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| I have one or two ideas for the next release. | |
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SirTwist Fledgling
Posts : 2 Join date : 2009-10-04 Age : 53
| Subject: I have one or two ideas for the next release. Sun Oct 04, 2009 3:11 am | |
| I've not, yet, downloaded this mod. But I am considering it. I have actually a few general ideas that may work here. And one minor problem.
Ok, I like the idea of losing blood points most of the time. However, if the time is changed to every 5 minutes, or so, that may work better. Second maybe increase the blood pack carry limit as well? This might negate some of the need for blood in places that you can't readily get blood. This is my first problem/idea here.
My second idea as I read the description of the mod, and it's something that I want to throw out there, is that maybe in the future make incremental updates as either this or Wesp's updates. Or maybe someone be in contact with Wesp, and get a pre-release of his update, then make your update based on that?
Another idea, again just something to think about. The eyese. You can have all the eyes of the PC and Vamp NPC all set to one color or another, different from the humans. Although I think the females should have a different shade than the males, but that, of course, can be controlled more by the user than you all. I think it should be an eye color pack included, so the user can pick and choose the eye color.
Overall, sounds like a good idea, and one I hope to get to play sooner or later. Oh, one last thing, if people want their characters "sexier" or not, then they should look for skins to do so, and not have you lot do it for them. I have a few skins I use myself for the game, and I like them. I don't think you all should do their work for them. But if you can, allow us to be able to use other skins on top of what you lot already have. | |
| | | Zer0Morph Caine
Posts : 4253 Join date : 2009-09-10 Age : 45 Location : United States
| Subject: Re: I have one or two ideas for the next release. Sun Oct 04, 2009 7:21 pm | |
| - SirTwist wrote:
- I've not, yet, downloaded this mod. But I am considering it. I have actually a few general ideas that may work here. And one minor problem.
Ok, I like the idea of losing blood points most of the time. However, if the time is changed to every 5 minutes, or so, that may work better. Second maybe increase the blood pack carry limit as well? This might negate some of the need for blood in places that you can't readily get blood. This is my first problem/idea here.
My second idea as I read the description of the mod, and it's something that I want to throw out there, is that maybe in the future make incremental updates as either this or Wesp's updates. Or maybe someone be in contact with Wesp, and get a pre-release of his update, then make your update based on that?
Another idea, again just something to think about. The eyese. You can have all the eyes of the PC and Vamp NPC all set to one color or another, different from the humans. Although I think the females should have a different shade than the males, but that, of course, can be controlled more by the user than you all. I think it should be an eye color pack included, so the user can pick and choose the eye color.
Overall, sounds like a good idea, and one I hope to get to play sooner or later. Oh, one last thing, if people want their characters "sexier" or not, then they should look for skins to do so, and not have you lot do it for them. I have a few skins I use myself for the game, and I like them. I don't think you all should do their work for them. But if you can, allow us to be able to use other skins on top of what you lot already have. 1. You will want to download and play it before deciding on how quickly the blood timer should be. 2. CE. Ver. 1.1 will have Unofficial Update 6.5 already packaged with it. 3. We have the eye colors for PCs and NPCs setup the way we llike it, however you may change the eye colors for anyone you wish after you download it. It's as easy as opening the file in notepad and typing out the new color in replace of the old one. 4. CE skins can be easily overwritten and is compatible with ALL skin packs, so if their is a skin pack you really like, feel free to install it over ours. | |
| | | SirTwist Fledgling
Posts : 2 Join date : 2009-10-04 Age : 53
| Subject: Re: I have one or two ideas for the next release. Mon Oct 05, 2009 2:39 am | |
| All I was doing in the first part of my previous post was something to consider if more people say that the timer is too slow for them. I didn't say to implement it, just bringing something out that should be thought of, at most. Eventually I'll play the mod, and see what's what. I'm not complaining, or anything, but I'm saying hey, this could be something that needs work, and here's some things to think about working with it. I didn't say it wasn't bad, just throwing something out to think about if someone else, or a lot others, say here this isn't right, let's see what's going on.
That's cool about the second idea I had. I just thought to recommend something to think about, that's all.
The third idea I had wasn't changing the colors, at all. But changing shades only, for males and females. The color remains the same, but just a difference in say shades, like a lighter, crisper, blue for a female, while a male has a darker, liquid, blue, kind of like a midnight blue. Or a real light red for a female, almost pink, and the male deep dark, almost purple, red. Shading, not changing the colors that you have set. Just shade them differently.
The fourth wasn't to the people who made this mod, but rather to those that want a "sexier" game. They can find their own mods and add to the games. I do. In fact I use a lot of various mods to make game play better, for myself.
