Griff Ancillae
Posts : 63 Join date : 2015-02-09
| Subject: Re: Samedi and Elysium Wed Feb 18, 2015 3:49 pm | |
| Alrighty, I'll just chalk this up to me not being quite careful enough then. Thanks for elaborating on the neat system you made Zer0. | |
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Zer0Morph Caine
Posts : 4253 Join date : 2009-09-10 Age : 45 Location : United States
| Subject: Re: Samedi and Elysium Wed Feb 18, 2015 3:57 pm | |
| - Griff wrote:
- Alrighty, I'll just chalk this up to me not being quite careful enough then. Thanks for elaborating on the neat system you made Zer0.
I'm still going to check it out though, I want to make sure it's working properly. I goof stuff up all the time so I don't want to say it's fine when it's not. | |
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Dragatus Caine
Posts : 3768 Join date : 2011-12-05
| Subject: Re: Samedi and Elysium Sat Feb 21, 2015 12:14 am | |
| I still remember completing my Samedi playthrough and then starting a new game with another clan. It felt so strange to be able to just walk on the street. | |
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Zer0Morph Caine
Posts : 4253 Join date : 2009-09-10 Age : 45 Location : United States
| Subject: Re: Samedi and Elysium Sat Feb 21, 2015 12:28 pm | |
| - Dragatus wrote:
- I still remember completing my Samedi playthrough and then starting a new game with another clan. It felt so strange to be able to just walk on the street.
Likewise. I stopped playing my Samedi when I got to Ming Xiao's temple because I chose the Ming Xiao ending for fun and realized it was bugged and couldn't go forward. After I started a new character, I realized just how pre-programmed I was to using the sewers and Obfuscate to remain hidden. I felt so exposed just walking down the street with my new character. | |
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| Subject: Re: Samedi and Elysium | |
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