Subject: Suggestion on Bloodform Wed Nov 04, 2009 12:21 am
i have a suggestion about the skill of bloodform, what if u guys make it 0 blood required to cast, the skill absorb like 30% damage. when ur char recieve damage, 40% damage is accounted to health bar and the bloodpool takes 30% damage. more like using your own blood as a shield to absorb damage.
Zer0Morph Caine
Posts : 4253 Join date : 2009-09-10 Age : 45 Location : United States
Subject: Re: Suggestion on Bloodform Wed Nov 04, 2009 12:25 am
Not a bad idea but I'm not sure if it's possible with this engine. I haven't come across a traiteffect or command that allows you to soak blood in replace of health damage. I will keep an eye out for something like that just know this game is sadly extremely limited on what we can and can't do.
Purple Fledgling
Posts : 3 Join date : 2009-11-03
Subject: Re: Suggestion on Bloodform Wed Nov 04, 2009 6:26 am
uhm, maybe the skill will reduce xx% of damage, and when character recieved xx% of damage, the bloodpool loses one blood points, it continues until bloodpool depleted. also make bloodform a hotkey to turn on, hotkey again to turn off skill. keep up the good works. cheers
Zer0Morph Caine
Posts : 4253 Join date : 2009-09-10 Age : 45 Location : United States
Subject: Re: Suggestion on Bloodform Wed Nov 04, 2009 4:36 pm
You can assign any discipline to the 1-9 number key for hotkeys, so yes you can already hotkey bloodform.
As for your 2nd suggestion, I'm not sure how I would go about doing that.