This is an example of what I mean by shades.male female | |
| | | z.o.o. Methuselah
Posts : 281 Join date : 2010-01-06 Age : 43 Location : United States
| Subject: Renaming a discipline in Animalism Wed Jan 06, 2010 4:58 am | |
| Hello everyone. What do you think about trading the name Song of Serenity for the name Descant of Torpor with a description like this: A mellifluous howl laden with a serene burbling causing the mind of prey to fall into a state of torpor?
-The Gangrel’s hearing has grown so keen that she can hear the frequency at which human flesh resonates. They can tune out this resonance with great efficacy, but only for a short period of time. And this is why Gangrel prefer the wilderness to the urban center as their haunt, so as not to be overwhelmed by the deafening volume of human flesh. (I heard William Shatner almost killed himself because of his Tinnitus.) | |
| | | Horosha Fledgling
Posts : 8 Join date : 2009-12-01
| Subject: Re: I have one or two ideas for the next release. Thu Jan 07, 2010 3:49 pm | |
| Shatner, Nimoy and Kelly suffered from Tinnites due to the exposure to the explosions used in the original Star Trek episode, the Arena. Shatner suffers the most extreme version because he also suffered a concussion due to one of the explosions happening almost point blank under his feet. The enclosed nature of the sound stage they used also caused the sounds of the explosions to echo off the walls and increase their resonates. None of the production crew had any experience with special effects explosions at the time. Shatner's Tinnites is so bad that he actually suffers from acute pain and he has to use his experience as an actor to judge when to say his lines because he has trouble hearing the other performers during a scene. If you notice, most of his scenes on Boston Legal, Shatner's character would speak first and then the others would react and that would get the ball rolling.
The last performance I got to hear from Shatner was on Dec. 16, he read 'The Night Before Christmas' for the Mark and Brain Christmas Special and it was a great read.
I watched a interview with DeForest Kelly before he died and he talked about the Tinnites the three of them suffered from. His was the mildest because he wasn't close to the explosions, Nimoy's was in the middle because he did have two of the explosions near him while Shatners was the worse.
Now to get back on topic. I would like to see different eye color for the vampires. The current color is okay but having different color eyes for them based on gender would be a change.
Horosha | |
| | | Herbst Ancillae
Posts : 56 Join date : 2009-12-27 Age : 34
| Subject: Re: I have one or two ideas for the next release. Thu Jan 07, 2010 9:01 pm | |
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| | | Zer0Morph Caine
Posts : 4253 Join date : 2009-09-10 Age : 45 Location : United States
| Subject: Re: I have one or two ideas for the next release. Sat Jan 09, 2010 1:43 am | |
| I stickied the guide you made btw.
The glow effect is actually built into the game iris colors, I didn't have to do anything to make em glow. I just played around with the different eye colors to see what the looked like in game, and several of the greenish/yellow ones glowed and I was like sweet, let's use these. | |
| | | z.o.o. Methuselah
Posts : 281 Join date : 2010-01-06 Age : 43 Location : United States
| Subject: Renaming a discipline in Animalism Sun Jan 10, 2010 4:41 am | |
| What would you say to trading the name Free the Beast Within for the name Waking of Vav? "The Zohar, a Kabbalistic text, states that the mark of Cain was one of the twenty-two Hebrew letters of the Torah although the Zohar's native Aramaic doesn't actually tell us which of the letters it was. Some commentators suggest that the mark of Cain was the letter vav such as Rabbi Michael Berg in his English commentary on the Zohar." (so says Wikipedia.) | |
| | | 8people Antediluvian
Posts : 524 Join date : 2009-11-07 Age : 36 Location : England
| Subject: Re: I have one or two ideas for the next release. Sun Jan 10, 2010 8:07 am | |
| Why would Kindred refer to mortal speculation when they call it the beast themselves? :p
Generally V:tM avoids exploring the Kabballah in general, the most it does really is in terms of Lillith which makes no appearance in the information given in the computer games. Even Caine is barely mentioned. | |
| | | Herbst Ancillae
Posts : 56 Join date : 2009-12-27 Age : 34
| Subject: Re: I have one or two ideas for the next release. Sun Jan 10, 2010 1:57 pm | |
| About changing the Discipline name, I think you can by editing some files, try looking for some info here http://docs.google.com/Doc?id=dhgs89mq_12hbmgkpd9 maybe there's some info about it.
Waking of Vav maybe works but most players don't have deep knowledge about vampire story and White-Wolf computer games don't get in the subject (You only see info for example about Lilith in the Gallery Noir quest and the Arkaran Sarcophagus with Beckett in the last parts of the game) most Caine knowledge also you get with Skelter and if you play Malkavian when you are with the cabby.
The link I sent is a guide with mod info for begginers in VTMB, some edits arent too hard to make, I met some modders that enchance their own games so it's more enjoyable for then. | |
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