tried again today (6 times) in vanilla, with persuasion 5, only after hacking the computer and opening the safe he would let me in the room.
Interesting, time to take a closer look then! | |
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Zer0Morph Caine
Posts : 4253 Join date : 2009-09-10 Age : 45 Location : United States
| Subject: Re: Interview with Zer0Morph about the upcoming TFN 1.4 patch Mon Nov 16, 2015 6:33 pm | |
| Well folks, I have good news and bad news! My Ishtarri made it to downtown so the first stop I made was Confession to seduce a blood doll. The first time I spoke with her, she said she was starting to think I ditched her, and I was able to feed from her. I was like... Ummm, we've never met before, what's going on? I reloaded and the same thing happened... did I encounter a bug? I went back to the Asylum in Santa Monica and the blood doll there also allowed me to feed from her, which is what she should've done because I left her in that state. After I fed from her, I went back to Confession and the blood doll worked normally again. This is weird. After testing for awhile I figured out that something was broken. 2 hours of troubleshooting later, I figured out that I had made a mistake in the map files for all 4 clubs in that feeding from the SM blood doll would allow you to feed a 2nd time from each of the others, they were all tied to the same python script. How long had this been broken? Well, I created this system back in 2010 so it's been broken for 5 years and was never reported. WOW! Unfortunately I had to start a new game because I had edited 3 map files, 1 of which I had already been to before. So, I'm trying to decide who to play with during this next Alpha test. I'm leaning heavily on the Baali clan but I'm not sure. | |
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