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 Compatibility with Clan Quest Mod?

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eharsh87
Fledgling
Fledgling


Posts : 1
Join date : 2012-05-23

PostSubject: Compatibility with Clan Quest Mod?   Wed May 23, 2012 6:49 am

I'm in the middle of a Ventrue playthrough with CQM installed - is TFN likely to be compatible with CQM, or should I just put off trying out TFN until I'm done with CQM?

Thanks much.
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Dragatus
Caine
Caine


Posts : 2151
Join date : 2011-12-05

PostSubject: Re: Compatibility with Clan Quest Mod?   Wed May 23, 2012 7:40 am

I belive they're completely uncompatible. Install them in separate directories.
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Childe of Malkav
Beyond Caine
Beyond Caine


Posts : 5165
Join date : 2009-11-05
Location : Bochum, Germany

PostSubject: Re: Compatibility with Clan Quest Mod?   Wed May 23, 2012 8:48 am

Ah, the fresh blood to diablerize has arrived. Welcome to my lab, newblood Twisted Evil

Nope TFN is absolutely standalone. I won't say that installing it over another mod will fuck up your game. But only because this term won't describe the half of it...

- geek

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Tuesday is Soylent Green day.
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PostSubject: Re: Compatibility with Clan Quest Mod?   Today at 4:57 am

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